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ccb6074ca9
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Backported the editor constrol changes for the new shortcut system from godot4.
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2023-09-07 13:41:05 +02:00 |
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9a2bf73280
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Backported _shortcut_input() virtual from godot4.
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2023-09-07 09:56:16 +02:00 |
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0a9c9ca15e
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Ported godot pr: [3.x] Allow exporting custom resources from/to any scripting language (GDScript, VisualScript, C#, NativeScript, PluginScript)
- willnationsdev
https://github.com/godotengine/godot/pull/44879
Using the rebased version from 02d1f70ee5 by Atlinx
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2023-09-06 01:45:29 +02:00 |
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054332ae8d
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Fix selecting the script editor even if it's not the 3rd in the editor_tables array.
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2023-03-19 10:24:21 +01:00 |
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6026725f3b
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Renamed ScriptEditor to EditorScriptEditor.
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2023-02-18 16:52:26 +01:00 |
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990f8aaecd
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Prefix filenames in the editor_script_editor module with editor_ .
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2023-02-18 16:22:59 +01:00 |
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6e88ad5bae
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Moved the editor_code_editor module to the editor_modules folder.
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2023-02-18 15:45:50 +01:00 |
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a14821587f
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Renamed the code_editor module to editor_code_editor.
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2023-02-18 15:31:58 +01:00 |
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65c91c6899
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Moved ScriptEditorPlugin and ScriptEditor out from the editor folder.
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2023-02-18 15:08:56 +01:00 |
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e32e63242b
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Moved ScriptEditor and ScriptEditorPlugin to a new editor subfolder.
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2023-02-18 14:36:51 +01:00 |
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4dd84847eb
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Moved ScriptEditor to it's own file.
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2023-02-18 13:22:43 +01:00 |
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8d7090241a
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Make sure that the editor can be built even when the new code_editor module is disabled.
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2023-02-17 23:20:10 +01:00 |
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9cd2927fcc
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Move the editor's script text editor into the new code_editor module.
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2023-02-17 20:57:16 +01:00 |
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2cd4e4d828
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
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1b0aac6028
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
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Tomasz Chabora
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3b7b860b18
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Keep property values when extending script
(cherry picked from commit 44cf3c22acb140cc2f19f1062c0a4c0a931fd27b)
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2022-12-22 14:19:58 +01:00 |
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617286dd27
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Don't let the SceneTreeDock add the root node buttons more than once.
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2022-11-20 23:47:20 +01:00 |
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a286c2ecd9
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Now custom nodes can be added to the SceneTreeDock's create root node page.
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2022-11-20 23:15:42 +01:00 |
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0b37d5ec86
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Now the Access as Unique Name option is in the right place when right clicking the scene tree.
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2022-10-16 23:52:10 +02:00 |
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d963444bad
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Removed unused variables from the SceneTreeDock.
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2022-10-16 23:46:55 +02:00 |
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Micky
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4b36329881
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Make "Access as Unique Name" a shortcut
Backport of #65134
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2022-10-08 16:52:42 +02:00 |
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eecd2b11df
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Fix build.
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2022-09-16 12:27:55 +02:00 |
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8265045030
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Ported: SceneTreeDock Toggling unique name in owner for all selected nodes - kleonc
6417b999ee
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2022-09-16 12:16:37 +02:00 |
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4c4e19223e
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
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99e94b08c4
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Moved base input related classes to core/input.
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2022-08-17 17:02:24 +02:00 |
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04feb63860
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
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be16fe23ad
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
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220b2db443
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
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dc9cc716c7
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
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9555ee56b9
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Moved Variant related classes under a variant folder in core.
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2022-08-17 13:17:12 +02:00 |
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ed5024d3c3
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Moved AnimationPlayerEditor::singleton to private, and added getter method for it.
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2022-08-10 18:53:15 +02:00 |
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kobewi
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7b02b1df64
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Fix node dragging not working when dock is moved
(cherry picked from commit b42bbca2666bb0b52156b8b396af54a1429c7077)
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2022-07-29 22:35:27 +02:00 |
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Haoyu Qiu
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52d0f7eef9
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Fix scene tree dock focus after using "Add Child Node" button
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2022-07-28 19:05:03 +02:00 |
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kobewi
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24a7bbc9ea
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Don't handle pending clicks outside scene tree
(cherry picked from commit ec6bbd486f31245af3764c466431ffc2d13d52ed)
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2022-07-28 19:03:25 +02:00 |
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132fd3ad10
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Ported: Only switch to node when not dragging it - KoBeWi
8f52320310
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2022-07-28 10:18:16 +02:00 |
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e00c158647
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Ported: Fix incorrect separators in Scene tree menu - timothyqiu
78ec40e9ff
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2022-07-27 23:08:12 +02:00 |
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74dc60ec5f
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Fix compile.
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2022-07-27 01:05:16 +02:00 |
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d1108dc8bc
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Ported: Implement Scene Unique Nodes - KoBeWi
e1c74ae83f
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2022-07-27 00:45:48 +02:00 |
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Vitika9
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b6273a70ce
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Removed extra separator in absence of ChangeType and Rename
(cherry picked from commit 46ca4737f19f3701ec352f2e898514109c096587)
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2022-07-25 17:41:16 +02:00 |
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2ce53f2b9e
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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052027dce4
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Moved more includes to cpp files.
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2022-03-17 10:26:23 +01:00 |
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5767e12b56
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Removed editor feature profiles.
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2022-03-16 01:17:27 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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