Commit Graph

1899 Commits

Author SHA1 Message Date
f25c008f6d Small tweaks and reorganization in TerrainWorldEditor. 2025-02-04 09:02:19 +01:00
bb59a03e06 Small tweak. 2025-02-03 23:02:41 +01:00
c3b468027a TerrainWorldEditor cleanups and some initial rework for it's new functionality. 2025-02-03 18:19:14 +01:00
0f8a398f95 Tidy up the Isolevel clider of the TerrainWorldEditor. 2025-02-03 14:27:58 +01:00
a138cb10a4 Moved the control buttons of the TerrainWorldEditor to the side panel. 2025-02-03 14:25:35 +01:00
13a691bb37 Fix compile. 2025-02-03 14:16:21 +01:00
1bc26692f6 Fix variable names. 2025-02-03 14:12:52 +01:00
39c2c615a9 Fix property names. 2025-02-03 14:11:35 +01:00
857b010951 Use icons for the TerrainWorldEditor's buttons. 2025-02-03 14:06:53 +01:00
Travis Wrightsman
7cbdde61a6 Enable builds with miniupnpc API 18
Backports https://github.com/godotengine/godot/pull/97139 without
bumping the embedded miniupnpc library.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-02-03 13:03:57 +01:00
fe7f931dc8 Added next_column*() helper methods to PreparedStatement. 2024-12-11 16:59:27 +01:00
9da9dbc14c Now get_cell and is_cell_null in Sqlite3QueryResult will do a bounds check via error macros.
This means indexing errors will not result in a crash due to vectors
using CRASH_BAD_INDEX error macros.
2024-12-11 16:42:27 +01:00
e210e8dc0a Added get_stored_row_count() and get_cell_count() helper methods to QueryResult. 2024-12-11 16:34:00 +01:00
9e93b4426a Added get_next_cell*() helper methods to QueryBuilder. 2024-12-11 15:04:23 +01:00
c9ca35accd Added get_last_insert_rowid() method to PreparedStatement. 2024-12-11 13:27:57 +01:00
a52e1f168a Re-extracted class docs. 2024-12-10 23:00:02 +01:00
323016fcbe Added new classes to the web module's config.py. 2024-12-10 22:51:15 +01:00
1788749a8f Added a new LocaleSetupWebServerMiddleware. 2024-12-10 22:51:00 +01:00
9ee96b25f8 HTMLTemplateMultilang now also tries to use the locale helper method in WebServerRequest. 2024-12-10 22:36:30 +01:00
7e67160d53 Implement locale helper methods to WebServerRequest. 2024-12-10 22:29:12 +01:00
e0fc57e12a Bind methods in HTMLTemplateMultilang. 2024-12-10 22:28:19 +01:00
6bad54c4d2 Created a HTMLTemplateMultilang class. It can automatically select between multiple HTMLTemplates. 2024-12-10 22:13:56 +01:00
14100c3ac0 Added a method to get all users from the UserDB and UserManagers. 2024-11-20 21:57:35 +01:00
1a45e6371a Added the previous commit as patch. 2024-11-14 20:10:58 +01:00
ad572cdfdb Reapply SQLITE_NO_FCHOWN Pandemonium sqlite patch. 2024-11-14 20:07:24 +01:00
8022d4ab90 Updated sqlite to version 3.47.0. Also added a VERSION.txt to it's folder. 2024-11-14 20:02:59 +01:00
Rémi Verschelde
672cea4d08 CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds
Pin clang-format to version 16, and black to 24.10.0.
Keep using Ubuntu 22.04 for Linux builds for portability.
2024-11-13 23:48:04 +01:00
Capital
3fe6da64d4 Backport 65910 for Godot 3 2024-11-13 23:20:38 +01:00
a59cb3956b Backported from godot 4: Make SkeletonIk3D node usable
- warriormaster12

ddf93f3f59
2024-09-30 18:55:39 +02:00
506a0756c5 Update gdnative api. 2024-09-30 17:26:29 +02:00
6ac0c2bbc0 Undo unecessary breaking change to gdnative. 2024-09-30 16:26:52 +02:00
ee1e40f1b0 Renamed looking_at to create_looking_at, and from_scale to create_from_scale in Basis. 2024-09-30 16:17:19 +02:00
c09474ccd8 Re-extracted class docs. 2024-09-20 10:03:06 +02:00
b0cf8c6859 Use the engine's math singleton in proctree.cpp. 2024-09-08 17:33:30 +02:00
f73b16470a Simple initial docs for ProceduralTreeMesh. 2024-09-08 17:10:32 +02:00
36622694ee Re-extracted class docs. 2024-09-08 17:02:09 +02:00
5c24f0ba90 Added an icon for procedural tree mesh. 2024-09-08 17:00:16 +02:00
089ac25db5 Fix shadowed declaration. 2024-09-08 16:56:39 +02:00
83871fc6e0 Clang format everything. 2024-09-08 16:52:38 +02:00
e4263507ce Added an array mesh conversion helper method to ProceduralTreeMesh. 2024-09-08 16:37:04 +02:00
2124f48710 Added flip twig and branch faces options to procedural tree mesh. 2024-09-08 16:26:35 +02:00
a02d73b035 Fix typo. 2024-09-08 16:14:46 +02:00
4f62ea4b8e Fix tree mesh face orientation. 2024-09-08 16:12:16 +02:00
ad642e3f16 Added an option to enable and disable branch and twig meshes. 2024-09-08 16:03:54 +02:00
5e7264b292 Increase max trunk length. 2024-09-08 15:29:07 +02:00
147bc63f7e Update the tree mesh when a property changes. 2024-09-08 15:24:41 +02:00
c4fa44a02b Implement tree generation. 2024-09-08 15:18:37 +02:00
905f1105b1 Range property hints for the ProceduralTreeMesh. 2024-09-08 14:50:00 +02:00
51ee422874 ProceduralTreeMesh bind improvements. 2024-09-08 14:36:59 +02:00
da67535193 ProceduralTreeMesh initial binds. 2024-09-08 14:25:06 +02:00