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fcdce8336c
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Cleaned up my original prototype render_paint_node implementation. Now it's fast.
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2022-11-20 02:44:27 +01:00 |
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240bfa8ed5
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Rewrote render_paint_node now it works without leaving pixels out, but it is an extermely inefficient implementation. It will be reworked soon.
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2022-11-20 02:35:02 +01:00 |
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e5fd8cd2b5
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Added the ability for PaintNode rendering to skip evaluating certain PaintNode's childrens.
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2022-11-19 23:19:41 +01:00 |
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9141997c87
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Changed the prefix of the image saving related helpers from save to render.
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2022-11-19 23:12:06 +01:00 |
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fb4aa87663
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Initial image rendering implementation for PaintNodes.
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2022-11-19 23:06:56 +01:00 |
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f1bda28b11
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Cleaned up PaintNode resize notifications. Also now PaintCanvas allocates and resizes it's internal images properly.
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2022-11-19 19:26:19 +01:00 |
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be9493a25a
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Structural setup for saving images for PaintProjects.
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2022-11-19 13:45:14 +01:00 |
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50cf64b7f1
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Added a few notifications to PaintNodes.
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2022-11-19 13:17:30 +01:00 |
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5a78997c83
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Now PaintNodes can draw their outlines.
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2022-11-19 01:23:33 +01:00 |
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c683e675e1
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Now PaintNodes can handle input events coming from the editor plugin.
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2022-11-16 15:25:27 +01:00 |
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ab3e6f0014
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Added methods to access PaintUtilities from PaintNodes, so no registered singletons will be required.
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2022-11-16 00:26:33 +01:00 |
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9c2d0599ea
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Bound the get_paint_project helper.
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2022-11-15 23:58:43 +01:00 |
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bf15088dc7
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Added a configuration warning to PaintNodes if they are not a child of a PaintProject.
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2022-11-15 23:57:44 +01:00 |
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4a93e21660
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Added get_paint_project helper method to PaintNode.
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2022-11-15 23:11:55 +01:00 |
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1c0c3c4393
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Added PaintNode.
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2022-11-14 23:27:26 +01:00 |
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