pandemonium_engine/modules
Relintai 05b11e9458 Fix Entity's api's inconsistencies pt 2.
In projects mass replacing the following words will update everything.

sets_ai_state -> ai_state_sets
ai_state_sets_stored -> ai_state_stored_sets
ssend_stat -> stat_ssend
creceive_stat -> stat_creceive
getc_state -> state_getc
setc_state -> state_setc
gets_state -> state_gets
sets_state -> state_sets
adds_state_ref -> state_ref_adds
removes_state_ref -> state_ref_removes
gets_free_spell_points -> free_spell_points_gets
sets_free_spell_points -> free_spell_points_sets
getc_free_spell_points -> free_spell_points_getc
setc_free_spell_points -> free_spell_points_setc
gets_target -> target_gets
sets_target -> target_sets
getc_target -> target_getc
setc_target -> target_setc
2023-06-16 16:57:56 +02:00
..
bmp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
broken_seals_module Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
cscript Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
database Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
database_sqlite Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
dds Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
enet Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
entity_spell_system Fix Entity's api's inconsistencies pt 2. 2023-06-16 16:57:56 +02:00
fastnoise Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
freetype Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
gdscript Backported godot4 PR: Support threads in the script debugger 2023-06-14 14:43:55 +02:00
gridmap Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
hdr Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
http_server_simple Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
jpg Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
lz4 Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
material_maker Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
mbedtls Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
mesh_data_resource Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
mesh_utils Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
minimp3 Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
navigation Renamed neighbor_dist properties / getters / setters for the navigation server. 2023-06-12 08:37:57 +02:00
navigation_dummy Renamed neighbor_dist properties / getters / setters for the navigation server. 2023-06-12 08:37:57 +02:00
navigation_geometry_parsers Moved TileMap's Geometry Parser to TileMap's module. 2023-06-07 15:44:25 +02:00
navigation_mesh_generator Remove temp code. 2023-06-07 09:21:42 +02:00
network_synchronizer Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
ogg Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
opensimplex Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
opus Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
paint Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
props Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
props_2d Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
pvr Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
regex Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
skeleton_2d Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
skeleton_3d Skeleton doc small fixes. 2023-06-13 18:07:33 +02:00
squish Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
stb_vorbis Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
steering_ai Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
svg Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
terraman Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
terraman_2d Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
texture_packer Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
tga Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
theora Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
tile_map Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
ui_extensions Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
unit_test Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
upnp Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
users Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
vhacd Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
vorbis Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
voxelman Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
web Added more newly extracted class docs. 2023-06-13 17:55:03 +02:00
websocket Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
wfc Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
modules_builders.py
register_module_types.h Comment and add more ModuleRegistrationLevels. 2023-01-15 17:03:36 +01:00
SCsub