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Ported the navigation geometry parsers for the csg module.
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@ -6,4 +6,6 @@ Import("env_modules")
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env_csg = env_modules.Clone()
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# Godot source files
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env_csg.add_source_files(env.modules_sources, "*.cpp")
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env_csg.add_source_files(env.modules_sources, "geometry_parser/*.cpp")
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@ -0,0 +1,56 @@
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/**************************************************************************/
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/* csgshape3d_navigation_geometry_parser_3d.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "csgshape3d_navigation_geometry_parser_3d.h"
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#include "scene/resources/navigation_mesh.h"
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#include "scene/resources/navigation_mesh_source_geometry_data_3d.h"
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#include "scene/resources/mesh.h"
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#include "modules/csg/csg_shape.h"
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bool CSGShape3DNavigationGeometryParser3D::parses_node(Node *p_node) {
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return (Object::cast_to<CSGShape>(p_node) != nullptr);
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}
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void CSGShape3DNavigationGeometryParser3D::parse_geometry(Node *p_node, Ref<NavigationMesh> p_navigationmesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry) {
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NavigationMesh::ParsedGeometryType parsed_geometry_type = p_navigationmesh->get_parsed_geometry_type();
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if (Object::cast_to<CSGShape>(p_node) && parsed_geometry_type != NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS) {
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CSGShape *csg_shape = Object::cast_to<CSGShape>(p_node);
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Array meshes = csg_shape->get_meshes();
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if (!meshes.empty()) {
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Ref<Mesh> mesh = meshes[1];
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if (mesh.is_valid()) {
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p_source_geometry->add_mesh(mesh, csg_shape->get_global_transform());
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}
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}
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}
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}
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@ -0,0 +1,44 @@
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#ifndef CSGSHAPE3D_NAVIGATION_GEOMETRY_PARSER_3D_H
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#define CSGSHAPE3D_NAVIGATION_GEOMETRY_PARSER_3D_H
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/**************************************************************************/
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/* csgshape3d_navigation_geometry_parser_3d.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "scene/3d/navigation_geometry_parser_3d.h"
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class CSGShape3DNavigationGeometryParser3D : public NavigationGeometryParser3D {
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public:
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virtual bool parses_node(Node *p_node) override;
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virtual void parse_geometry(Node *p_node, Ref<NavigationMesh> p_navigationmesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry) override;
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};
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#endif // CSGSHAPE3D_NAVIGATION_GEOMETRY_PARSER_3D_H
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@ -33,6 +33,9 @@
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#include "csg_gizmos.h"
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#include "csg_shape.h"
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#include "modules/csg/geometry_parser/csgshape3d_navigation_geometry_parser_3d.h"
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#include "servers/navigation/navigation_mesh_generator.h"
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void register_csg_types(ModuleRegistrationLevel p_level) {
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#ifndef _3D_DISABLED
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if (p_level == MODULE_REGISTRATION_LEVEL_SCENE) {
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@ -45,6 +48,8 @@ void register_csg_types(ModuleRegistrationLevel p_level) {
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ClassDB::register_class<CSGTorus>();
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ClassDB::register_class<CSGPolygon>();
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ClassDB::register_class<CSGCombiner>();
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NavigationMeshGenerator::get_singleton()->register_geometry_parser_3d(memnew(CSGShape3DNavigationGeometryParser3D));
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}
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#ifdef TOOLS_ENABLED
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