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Process NavigationAgent2D/3D avoidance on demand only
Changes NavigationAgent avoidance callback to a toggle that is disabled by default. Also fixes a few missing descriptions / wrong warnings. (cherry picked from commit 7f3688603cb3662e425cb7a1dce15459162c1dc6)
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@ -48,7 +48,7 @@
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<method name="get_rid" qualifiers="const">
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<return type="RID" />
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<description>
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Returns the object's [RID].
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Returns the [RID] of this agent on the [NavigationServer].
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</description>
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</method>
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<method name="get_target_location" qualifiers="const">
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@ -101,6 +101,9 @@
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<member name="agent_height_offset" type="float" setter="set_agent_height_offset" getter="get_agent_height_offset" default="0.0">
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The agent height offset to match the navigation mesh height.
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</member>
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<member name="avoidance_enabled" type="bool" setter="set_avoidance_enabled" getter="get_avoidance_enabled" default="false">
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If [code]true[/code] the agent is registered for an RVO avoidance callback on the [NavigationServer]. When [method set_velocity] is used and the processing is completed a [code]safe_velocity[/code] Vector3 is received with a signal connection to [signal velocity_computed]. Avoidance processing with many registered agents has a significant performance cost and should only be enabled on agents that currently require it.
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</member>
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<member name="ignore_y" type="bool" setter="set_ignore_y" getter="get_ignore_y" default="true">
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Ignores collisions on the Y axis. Must be [code]true[/code] to move on a horizontal plane.
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</member>
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@ -48,7 +48,7 @@
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<method name="get_rid" qualifiers="const">
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<return type="RID" />
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<description>
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Returns the object's [RID].
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Returns the [RID] of this agent on the [Navigation2DServer].
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</description>
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</method>
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<method name="get_target_location" qualifiers="const">
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@ -98,6 +98,9 @@
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</method>
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</methods>
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<members>
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<member name="avoidance_enabled" type="bool" setter="set_avoidance_enabled" getter="get_avoidance_enabled" default="false">
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If [code]true[/code] the agent is registered for an RVO avoidance callback on the [Navigation2DServer]. When [method set_velocity] is used and the processing is completed a [code]safe_velocity[/code] Vector2 is received with a signal connection to [signal velocity_computed]. Avoidance processing with many registered agents has a significant performance cost and should only be enabled on agents that currently require it.
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</member>
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<member name="max_neighbors" type="int" setter="set_max_neighbors" getter="get_max_neighbors" default="10">
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The maximum number of neighbors for the agent to consider.
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</member>
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@ -38,6 +38,9 @@
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void NavigationAgent2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_rid"), &NavigationAgent2D::get_rid);
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ClassDB::bind_method(D_METHOD("set_avoidance_enabled", "enabled"), &NavigationAgent2D::set_avoidance_enabled);
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ClassDB::bind_method(D_METHOD("get_avoidance_enabled"), &NavigationAgent2D::get_avoidance_enabled);
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ClassDB::bind_method(D_METHOD("set_target_desired_distance", "desired_distance"), &NavigationAgent2D::set_target_desired_distance);
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ClassDB::bind_method(D_METHOD("get_target_desired_distance"), &NavigationAgent2D::get_target_desired_distance);
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@ -83,6 +86,7 @@ void NavigationAgent2D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_horizon", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_time_horizon", "get_time_horizon");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_speed", PROPERTY_HINT_RANGE, "0.1,100000,0.01"), "set_max_speed", "get_max_speed");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "path_max_distance", PROPERTY_HINT_RANGE, "10,100,1"), "set_path_max_distance", "get_path_max_distance");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "avoidance_enabled"), "set_avoidance_enabled", "get_avoidance_enabled");
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ADD_SIGNAL(MethodInfo("path_changed"));
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ADD_SIGNAL(MethodInfo("target_reached"));
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@ -95,7 +99,7 @@ void NavigationAgent2D::_notification(int p_what) {
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case NOTIFICATION_READY: {
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agent_parent = Object::cast_to<Node2D>(get_parent());
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Navigation2DServer::get_singleton()->agent_set_callback(agent, this, "_avoidance_done");
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set_avoidance_enabled(avoidance_enabled);
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// Search the navigation node and set it
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{
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@ -154,6 +158,7 @@ NavigationAgent2D::NavigationAgent2D() :
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agent_parent(nullptr),
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navigation(nullptr),
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agent(RID()),
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avoidance_enabled(false),
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target_desired_distance(1.0),
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path_max_distance(3.0),
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velocity_submitted(false),
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@ -172,6 +177,19 @@ NavigationAgent2D::~NavigationAgent2D() {
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agent = RID(); // Pointless
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}
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void NavigationAgent2D::set_avoidance_enabled(bool p_enabled) {
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avoidance_enabled = p_enabled;
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if (avoidance_enabled) {
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Navigation2DServer::get_singleton()->agent_set_callback(agent, this, "_avoidance_done");
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} else {
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Navigation2DServer::get_singleton()->agent_set_callback(agent, nullptr, "_avoidance_done");
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}
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}
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bool NavigationAgent2D::get_avoidance_enabled() const {
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return avoidance_enabled;
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}
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void NavigationAgent2D::set_navigation(Navigation2D *p_nav) {
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if (navigation == p_nav) {
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return; // Pointless
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@ -298,7 +316,7 @@ void NavigationAgent2D::_avoidance_done(Vector3 p_new_velocity) {
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String NavigationAgent2D::get_configuration_warning() const {
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if (!Object::cast_to<Node2D>(get_parent())) {
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return TTR("The NavigationAgent2D can be used only under a Node2D node.");
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return TTR("The NavigationAgent2D can be used only under a Node2D inheriting parent node.");
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}
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return String();
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@ -44,6 +44,8 @@ class NavigationAgent2D : public Node {
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RID agent;
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RID map_before_pause;
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bool avoidance_enabled;
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real_t target_desired_distance;
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real_t radius;
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real_t neighbor_dist;
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@ -85,6 +87,9 @@ public:
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return agent;
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}
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void set_avoidance_enabled(bool p_enabled);
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bool get_avoidance_enabled() const;
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void set_target_desired_distance(real_t p_dd);
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real_t get_target_desired_distance() const {
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return target_desired_distance;
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@ -38,6 +38,9 @@
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void NavigationAgent::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_rid"), &NavigationAgent::get_rid);
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ClassDB::bind_method(D_METHOD("set_avoidance_enabled", "enabled"), &NavigationAgent::set_avoidance_enabled);
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ClassDB::bind_method(D_METHOD("get_avoidance_enabled"), &NavigationAgent::get_avoidance_enabled);
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ClassDB::bind_method(D_METHOD("set_target_desired_distance", "desired_distance"), &NavigationAgent::set_target_desired_distance);
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ClassDB::bind_method(D_METHOD("get_target_desired_distance"), &NavigationAgent::get_target_desired_distance);
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@ -91,6 +94,7 @@ void NavigationAgent::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_speed", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_max_speed", "get_max_speed");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "path_max_distance", PROPERTY_HINT_RANGE, "0.01,100,0.1"), "set_path_max_distance", "get_path_max_distance");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_y"), "set_ignore_y", "get_ignore_y");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "avoidance_enabled"), "set_avoidance_enabled", "get_avoidance_enabled");
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ADD_SIGNAL(MethodInfo("path_changed"));
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ADD_SIGNAL(MethodInfo("target_reached"));
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@ -103,7 +107,7 @@ void NavigationAgent::_notification(int p_what) {
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case NOTIFICATION_READY: {
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agent_parent = Object::cast_to<Spatial>(get_parent());
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NavigationServer::get_singleton()->agent_set_callback(agent, this, "_avoidance_done");
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set_avoidance_enabled(avoidance_enabled);
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// Search the navigation node and set it
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{
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@ -162,6 +166,7 @@ NavigationAgent::NavigationAgent() :
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agent_parent(nullptr),
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navigation(nullptr),
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agent(RID()),
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avoidance_enabled(false),
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target_desired_distance(1.0),
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navigation_height_offset(0.0),
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path_max_distance(3.0),
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@ -182,6 +187,19 @@ NavigationAgent::~NavigationAgent() {
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agent = RID(); // Pointless
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}
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void NavigationAgent::set_avoidance_enabled(bool p_enabled) {
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avoidance_enabled = p_enabled;
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if (avoidance_enabled) {
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NavigationServer::get_singleton()->agent_set_callback(agent, this, "_avoidance_done");
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} else {
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NavigationServer::get_singleton()->agent_set_callback(agent, nullptr, "_avoidance_done");
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}
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}
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bool NavigationAgent::get_avoidance_enabled() const {
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return avoidance_enabled;
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}
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void NavigationAgent::set_navigation(Navigation *p_nav) {
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if (navigation == p_nav) {
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return; // Pointless
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@ -316,7 +334,7 @@ void NavigationAgent::_avoidance_done(Vector3 p_new_velocity) {
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String NavigationAgent::get_configuration_warning() const {
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if (!Object::cast_to<Spatial>(get_parent())) {
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return TTR("The NavigationAgent can be used only under a spatial node.");
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return TTR("The NavigationAgent can be used only under a Spatial inheriting parent node.");
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}
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return String();
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@ -45,6 +45,8 @@ class NavigationAgent : public Node {
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RID agent;
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RID map_before_pause;
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bool avoidance_enabled;
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real_t target_desired_distance;
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real_t radius;
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real_t navigation_height_offset;
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@ -88,6 +90,9 @@ public:
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return agent;
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}
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void set_avoidance_enabled(bool p_enabled);
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bool get_avoidance_enabled() const;
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void set_target_desired_distance(real_t p_dd);
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real_t get_target_desired_distance() const {
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return target_desired_distance;
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