Commit Graph

22 Commits

Author SHA1 Message Date
dc9cc716c7 Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
9555ee56b9 Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
388b88678e Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
e71e3ed897 Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code. 2022-08-16 21:55:56 +02:00
730bce8587 Renamed Quat to Quaternion for consistency with the other engine math classes. 2022-08-13 15:22:33 +02:00
Dallon Feldner
90707b7098 Don't print redundant errors when parsing GDScript 2022-07-29 23:04:16 +02:00
Haoyu Qiu
ba8978a0ac Fix doc for print_debug 2022-07-29 22:34:21 +02:00
janglee
47ddf3a7c9 GDScript: Fix autocompletetion showing class names with an underscore
Fixes #35469.
2022-07-29 19:54:50 +02:00
bb5acfd745 Ported: [3.5] Update NavigationServer backport
Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00
SnailRhymer
cdc646fd63 Make Lookup Symbol recognize assert, preload, and yield in the script editor 2022-07-28 13:36:19 +02:00
24eccc4281 Ported: Fix warnings found by Emscripten 3.1.10
Fix `-Wunused-but-set-variable`, `-Wunqualified-std-cast-call`, and
`-Wliteral-range` warnings.
- akien-mga
5e693b6d84
2022-07-27 18:39:35 +02:00
Haoyu Qiu
4e256ef76f Improve documentation of rand_range 2022-07-27 14:38:52 +02:00
Haoyu Qiu
4fe20cbfb1 Document lerp_angle behavior when angles are approximately PI apart
(cherry picked from commit 492903a0b221ac50c5db0426d22db2457f946b58)
2022-07-27 14:29:11 +02:00
Haoyu Qiu
cdeba9e5d1 Fix incorrect usage for some export variables 2022-07-27 13:37:40 +02:00
32f148ac0c Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
c9b612f012 Added StringName as a variant type, with eventually the help of 3c0059650d . 2022-03-21 21:29:06 +01:00
b67082e9dd Added gdscript support for the new types . 2022-03-21 15:09:56 +01:00
4d7df62b8e Clang format all files. 2022-03-18 19:00:13 +01:00
10bb377587 Removed the gdscript language server. 2022-03-18 16:47:53 +01:00
1bc3c2594c Same change to classes under modules. 2022-03-17 22:33:22 +01:00
3965d70ac5 Moved more includes to cpp files. 2022-03-17 19:35:23 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00