Commit Graph

  • 98eb7db8b1 Fix String.http_escape on Windows Haoyu Qiu 2022-06-02 22:36:56 +0800
  • cdc646fd63 Make Lookup Symbol recognize assert, preload, and yield in the script editor SnailRhymer 2022-06-01 18:57:07 +0100
  • 4bd8abc32b Ported: Fix several typos in the classref - timothyqiu fb62ec6c1d Relintai 2022-07-28 13:35:27 +0200
  • 5a72ab5669 Ported: Only use Android fullscreen theme for splash screen - madmiraal caaaef68b4 Relintai 2022-07-28 13:24:22 +0200
  • 73d95ac5e9 Fix get_data() for GradientTexture2D FireForge 2022-05-31 23:16:04 -0500
  • c133ff34d4 Add a 3D suffix to relevant physics profiler categories Hugo Locurcio 2022-05-28 00:54:14 +0200
  • 62e781b914 Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty smix8 2022-05-27 19:35:00 +0200
  • 690b82ff41 Fix class name : change "string" to "String" dtesniere 2022-05-29 00:40:56 +0200
  • a53e42504a Ported: Fix rigid body damp description (3.x) - skyace65 c0ecbeaf6f Relintai 2022-07-28 11:48:56 +0200
  • 3ef4f9128b Fix Label3D oversampling. bruvzg 2022-05-30 09:05:41 +0300
  • d6a677f878 Portals - force full check on adding moving object lawnjelly 2022-05-29 15:53:25 +0100
  • cbb1470a2e Ported: doc: Fix typo in "reset" method description. Change "all tweens are removed" to "all tweens are reset". Possibly this snippet was copy-pasted from the "remove" method description and not updated for "reset". - belzecue 803c5b9e22 Relintai 2022-07-28 11:39:01 +0200
  • 2d6183beb7 Fix LineEdit clear button for asymmetric stylebox Haoyu Qiu 2022-05-28 19:51:50 +0800
  • 0c4799c45a Allow changing exclusive of already popped up Popup kleonc 2022-05-28 01:10:48 +0200
  • 0f28c94c91 Increase the editor profiler frame history default and maximum limit Hugo Locurcio 2022-05-28 01:05:34 +0200
  • 3dbf7c3d52 PopupMenu Fix hover stylebox overflowing horizontally kleonc 2022-05-27 23:35:17 +0200
  • 3f432af82b Ported: Disable Alpha throughout Glow and FXAA code in order to avoid issues with transparent viewports. - clayjohn f92141be13 Relintai 2022-07-28 11:34:02 +0200
  • 2c0ca59835 Remove extra space in property editors - NodePath, Resource, and multiline string FireForge 2022-05-25 19:04:44 -0500
  • 6de182c670 Ran npm audit fix for the javascript backend. Relintai 2022-07-28 11:15:30 +0200
  • ccf7e4374a HTML5: Enable mbedTLS module for Crypto object Rémi Verschelde 2022-05-25 14:19:49 +0200
  • 0f9ab62c91 Android: Change export plugin poll to 300 ms Rémi Verschelde 2022-05-25 12:15:37 +0200
  • fb4c62b273 Fix Occluder Poly gizmo warning spam lawnjelly 2022-05-25 10:50:15 +0100
  • 42b0cd29ab Ported: Disable alpha in post process when using opaque framebuffer - clayjohn 9927515254 Relintai 2022-07-28 11:11:23 +0200
  • 942c23af34 Pported: Disable writing to alpha with opaque framebuffer - clayjohn 027ec28126 Relintai 2022-07-28 11:02:41 +0200
  • f22e67a07c Fix typo. Relintai 2022-07-28 11:01:41 +0200
  • 1ffafee7b1 Ported: Fix TileSetEditor wrong NavigationPolygon format TileSets created and stored NavigationPolyons in a format that did not work for Navigation. - smix8 1bac95b166 Relintai 2022-07-28 10:58:21 +0200
  • c6fa9ce87d Tweak TextMesh decomposition error message to mention self-intersecting lines Hugo Locurcio 2022-05-24 15:10:48 +0200
  • e943c7c81c fix get_meta() with defalt value Univeous 2022-05-24 20:23:08 +0800
  • 54b02c41e6 Allow ScrollBar params of a ScrollContainer to be modified from _ready() Aaron Record 2022-05-23 21:43:09 -0600
  • 132fd3ad10 Ported: Only switch to node when not dragging it - KoBeWi 8f52320310 Relintai 2022-07-28 10:18:16 +0200
  • ed207ab5da Ported: Remove duplicate Android sensor listener registrations - madmiraal b66b153b8c Relintai 2022-07-28 10:08:07 +0200
  • 92e1759b39 Ported: Fix the logic to restart the Godot application - m4gr3d b162e7ac39 Relintai 2022-07-28 10:06:47 +0200
  • 396899d91b Fix material shader key for SDF fonts. bruvzg 2022-05-23 12:03:09 +0300
  • 0177073d53 Increase saturation of accent color on the Grey editor theme preset Hugo Locurcio 2022-05-23 10:22:18 +0200
  • d161a30a4b Ported: Backport TextMesh and expose dynamic font vector outlines - bruvzg d502bd4847 Relintai 2022-07-28 00:01:20 +0200
  • f5dc24f4d5 Fix typo. Relintai 2022-07-27 23:45:42 +0200
  • 780e820b67 Remove cached icon earlier, to prevent double free crash on exit. bruvzg 2022-05-23 10:33:42 +0300
  • 7fd0b29642 Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg dc6d8d6098 Relintai 2022-07-27 23:40:35 +0200
  • eaf28297ec Process NavigationAgent2D/3D avoidance on demand only smix8 2022-05-20 22:55:27 +0200
  • 3f7569cb91 EditorPropertyArray Fix crash when drag-reordering elements in the inspector kleonc 2022-05-22 16:17:59 +0200
  • 8f1ac63f60 Tweak the disabled files text color in FileDialog for readability Hugo Locurcio 2022-05-20 16:07:49 +0200
  • 49b6f63f5f Update last min size when Control becomes visible Haoyu Qiu 2022-05-22 15:49:42 +0800
  • 0b8e21cf74 Tweak 64-bit integer overflow message to mention that it's a signed type Hugo Locurcio 2022-05-20 14:12:09 +0200
  • c3bb14f49e Ported: add check for selection when try to push a meta. Add a check for when we select a text but end on a link. Before it would act as if we just click an link, but now it changes it so if we click-drag over a link, we could select it (and not move to other page). - danielkariv 47ead8504a Relintai 2022-07-27 23:10:55 +0200
  • 29234d3ac3 Remove arbitrary NavigationMesh bake property limits smix8 2022-05-18 22:14:48 +0200
  • e00c158647 Ported: Fix incorrect separators in Scene tree menu - timothyqiu 78ec40e9ff Relintai 2022-07-27 23:08:12 +0200
  • 5b66d10760 Fix incorrect encoding used in _error_handler functions bruvzg 2022-05-22 18:56:41 +0800
  • 45f12bc8be Fix _class_desc_select to handle Variant.Type SnailRhymer 2022-05-20 21:47:10 +0100
  • 35a813b06c Fix project manager display at small window sizes Hugo Locurcio 2022-05-20 03:08:01 +0200
  • 001ad8c051 more todos. Relintai 2022-07-27 20:32:41 +0200
  • 60b854d657 Ported: Make Navigation Agents and Obstacles respect parent process mode Temporarily removes agent from navigation map when parent node cannot process due to SceneTree pause and process_mode property. Normal process_mode does not work as other agents would still avoid the paused agents because they were still active on the navigation map and the rvo world. Also fixes potential crash when region_get_map or agent_get_map is called while no map is set. - smix8 88acb5b798 Relintai 2022-07-27 20:07:55 +0200
  • 85776387c5 Fix compile. Relintai 2022-07-27 20:07:29 +0200
  • 53f8707713 Ported: Add node list param to GraphEdit::delete_nodes_request signal - Chaosus 32b9818965 Relintai 2022-07-27 20:01:38 +0200
  • ced2f890b6 Add wrong surface warnings to NavigationMesh.create_from_mesh() smix8 2022-05-18 11:24:20 +0200
  • 9f1607fcd8 Ported: rvo2: Sync with upstream commit bfc0486 snape/RVO2-3D@bfc0486 - akien-mga 52da1bcdca Relintai 2022-07-27 19:55:02 +0200
  • fd84415f3b Ported: rvo2: Re-sync with upstream, properly document Godot-specific changes Still tracking the v1.0.1 tag for now, just reverting all the unnecessary style changes that created a diff with upstream. - akien-mga e317b7efbb Relintai 2022-07-27 19:53:21 +0200
  • 9281e140dd Properly clean button_add_item ref in Dict property editor Haoyu Qiu 2022-05-19 19:20:59 +0800
  • c819fe68dd Return -1 from get_selected_id() when not selected Sergey Pershenkov 2022-05-19 12:42:54 +0300
  • e81d1f010a Revert invalid PopupMenu breaking change from #61102 Rémi Verschelde 2022-05-19 10:02:02 +0200
  • 92d4c75d57 ResourceImporterWAV: Add support for 64-bit IEEE float Douglas Leão 2022-05-18 17:22:19 -0300
  • b0894431a2 Ported: Fixed Bug where DoF incorrectly wrote to alpha channel amd bug with tonemap shaders. - clayjohn 3374bae953 Relintai 2022-07-27 19:47:50 +0200
  • 1d428ac1c9 Update NavigationPolygonInstance when polygons of NavigationPolygon change smix8 2022-05-18 13:53:46 +0200
  • 208225bfaa pcre2: Fix support for macOS < 11.0 by making JIT conditional at runtime Rémi Verschelde 2022-05-18 11:41:00 +0200
  • 3354a27a59 Recast: Update to upstream commit 5a870d4 (2022) Rémi Verschelde 2022-05-17 22:59:40 +0200
  • e939fa4d04 certs: Sync with Mozilla bundle as of Mar 31, 2022 Rémi Verschelde 2022-05-17 16:23:01 +0200
  • 6476b273a9 pcre2: Update to upstream version 10.40 Rémi Verschelde 2022-05-17 16:38:55 +0200
  • 47ee0bcee2 Hide the first --print-fps outputs after the engine has started Hugo Locurcio 2022-04-12 00:23:22 +0200
  • ecb3ea9021 FreeType: Update to version 2.12.1 bruvzg 2022-05-17 18:14:19 +0300
  • 93739df7cf nanosvg: Sync with upstream 4c8f013 Rémi Verschelde 2022-05-17 16:32:20 +0200
  • e060783202 Fix mistake. Relintai 2022-07-27 19:35:50 +0200
  • a74a30c417 An another todo. Relintai 2022-07-27 19:28:09 +0200
  • 52183f16da Ported: Make various improvements to OptionButton - Allow OptionButton selection to be set to -1 to signify no selection, both via API and in the editor. - Reset OptionButton selection to -1 when the selected item has been removed. - Fully convert PopupMenu to a zero-based ID system, which improves an inconsistency in generated IDs when making new items in the editor. - okla 431c032d8c Relintai 2022-07-27 19:26:59 +0200
  • 387b6ee8df Added a todo. Relintai 2022-07-27 19:21:31 +0200
  • 9d0982d0e2 Fix an another unused variable. Relintai 2022-07-27 19:19:50 +0200
  • ba67217f6d Clarify seek() in relation to animation_finished kobewi 2022-05-16 20:04:38 +0200
  • 5ceff7f039 Fix AnimatedSprite doesn't emit animation_finished when changing playback direction Haoyu Qiu 2022-05-16 21:03:22 +0800
  • 32037fc73c Fix compile. Relintai 2022-07-27 19:13:29 +0200
  • ee4f41951e Distribute remaining pixel to expanding childs of GridContainer Markus Sauermann 2022-04-01 18:46:52 +0200
  • e9dfc11669 Improve documentation for Camera3D.project_ray_{normal,origin} Hugo Locurcio 2022-03-27 20:31:18 +0200
  • cacca31e08 Expose EditorSpinSlider.hide_slider FireForge 2022-04-09 16:31:22 -0500
  • 3395a3a727 Improve error messages when creating Images from code Hugo Locurcio 2022-04-11 01:11:00 +0200
  • 04b2405843 Fix Theme type group naming in the inspector FireForge 2022-04-10 22:18:21 -0500
  • 3b49fd6c70 Fix an another unused variable found by emscripten. Relintai 2022-07-27 19:09:59 +0200
  • 9912a99675 Fix crash when editing pinned StyleBox Haoyu Qiu 2022-05-16 09:38:48 +0800
  • fcd37a8c38 Ported: Add missing class doc to NavigationMeshGenerator. Adds missing class documentation for NavigationMeshGenerator bake() and clear() functions. - smix8 214a00ca2e Relintai 2022-07-27 19:07:12 +0200
  • 63a51b546e Clamp NavigationMesh sample_distance above zero smix8 2022-05-15 21:52:02 +0200
  • 8ef56d4752 Fix unused variable found by emscripten in sqlite3.c. Relintai 2022-07-27 19:04:04 +0200
  • 08c0756260 Ported: Add NavigationServer2D/3D API functions to find missing RID info Utility functions for NavigationServer2D/3D to find missing RID information when working with Server API directly. e.g. from map to regions and agents, from agent or region to map, from region to map and agents and so on .... Requirement to work with NavigationServer API exklusive without SceneTree nodes and when juggling agents and regions between multiple navigation maps. - smix8 3977eb9107 Relintai 2022-07-27 18:58:09 +0200
  • ad080c7017 Ported: Disable threaded NavigationMesh bake on unsupported OS. Automatically disables threaded NavigationMesh bake when OS does not support threads. - smix8 c3b39ca1e9 Relintai 2022-07-27 18:51:18 +0200
  • 4a5982b9e1 Expose NavigationObstacle2D/3D get_rid() and add config warning smix8 2022-05-14 23:33:09 +0200
  • 96b8c4d323 Fix NavigationObstacle2D/3D get_global_transform() error smix8 2022-05-15 20:29:23 +0200
  • b574b0371d Document Shape2D's collide_and_get_contacts() and collide_with_motion_and_get_contacts() SnailRhymer 2022-05-13 15:06:46 +0100
  • c0c4418ce7 Increase compiler optimization when using target=release on iOS/Android Hugo Locurcio 2022-04-18 21:04:24 +0200
  • 1ed7c12ad4 Ported: Improve AnimatedSprite2D description in the class reference - Megamega53 559c20aa2f Relintai 2022-07-27 18:47:43 +0200
  • e513628c50 Indent bullet points in enum descriptions SnailRhymer 2022-05-04 21:27:09 +0100
  • e4133904a2 Move Display settings higher in the list kobewi 2022-05-12 16:38:59 +0200
  • 9c8238ba72 Add Warning to NavigationMesh bake when source geometry is suspiciously big smix8 2022-05-11 15:36:50 +0200
  • 3886161d4e Fix invalid memory usage when using Image.convert Haoyu Qiu 2022-05-11 16:12:31 +0800
  • 3585f416d4 Fix button icon expansion calculation with empty text Hendrik Brucker 2022-05-10 22:27:48 +0200
  • 8790700593 Try to convert OS::execute() output to Unicode on Windows Haoyu Qiu 2022-05-10 18:27:45 +0800