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bmp
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
broken_seals_module
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Re-extracted class docs pt2.
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2023-06-13 16:51:37 +02:00 |
cscript
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Re-extracted class docs pt2.
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2023-06-13 16:51:37 +02:00 |
csg
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Build fix.
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2023-07-11 12:25:31 +02:00 |
database
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Re-extracted class docs pt2.
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2023-06-13 16:51:37 +02:00 |
database_sqlite
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Re-extracted class docs pt2.
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2023-06-13 16:51:37 +02:00 |
dds
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
enet
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Re-extracted class docs pt2.
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2023-06-13 16:51:37 +02:00 |
entity_spell_system
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Re-extracted class docs.
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2023-07-06 21:17:58 +02:00 |
fastnoise
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Re-extracted class docs pt2.
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2023-06-13 16:51:37 +02:00 |
freetype
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
gdnative
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Re-extracted class docs.
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2023-07-06 21:17:58 +02:00 |
gdscript
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Backported godot4 PR: Support threads in the script debugger
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2023-06-14 14:43:55 +02:00 |
gridmap
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Re-extracted class docs pt2.
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2023-06-13 16:51:37 +02:00 |
hdr
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
http_server_simple
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Implemented custom response headers for WebServerRequest.
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2023-07-08 21:11:56 +02:00 |
jpg
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
lz4
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Re-extracted class docs pt2.
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2023-06-13 16:51:37 +02:00 |
material_maker
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Re-extracted class docs pt3.
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2023-06-13 17:34:41 +02:00 |
mbedtls
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
mesh_data_resource
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Re-extracted class docs pt2.
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2023-06-13 16:51:37 +02:00 |
mesh_utils
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Fix build.
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2023-07-13 14:47:04 +02:00 |
minimp3
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Re-extracted class docs pt2.
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2023-06-13 16:51:37 +02:00 |
navigation
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Renamed neighbor_dist properties / getters / setters for the navigation server.
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2023-06-12 08:37:57 +02:00 |
navigation_dummy
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Renamed neighbor_dist properties / getters / setters for the navigation server.
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2023-06-12 08:37:57 +02:00 |
navigation_geometry_parsers
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Moved TileMap's Geometry Parser to TileMap's module.
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2023-06-07 15:44:25 +02:00 |
navigation_mesh_generator
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Remove temp code.
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2023-06-07 09:21:42 +02:00 |
network_synchronizer
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Re-extracted class docs pt2.
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2023-06-13 16:51:37 +02:00 |
ogg
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
opensimplex
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Re-extracted class docs pt2.
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2023-06-13 16:51:37 +02:00 |
opus
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
paint
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Added icons for the new paint nodes.
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2023-08-26 22:34:55 +02:00 |
props
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Fix build.
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2023-07-13 14:47:04 +02:00 |
props_2d
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Fix build.
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2023-07-13 14:47:04 +02:00 |
pvr
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
regex
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Re-extracted class docs pt3.
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2023-06-13 17:34:41 +02:00 |
skeleton_2d
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Re-extracted class docs pt3.
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2023-06-13 17:34:41 +02:00 |
skeleton_3d
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Fixed SkeletonModification3DFABRIK.
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2023-06-22 09:43:55 +02:00 |
squish
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
stb_vorbis
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Re-extracted class docs pt3.
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2023-06-13 17:34:41 +02:00 |
steering_ai
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Re-extracted class docs pt3.
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2023-06-13 17:34:41 +02:00 |
svg
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
terraman
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Now VoxelWorld and TerrainWorld inherits from Spatial instead of Navigation, and Terrain2DWorld inherits from Node2D insteaf of Navigation2D, as there is now a proper NavigationServer. Also this will make Node hieararchies involvig them more versatile.
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2023-08-24 18:55:21 +02:00 |
terraman_2d
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Now VoxelWorld and TerrainWorld inherits from Spatial instead of Navigation, and Terrain2DWorld inherits from Node2D insteaf of Navigation2D, as there is now a proper NavigationServer. Also this will make Node hieararchies involvig them more versatile.
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2023-08-24 18:55:21 +02:00 |
texture_packer
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Re-extracted class docs pt3.
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2023-06-13 17:34:41 +02:00 |
tga
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
theora
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Re-extracted class docs pt3.
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2023-06-13 17:34:41 +02:00 |
tile_map
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Ported from godot: move autotile fallback helper functions + fix comments and docs
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2023-06-28 13:47:29 +02:00 |
ui_extensions
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Re-extracted class docs pt3.
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2023-06-13 17:34:41 +02:00 |
unit_test
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Re-extracted class docs pt3.
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2023-06-13 17:34:41 +02:00 |
upnp
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Re-extracted class docs pt3.
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2023-06-13 17:34:41 +02:00 |
users
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Re-extracted class docs pt3.
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2023-06-13 17:34:41 +02:00 |
vhacd
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
vorbis
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
voxelman
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Now VoxelWorld and TerrainWorld inherits from Spatial instead of Navigation, and Terrain2DWorld inherits from Node2D insteaf of Navigation2D, as there is now a proper NavigationServer. Also this will make Node hieararchies involvig them more versatile.
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2023-08-24 18:55:21 +02:00 |
web
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Added a way to customize the doctype declaration the html tag and the body tag to WebServerRequest.
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2023-07-24 17:37:34 +02:00 |
websocket
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Re-extracted class docs pt3.
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2023-06-13 17:34:41 +02:00 |
wfc
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Re-extracted class docs pt3.
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2023-06-13 17:34:41 +02:00 |
modules_builders.py
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register_module_types.h
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Comment and add more ModuleRegistrationLevels.
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2023-01-15 17:03:36 +01:00 |
SCsub
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