Commit Graph

4092 Commits

Author SHA1 Message Date
9d6680ce6d Adding back the GLES3 renderer pt1. Unlike in godot it can be disabled compile time. It will be enabled afer if works. 2024-07-16 00:14:10 +02:00
71e66701e1 Added back the denoise module, with oidn built in. 2024-07-15 22:17:52 +02:00
58f90386c9 Added back the lightmapper_cpu module. 2024-07-15 21:54:47 +02:00
a310ae5238 Added back the raycast module with embree built in. 2024-07-15 21:44:37 +02:00
f297ccbc7d Added back the scene side lighmapper classes. 2024-07-15 21:20:48 +02:00
d899382c30 Added back the xatlas_unwrap module. Also moved xatlas into it so it's not in the thirdparty folder. 2024-07-15 20:21:33 +02:00
62fdccce25 Adding back lightmaps pt2. 2024-07-15 19:15:47 +02:00
98cbf1026a Adding back lightmaps pt1. 2024-07-15 17:36:28 +02:00
Fabio Alessandrelli
0c95ddb60d Use unztell64 in FileAccessZIP to ensure 64 bit return
(cherry picked from commit efccebd3db90d7baf0947cd02612ab987ab87868)
2024-07-14 21:04:32 +02:00
Rémi Verschelde
ec6c038fdc doc: Fix cherry-pick mistake for Vector3.cross description 2024-07-14 21:04:18 +02:00
melquiadess
33c6c019fa Add POST_NOTIFICATIONS permission to the list of permissions available in the Export dialog
(cherry picked from commit 739190ca2b7f1b67a78eff33154a4bfd1964f5c4)
2024-07-14 21:03:39 +02:00
A Thousand Ships
ad12d466cc Clarify the behavior of Vector2/3.cross and mention parallel vectors
(cherry picked from commit 47a8033698b14c8a7bb25867198c1371382e3398)
2024-07-14 21:03:30 +02:00
kleonc
18cabe9d32 Always look for unique node names in owner if not found in owned nodes
(cherry picked from commit 95ced4bbdcea4d8e225e235fc120c4ebd72f443d)
2024-07-14 21:03:13 +02:00
bruvzg
2653e5d530 Enabled secure restorable state.
(cherry picked from commit 84380a94f776c8c1e7786d2eb3fb811789f42639)
2024-07-14 21:02:30 +02:00
Rémi Verschelde
2936883335 miniupnpc: Disable socket timeout on Windows, matching upstream
Fixes #88471.

(cherry picked from commit f695de7c68e373088175f8f3b1650f11a27be7aa)
2024-07-14 21:01:53 +02:00
bruvzg
d571432221 Add support for PCK embedding section with non GNU-ld linkers.
(cherry picked from commit 625c4bdacef4173f94200632362e25e537ad5d21)
2024-07-14 21:01:25 +02:00
5b8f159214 Mark the last backported commit. 2024-07-14 11:22:24 +02:00
lawnjelly
9909bef3d6 Physics Interpolation - refactor client interpolation pump
* Move client interpolation pump to earlier in the iteration before 3D physics synced
* Allow `get_global_transform_interpolated()` to prime the client interpolation inside a physics tick
2024-07-14 11:19:30 +02:00
lawnjelly
1be9006ab0 Physics Interpolation - refactor Camera and fix get_camera_transform()
* Moves 3D Camera interpolation scene side.
* Automatically switches `get_camera_transform()` to report interpolated transform during `_process()`.
* Fixes `ClippedCamera` to work with physics interpolation.
2024-07-14 11:18:12 +02:00
lawnjelly
88406b7fbc Physics Interpolation - Fix 2D skinning
2D skinning required the interpolated skeleton base transform to be updated when using interpolation.
2024-07-14 10:38:02 +02:00
9d8dfe2a31 Remove unused includes. 2024-07-14 09:55:25 +02:00
5ede674cb4 Fix build. 2024-07-14 09:54:36 +02:00
lawnjelly
9c1d49c6a1 Fix spatial_editor_plugin enum
* The `view_mesh_stats` feature introduced a new enum value `VIEW_SLECTED_INFO` within the unnamed `VIEW` enum.
* This turns out to be saved somehow, which means the view settings can get out of sync when reloading the project in an older version of the editor.
* The solution is simply to move the new value to the end of the enum so there are no conflicts.
2024-07-14 09:50:36 +02:00
lawnjelly
113b4d8f84 Editor 3D view mesh stats
Similar to information window, add a small optional window to display face count and other stats.
2024-07-14 09:47:31 +02:00
bruvzg
8cec3e8e0b Add IME input support. 2024-07-14 09:40:24 +02:00
bruvzg
dad761a628 Add support for privacy manifest configuration. 2024-07-14 09:19:19 +02:00
Sergey Minakov
12d9dbe879 Extend iOS plugins to support Swift runtime 2024-07-14 09:15:42 +02:00
5ba1fa778e Update actions. 2024-07-14 08:58:50 +02:00
Rémi Verschelde
128a1cdbb1 Web: Bump closure compiler spec to ECMASCRIPT_2021
Fixes #88008.

(cherry picked from commit d29b0d90e0d735eee860b977c57cb75423d7a9ba)
2024-07-14 08:55:26 +02:00
Adam Scott
ba466927d9 Fix emscripten 3.1.51 breaking change about *glGetProcAddress()
(cherry picked from commit 5922ac0fb11105da67d28847b60a521406a77cdb)
2024-07-14 08:55:17 +02:00
Adam Scott
5e31a5821c Add WASM_BIGINT linker flag to the web build
(cherry picked from commit 3ae524fa9e42828183f8046f6f33b945475bb052)
2024-07-14 08:55:06 +02:00
Fredia Huya-Kouadio
7f8a39725e Fix gradle build errors when the build path contains non-ASCII characters
(cherry picked from commit f1887a30f35dafac405014ef5ca6e3d76b4da960)
2024-07-14 08:54:36 +02:00
Adam Scott
b2ebbdd10c Add basic Emacs .gitignore entries
(cherry picked from commit 2696fee3c6b08cd9645a61ebf08b84fd70be5a72)
2024-07-14 08:54:22 +02:00
Rémi Verschelde
ef997c9d2b Sync controller mappings DB with SDL 2 community repo
Synced with mdqinc/SDL_GameControllerDB@5b4efa3a20

(cherry picked from commit 1da02fa7be4ace876a53802d19711ec7037d94f3)
2024-07-14 08:52:59 +02:00
Rémi Verschelde
91beeffbd8 Sync controller mappings DB with SDL 2 community repo
Synced with mdqinc/SDL_GameControllerDB@4c9b8dace8

(cherry picked from commit 6772047e5077b3bfe1f81cd24c128f02b904c20e)
2024-07-14 08:52:50 +02:00
Rémi Verschelde
d325eecef3 enet: Sync with upstream commit c44b7d0
c44b7d0f7f
(cherry picked from commit 360a1a456818fce75a444c17bafb9c7b510dbc20)
2024-07-14 08:52:10 +02:00
Rémi Verschelde
613e073b38 certs: Sync with Mozilla bundle as of Mar 11, 2024
c5a419971b
(cherry picked from commit fd61a42e0420c80481960a4071275f429186862b)
2024-07-14 08:52:02 +02:00
Rémi Verschelde
b817b87257 mbedtls: Update to upstream version 2.28.8
(cherry picked from commit 915ca4dd456f959e4d4fd4e385715f3f0d48e77d)
2024-07-14 08:51:55 +02:00
Jakub Marcowski
86c59a960e libpng: Update to 1.6.43
(cherry picked from commit 41268d7faa05888f0067679fa3374138de2f073b)
2024-07-14 08:51:43 +02:00
Jakub Mateusz Marcowski
d4078c5568 tinyexr: Update to 1.0.8
(cherry picked from commit ab14dec952f0210448b6a2575cc0f73e7a074440)
2024-07-14 08:51:34 +02:00
Rémi Verschelde
7d60fb20bb miniupnpc: Update to 2.2.7
No change for the files we include.

(cherry picked from commit afe64bb517a83faf931bc13094220f85f6789f82)
2024-07-14 08:49:56 +02:00
Jakub Marcowski
f6f52bbda0 miniupnpc: Update to version 2.2.6
(cherry picked from commit 72b80b3cdfb90dbaad3ebe445eb7a3002f97471a)
2024-07-14 08:48:37 +02:00
lawnjelly
dbf9be88d9 Physics interpolation - Zero server side multimesh data
To prevent possibility of use of uninitialized data.
2024-07-14 08:44:39 +02:00
lawnjelly
2c471d100d Tighter light culling - fix directional lights colinear case
Exactly the same fix as done already for non-directional lights.
2024-07-14 08:44:17 +02:00
Programneer
fa194fc9e4 Don't define NO_EDITOR_SPLASH in export templates 2024-07-14 08:43:42 +02:00
Frederick Kramer Dal Pra
8056c239e7 Fix typo in @GlobalScope.xml
"inteters" instead of "integers"
2024-07-14 08:43:26 +02:00
Haoyu Qiu
3ba2db45b4 Fix long category name display in Inspector 2024-07-14 08:43:11 +02:00
lawnjelly
4f1f6633e1 Fix Viewport interpolation mode
Viewport interpolation mode is a special case, which should be set to ON instead of INHERIT.
2024-07-14 08:40:21 +02:00
lawnjelly
2473bd2234 Physics Interpolation - Fix VisualInstance::set_instance_use_identity_transform()
The logic for updating the `VisualServer` with the transform was the wrong way around.
2024-07-14 08:38:04 +02:00
lawnjelly
8a8c4c7982 Fix fragcolor write locations in scene shaders 2024-07-14 08:35:26 +02:00