Fabio Alessandrelli
959286993a
Update npm packages
2023-08-27 11:59:50 +02:00
puzzud
21d78d77f6
Prevent double input events on gamepad when running through steam input #79706
...
Co-authored-by: Eoin O'Neill <eoinoneill1991@gmail.com>
2023-08-27 11:47:35 +02:00
4bb48a4a5c
Ported from godot4: Fix reading Unicode from stdio.
...
- bruvzg
3d8a942a56
2023-08-05 20:33:48 +02:00
c4e76950fa
Pass in variables as intended to CreateProcessW().
2023-08-05 20:24:32 +02:00
5d60b3af04
Ported from Godot4: Fix Windows execute exit code.
...
- bruvzg
94355249c3
2023-08-05 20:18:53 +02:00
a5365f8ca8
Fix build.
2023-07-13 14:47:04 +02:00
3ae1ad93dc
Update the variant types in the windows natvis file.
2023-07-11 16:52:26 +02:00
ae92596f9b
Ported: Add parameters for the Godot Activity starting intent to allow restarting or force-quitting the engine
...
Follow-up code cleanup for #78130
- m4gr3d
5cf0ba88e3
2023-06-28 18:58:29 +02:00
556ffc09f7
Ported from godot: Fix issue causing the last edited project to open while switching to another one.
...
Fixes #76562
-m4gr3d
ee07f60b07
2023-06-28 13:16:58 +02:00
e79ea9f3a8
Ported form godot: Fix spatial viewport multitouch detection support
...
Regression introduced by #77497
- m4gr3d
8f44765831
2023-06-28 12:50:27 +02:00
bruvzg
db0014d68a
Use current keyboard layout in OS_X11::keyboard_get_scancode_from_physical.
2023-06-28 12:20:43 +02:00
c978f27634
Implemented switching between the running game and the editor in the android editor.
2023-06-15 10:21:23 +02:00
0a4065bb9e
Fix error.
2023-06-11 13:56:35 +02:00
59c6ca8d85
Fix android build.
2023-06-11 13:46:15 +02:00
dbbfcdd526
Ported: Fix issue causing the Android editor to crash when creating a new AudioStreamMicrophone
...
Fixes #73801
- m4gr3d
9c334fa242
2023-06-11 13:40:47 +02:00
d7499a0868
Ported: Improve touchpad and mouse support for the Android editor
...
- m4gr3d
ccd36e0dbe
2023-06-11 13:29:53 +02:00
d6f5dd35e8
Ported: Enable granular control of touchscreen related settings
...
- m4gr3d
61e41facc7
2023-06-11 12:57:25 +02:00
4f2f3f4cf0
Fix android editor build.
2023-06-11 10:45:38 +02:00
3331a7ae04
Ported: Augment the InputEvent class with a CANCELED state
...
The `InputEvent` class currently supports the `pressed` and `released` states, which given the binary nature, is represented by a `bool` field.
This commit introduced the `CANCELED` state, which signals that an ongoing input event has been canceled.
To represent all the states, the `InputEventState` enum is added and the `InputEvent` logic is refactored accordingly.
- m4gr3d
94d6c3dcc6
2023-06-11 10:26:23 +02:00
7e64510427
Ported: Add setting to control the window used to run the project for the Android editor
...
The follow options were added to the (new) `run/window_placement/android_window` editor setting:
- `Auto`: choose how to run the project based on the device screen size
- `Same as Editor`: run the project in the same window as the editor
- `Side-by-side with Editor`: run the project in an adjacent window to the editor
- m4gr3d
b5a908c985
Removed my force launch adjacent solution in favor of this.
2023-06-11 09:52:39 +02:00
Rémi Verschelde
90cd6b3cdc
Linux: Don't use udev for joypad hotloading when running in a sandbox
...
udev doesn't work in sandboxes, notably the new Steam container runtime
as found notably on the Steam Deck, and in Flatpak/Snap packages.
Like SDL does, when we detect such a containerized environment, we fall
back to parsing `/dev/input` directly.
See smcv's comments in #76879 for details.
Fixes #76879 .
(cherry picked from commit 788cb74cc676627b6c9b7e29a47200141cca92ff)
2023-06-11 08:47:41 +02:00
ca982ac507
Ported: Add benchmark logic
...
Add benchmarking measuring methods to `OS` to allow for platform specific overrides (e.g: can be used to hook into platform specific benchmarking and tracing capabilities).
- m4gr3d
Also contains some mouse pointer improvements.
2023-05-01 15:32:01 +02:00
Fredia Huya-Kouadio
d54b5ad8f8
Downgrade android gradle plugin to version 7.2.1.
...
Version 7.3.0 changes the build layout which causes updates to the generated shared libraries to not be picked up.
2023-05-01 12:01:13 +02:00
e32e0af40f
Ported: Fix null in android text entry system.
...
- jasonwinterpixel
cec8e09948
2023-04-20 23:46:17 +02:00
6bba08c00b
Ported: Bump the target SDK version to 33 (Android 13)
...
- m4gr3d
2803c471e8
2023-04-15 11:15:16 +02:00
76f9237411
Ported: Fix directory access when the running app has the All files access permission
...
- m4gr3d
e2c7d3e6c0
2023-04-15 11:11:29 +02:00
Chris Weber
a8137bb4c1
increased max touches to 32 for ios
...
(cherry picked from commit 54bd204377fb73a5871946005bd7cbbad4b91df9)
2023-03-12 19:13:26 +01:00
PrecisionRender
79492d4ecb
Fix Xbox Series controller duplicate input
...
(cherry picked from commit e9400867b3aff74ef0b4d3ba3a7b9f3efc357bfc)
2023-03-12 15:41:15 +01:00
Juan Linietsky
8ff42d39ee
Fix AltGR getting stuck on Windows right alt-tab
...
Fixes #28511 .
(cherry picked from commit e01452adb0ac51bbbb0304773b1efd28ca1a3f2d)
2023-03-12 15:40:32 +01:00
930dccc430
Ported: iOS: Implement missing gamepad.buttonOptions, buttonMenu, and buttonHome joy buttons.
...
- BZ1234567890
0a85e4db71
2023-03-12 15:32:44 +01:00
9fb30c4441
Ported: Use the new API for virtual keyboard height detection on Android, bugfix .
...
- necrashter
9bdb585318
2023-03-12 15:26:58 +01:00
75ed28f2b3
Ported: iOS: Fix memory leak on touch input
...
Replaces iOS gesture with touch implementation
Fixes 66422
Remove godot_view_gesture_recognizer
It's now unused.
Remove input_devices/pointing/ios/touch_delay
Unused with removal of gesture.
Remove unused methods from interface
Implementation made obsolete in prior commit
Style conformance
- tbveralrud
28b11a0785
2023-03-12 14:08:29 +01:00
0d12c7ed08
Ported: Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality.
...
- m4gr3d
6528f984fe
2023-03-12 13:03:41 +01:00
0eb9d6648f
Added a setting to force launch the project in an adjacent window in the android editor.
2023-02-08 09:25:47 +01:00
7f358b25a6
Fix missing import.
2023-02-07 10:38:29 +01:00
e9c3603024
Fix an another typo.
2023-02-07 09:46:51 +01:00
fdd62f1d9a
Fix typo.
2023-02-07 08:55:00 +01:00
f05211351b
Fix typos.
2023-02-07 03:09:55 +01:00
de642e971d
Ported: Implement file provider capabilities. The previously used file sharing api was restricted after Android N causing the engine to crash whenever used on devices running Android N or higher.
...
- m4gr3d
b04c9a71f4
2023-02-07 02:58:31 +01:00
db67fa53ea
Ported: Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices
...
- m4gr3d
8170b7ae1e
2023-02-07 02:50:11 +01:00
e6248b33ab
Ported: Provide a delegate implementation for the killProcess logic on Android
...
The implementation forwards the kill request to the Godot host for handling. If the Godot host is unable to handle the request, it falls back to the `OS_Unix::kill(...)` implementation.
- m4gr3d
48a55ffad3
2023-02-07 02:44:47 +01:00
2e7ee5cef6
Ported: Update the logic to calculate the screen scale on Android
...
Takes into account the ratio between the screen size and the default window dimensions.
- m4gr3d
48aedb239e
2023-02-07 02:22:44 +01:00
Jordan Schidlowsky
c2d57b6898
Windows: Fix heap overflow setting native icon
...
Fixes #71697 .
2023-02-07 02:15:31 +01:00
79842beb9a
Ported: Expose OS.read_string_from_stdin() to the scripting API
...
This can be used in scripts to read user input in a blocking manner.
This also removes the unused `block` argument, which is always `true`.
- Calinou
badcfa2523
2023-02-07 01:07:31 +01:00
33ab320721
Fix sprintf deprecation warning on osx.
2023-01-23 22:03:48 +01:00
b03baa989b
Ported: Bump json5 from 1.0.1 to 1.0.2 in /platform/web
...
Bumps [json5](https://github.com/json5/json5 ) from 1.0.1 to 1.0.2.
- [Release notes](https://github.com/json5/json5/releases )
- [Changelog](https://github.com/json5/json5/blob/main/CHANGELOG.md )
- [Commits](json5/json5@v1.0.1...v1.0.2)
---
updated-dependencies:
- dependency-name: json5
dependency-type: indirect
...
90132061f5
2023-01-16 14:22:10 +01:00
Marius Seufzer
568823dbcc
iOS: Add new model identifiers for DPI metrics
...
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
(cherry picked from commit ee5057a42e52e2e5b87ee0e6423ac3669ec22cd8)
2023-01-16 14:16:28 +01:00
bruvzg
f8afe1af5e
Fix stylus tilt Y direction.
...
(cherry picked from commit 5478f9b842431358a0a3b974da9ea8cb109d7001)
2023-01-16 14:15:57 +01:00
Fabio Alessandrelli
f2682927f0
Expose API to force file system sync.
2023-01-16 14:15:08 +01:00
7b0a6b3da8
More fixes.
2023-01-16 01:55:43 +01:00