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https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 11:56:49 +01:00
Ported: Expose OS.read_string_from_stdin() to the scripting API
This can be used in scripts to read user input in a blocking manner.
This also removes the unused `block` argument, which is always `true`.
- Calinou
badcfa2523
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@ -484,6 +484,10 @@ Error _OS::shell_open(String p_uri) {
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return OS::get_singleton()->shell_open(p_uri);
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};
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String _OS::read_string_from_stdin() {
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return OS::get_singleton()->get_stdin_string();
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}
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int _OS::execute(const String &p_path, const Vector<String> &p_arguments, bool p_blocking, Array p_output, bool p_read_stderr, bool p_open_console) {
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OS::ProcessID pid = -2;
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int exitcode = 0;
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@ -1367,6 +1371,7 @@ void _OS::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_processor_name"), &_OS::get_processor_name);
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ClassDB::bind_method(D_METHOD("get_executable_path"), &_OS::get_executable_path);
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ClassDB::bind_method(D_METHOD("read_string_from_stdin"), &_OS::read_string_from_stdin);
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ClassDB::bind_method(D_METHOD("execute", "path", "arguments", "blocking", "output", "read_stderr", "open_console"), &_OS::execute, DEFVAL(true), DEFVAL(Array()), DEFVAL(false), DEFVAL(false));
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ClassDB::bind_method(D_METHOD("kill", "pid"), &_OS::kill);
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ClassDB::bind_method(D_METHOD("shell_open", "uri"), &_OS::shell_open);
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@ -242,6 +242,7 @@ public:
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int get_low_processor_usage_mode_sleep_usec() const;
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String get_executable_path() const;
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String read_string_from_stdin();
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int execute(const String &p_path, const Vector<String> &p_arguments, bool p_blocking = true, Array p_output = Array(), bool p_read_stderr = false, bool p_open_console = false);
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Error kill(int p_pid);
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@ -157,7 +157,7 @@ public:
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void printerr(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
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virtual void alert(const String &p_alert, const String &p_title = "ALERT!") = 0;
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virtual String get_stdin_string(bool p_block = true) = 0;
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virtual String get_stdin_string() = 0;
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enum MouseMode {
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MOUSE_MODE_VISIBLE,
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@ -891,6 +891,13 @@
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Shows all resources currently used by the game.
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</description>
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</method>
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<method name="read_string_from_stdin">
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<return type="String" />
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<description>
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Reads a user input string from the standard input (usually the terminal). This operation is [i]blocking[/i], which causes the window to freeze if [method read_string_from_stdin] is called on the main thread. The thread calling [method read_string_from_stdin] will block until the program receives a line break in standard input (usually by the user pressing [kbd]Enter[/kbd]).
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[b]Note:[/b] This method is implemented on Linux, macOS and Windows.
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</description>
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</method>
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<method name="request_attention">
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<return type="void" />
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<description>
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@ -136,15 +136,11 @@ void OS_Unix::alert(const String &p_alert, const String &p_title) {
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fprintf(stderr, "ALERT: %s: %s\n", p_title.utf8().get_data(), p_alert.utf8().get_data());
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}
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String OS_Unix::get_stdin_string(bool p_block) {
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if (p_block) {
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char buff[1024];
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String ret = stdin_buf + fgets(buff, 1024, stdin);
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stdin_buf = "";
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return ret;
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}
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return "";
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String OS_Unix::get_stdin_string() {
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char buff[1024];
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String ret = stdin_buf + fgets(buff, 1024, stdin);
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stdin_buf = "";
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return ret;
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}
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String OS_Unix::get_name() const {
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@ -52,7 +52,7 @@ public:
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OS_Unix();
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virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
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virtual String get_stdin_string(bool p_block);
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virtual String get_stdin_string();
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//virtual void set_mouse_show(bool p_show);
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//virtual void set_mouse_grab(bool p_grab);
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@ -3165,12 +3165,8 @@ bool OS_Windows::set_environment(const String &p_var, const String &p_value) con
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}
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String OS_Windows::get_stdin_string(bool p_block) {
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if (p_block) {
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char buff[1024];
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return fgets(buff, 1024, stdin);
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};
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return String();
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char buff[1024];
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return fgets(buff, 1024, stdin);
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}
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void OS_Windows::enable_for_stealing_focus(ProcessID pid) {
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@ -433,7 +433,7 @@ public:
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LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
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String get_stdin_string(bool p_block);
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String get_stdin_string();
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void set_mouse_mode(MouseMode p_mode);
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MouseMode get_mouse_mode() const;
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