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https://github.com/Relintai/pandemonium_engine.git
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parent
263c6ab535
commit
2c4a3f686b
@ -32,21 +32,21 @@
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#include "core/os/input.h"
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#include "core/os/keyboard.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_file_system.h"
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#include "editor/editor_inspector.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "editor/plugins/canvas_item_editor_plugin.h"
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#include "scene/2d/physics_body_2d.h"
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#include "scene/2d/sprite.h"
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#include "scene/gui/scroll_container.h"
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#include "editor/editor_inspector.h"
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#include "editor/editor_file_system.h"
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#include "scene/gui/spin_box.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/item_list.h"
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#include "scene/gui/label.h"
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#include "scene/gui/separator.h"
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#include "editor/editor_file_dialog.h"
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#include "scene/gui/dialogs.h"
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#include "editor/editor_settings.h"
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#include "scene/gui/popup_menu.h"
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#include "scene/gui/scroll_container.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/spin_box.h"
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void RTileSetEditor::edit(const Ref<RTileSet> &p_tileset) {
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tileset = p_tileset;
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@ -3554,6 +3554,7 @@ void RTilesetEditorContext::_get_property_list(List<PropertyInfo> *p_list) const
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int id = tileset_editor->get_current_tile();
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p_list->push_back(PropertyInfo(Variant::NIL, "Selected Tile", PROPERTY_HINT_NONE, "tile_", PROPERTY_USAGE_GROUP));
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p_list->push_back(PropertyInfo(Variant::STRING, "tile_name"));
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p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"));
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p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture"));
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p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_tex_offset"));
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p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"));
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