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Fix Label3D oversampling.
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@ -445,7 +445,7 @@ Size2 DynamicFontAtSize::get_char_tx_size(CharType p_char, CharType p_next, cons
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ERR_FAIL_COND_V(!ch, Size2());
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if (ch->found) {
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return ch->rect_uv.size;
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return ch->rect.size;
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}
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return Size2();
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}
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