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db14d66556
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Added more mime types by default.
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2023-08-28 13:14:50 +02:00 |
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d8fb0c9cef
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De default mime type is application/octet-stream now for files in HTTPServerConnection.
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2023-08-28 12:56:18 +02:00 |
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715737abfe
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Now HTTPServerSimple sends files in non-blocking mode.
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2023-08-28 12:54:30 +02:00 |
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151c30a931
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Send the user's header when sending the file in HTTPServerConnection.
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2023-08-28 09:15:08 +02:00 |
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736106af8a
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Remove unused variables.
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2023-08-27 13:19:58 +02:00 |
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34e2ebe8cc
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Fix build.
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2023-08-27 12:54:44 +02:00 |
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Marcin Nowak
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4b76c7e89c
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Backport implement loading DDS textures at run-time
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2023-08-27 11:31:12 +02:00 |
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4bc993c53f
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Added docs for the new Paint Nodes.
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2023-08-26 22:59:37 +02:00 |
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8ed3b41865
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Re-extracted class docs.
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2023-08-26 22:41:21 +02:00 |
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7aa537869f
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Added the new paint nodes as shortcuts to PaintProjectToolsPropertyInspector.
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2023-08-26 22:39:23 +02:00 |
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57a3b09f24
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Added icons for the new paint nodes.
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2023-08-26 22:34:55 +02:00 |
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4100e3b6a2
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Fix issues with the outline mesh generation in PaintCurve2D.
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2023-08-26 22:09:26 +02:00 |
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e7eb415910
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Implemented image generation for PaintCurve2D.
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2023-08-26 21:55:50 +02:00 |
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cfa067fa56
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Remove anti alias settings from PaintCurve2D, as it won't be supported when rendering an image.
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2023-08-26 21:23:38 +02:00 |
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014e928e47
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Set the outline to white and disable it by default in PaintCurve2D.
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2023-08-26 21:21:49 +02:00 |
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fc91416394
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Added support for textured outlines in PaintCurve2D.
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2023-08-26 21:19:55 +02:00 |
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bc99a23af0
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Removed the offset property from PaintCurve2D.
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2023-08-26 20:27:33 +02:00 |
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632ee28564
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Removed the render segments variable from PaintCurve2D.
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2023-08-26 20:21:40 +02:00 |
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961127cfc4
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Implemented fill for PaintCurve2D.
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2023-08-26 20:20:32 +02:00 |
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6148df90ef
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PaintCurve2D property setup.
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2023-08-26 13:00:25 +02:00 |
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94f412a352
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Rework PaintPolygon2D's triangle rasterizer so both color and uv interpolation works properly.
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2023-08-26 11:01:03 +02:00 |
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43a2b7d6f3
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Implemented a triangle scanline rasterizer for PaintPolygon2D. Still needs some work.
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2023-08-25 23:02:01 +02:00 |
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6fb4ece167
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PaintPolygon2D modularize polygon preprocessing.
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2023-08-25 21:26:46 +02:00 |
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c22d5d8946
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Remove bone and weight painting support from PaintPolygon2D.
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2023-08-25 20:52:11 +02:00 |
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edf55fde28
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Renamed the new paint classes and added them to the build.
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2023-08-25 19:16:52 +02:00 |
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3424e44400
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Added Path2D and Polygon2D Nodes and their editord to the Paint module.
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2023-08-25 18:13:54 +02:00 |
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8bf5c70f50
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Now VoxelWorld and TerrainWorld inherits from Spatial instead of Navigation, and Terrain2DWorld inherits from Node2D insteaf of Navigation2D, as there is now a proper NavigationServer. Also this will make Node hieararchies involvig them more versatile.
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2023-08-24 18:55:21 +02:00 |
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b4fe2b0d38
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Added a way to customize the doctype declaration the html tag and the body tag to WebServerRequest.
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2023-07-24 17:37:34 +02:00 |
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f28b6c0c07
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Fix crash in WebServerRequest::get_url_root().
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2023-07-22 00:34:08 +02:00 |
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a5365f8ca8
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Fix build.
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2023-07-13 14:47:04 +02:00 |
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d6018f1818
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Build fix.
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2023-07-11 12:25:31 +02:00 |
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719de5d54e
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Only build CSGGizmos when building the editor.
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2023-07-11 12:18:08 +02:00 |
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c87b5e57f0
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Ported the navigation geometry parsers for the csg module.
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2023-07-11 11:11:33 +02:00 |
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d2806793bb
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Added back the csg module from godot.
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2023-07-11 11:00:55 +02:00 |
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b68bbd3bfb
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Implemented custom response headers for WebServerRequest.
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2023-07-08 21:11:56 +02:00 |
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bbbcfacd84
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Re-extracted class docs.
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2023-07-06 21:17:58 +02:00 |
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4281657cf1
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Ported from godot: move autotile fallback helper functions + fix comments and docs
- wareya
a40ecc71e6
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2023-06-28 13:47:29 +02:00 |
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cb344d36b8
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Ported from godot: make autotiles fall back to the most similar bitmask using heuristics
- wareya
73ad6517e4
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2023-06-28 13:36:14 +02:00 |
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6d6f7a0d53
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Apparently osx doesn't have the uchar.h header, so define char16_t and char32_t directly.
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2023-06-24 00:00:44 +02:00 |
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67975e335b
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Fixed compile errors.
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2023-06-23 18:10:50 +02:00 |
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21ad9c3cbe
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Fixed compile errors.
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2023-06-23 17:51:36 +02:00 |
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a47958471b
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Fix includes.
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2023-06-23 17:11:32 +02:00 |
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b19d80afcb
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Added back gdnative as a built in module. It was worked on in this repository: https://github.com/Relintai/gdnative .
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2023-06-23 16:59:45 +02:00 |
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d3f2e0e4fe
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Fixed SkeletonModification3DFABRIK.
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2023-06-22 09:43:55 +02:00 |
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e56d6fa906
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Added code to load old resource properties where applicable, to help converting resources to the new fixed apis. These will be removed after the next release.
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2023-06-17 02:20:24 +02:00 |
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b1de21dd58
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Renamed get_stat, and set_stat in Entity. It's just a smell c++ side helper method, they aren't bound. Should not require any changes like the rest.
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2023-06-16 23:26:49 +02:00 |
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a0b908874d
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Fix Entity's api's inconsistencies pt 4.
In projects mass replacing the following words will update everything.
gets_is_pet -> pet_gets_is
getc_is_pet -> pet_getc_is
gets_original_entity_controller -> original_entity_controller_gets
sets_original_entity_controller -> original_entity_controller_sets
gets_entity_controller -> entity_controller_gets
sets_entity_controller -> entity_controller_sets
getc_entity_controller -> entity_controller_getc
setc_entity_controller -> entity_controller_setc
gets_ai -> ai_gets
sets_ai -> ai_sets
free_spell_points_gets -> spell_points_gets_free
free_spell_points_sets -> spell_points_sets_free
free_spell_points_getc -> spell_points_getc_free
free_spell_points_setc -> spell_points_setc_free
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2023-06-16 18:24:14 +02:00 |
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3fdb671b51
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Fix Entity's api's inconsistencies pt 3.
In projects mass replacing the following words will update everything.
gets_free_class_talent_points -> class_talent_points_gets_free
sets_free_class_talent_points -> class_talent_points_sets_free
getc_free_class_talent_points -> class_talent_points_getc_free
setc_free_class_talent_points -> class_talent_points_setc_free
gets_free_character_talent_points -> character_talent_points_gets_free
sets_free_character_talent_points -> character_talent_points_sets_free
getc_free_character_talent_points -> character_talent_points_getc_free
setc_free_character_talent_points -> character_talent_points_setc_free
gets_bag -> bag_gets
sets_bag -> bag_sets
getc_bag -> bag_getc
setc_bag -> bag_setc
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2023-06-16 17:53:23 +02:00 |
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05b11e9458
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Fix Entity's api's inconsistencies pt 2.
In projects mass replacing the following words will update everything.
sets_ai_state -> ai_state_sets
ai_state_sets_stored -> ai_state_stored_sets
ssend_stat -> stat_ssend
creceive_stat -> stat_creceive
getc_state -> state_getc
setc_state -> state_setc
gets_state -> state_gets
sets_state -> state_sets
adds_state_ref -> state_ref_adds
removes_state_ref -> state_ref_removes
gets_free_spell_points -> free_spell_points_gets
sets_free_spell_points -> free_spell_points_sets
getc_free_spell_points -> free_spell_points_getc
setc_free_spell_points -> free_spell_points_setc
gets_target -> target_gets
sets_target -> target_sets
getc_target -> target_getc
setc_target -> target_setc
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2023-06-16 16:57:56 +02:00 |
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2b516b260a
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Fix Entity's api's inconsistencies pt 1. Also fixed, and bound a property.
In projects mass replacing the following words (in the order given) will update everything.
get_character_skeleton_path -> character_skeleton_path_get
set_character_skeleton_path -> character_skeleton_path_set
get_character_skeleton -> character_skeleton_get
set_character_skeleton -> character_skeleton_set
gets_entity_data -> entity_data_gets
sets_entity_data -> entity_data_sets
getc_entity_data -> entity_data_getc
setc_entity_data -> entity_data_setc
entity_data_gets_id -> entity_data_id_gets
entity_data_sets_id -> entity_data_id_sets
entity_data_getc_id -> entity_data_id_getc
entity_data_setc_id -> entity_data_id_setc
entity_data_gets_path -> entity_data_path_gets
entity_data_sets_path -> entity_data_sets_path
gets_ai_state -> ai_state_gets
ai_state_gets_stored -> ai_state_stored_gets
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2023-06-16 16:41:34 +02:00 |
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