36622694ee
Re-extracted class docs.
2024-09-08 17:02:09 +02:00
c7ac1db971
Clang format everything.
2024-07-16 21:23:54 +02:00
lawnjelly
88406b7fbc
Physics Interpolation - Fix 2D skinning
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2D skinning required the interpolated skeleton base transform to be updated when using interpolation.
2024-07-14 10:38:02 +02:00
6783cb92ab
Re-extracted class docs.
2024-04-26 17:32:25 +02:00
0edc5438dd
Re-extracted class docs.
2024-02-25 10:26:26 +01:00
429575fab6
File copyright header updates pt8.
2023-12-18 00:18:53 +01:00
3902cf1924
Moved ScneeStringNames and PropertyUtils into scene/main.
2023-12-10 18:01:51 +01:00
9df5649c1b
Moved CanvasItem, Control, Node2D and Spatial under scene/main.
2023-12-10 15:50:54 +01:00
93a2081a58
Re-extracted class docs.
2023-10-12 01:59:32 +02:00
86c9343349
Updated the links in the docs.
2023-08-29 22:33:15 +02:00
8ed3b41865
Re-extracted class docs.
2023-08-26 22:41:21 +02:00
8d679355df
Re-extracted class docs pt3.
2023-06-13 17:34:41 +02:00
79538b4392
Fix more binding inconsistencies.
2023-06-02 12:21:16 +02:00
c65f9cb85a
Fix duplicate property param name.
2023-05-31 22:24:18 +02:00
32e9927ac8
Ported from godot 4: Remove NOTIFICATION_MOVED_IN_PARENT
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* This notification makes node children management very inefficient.
* Replaced by a NOTIFICATION_CHILDREN_CHANGED (and children_changed signal).
* Changed Canvas code (and similar) to use the above signal, to perform more efficiently.
This PR breaks compatibility (although this notification was very rarely used, even within the engine), but provides an alternate way to do the same.
It is required for the changes in #75627 to be entirely effective.
- reduz
Note that I removed NOTIFICATION_MOVED_IN_PARENT, as keeping it, but making it just not work is worse in my opinion.
104392ef4e
2023-04-10 15:55:34 +02:00
2cd4e4d828
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
227e32b67c
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
8075ef8e62
Added include guards to all module register_types.h-s.
2023-01-15 13:27:08 +01:00
e9a19c1a66
Added module initialization levels (similar idea to what's in godot4, although I added more).
2023-01-15 11:46:13 +01:00
fc991ede18
Re-extracted class docs.
2023-01-14 13:38:58 +01:00
213f393293
Fix typos with codespell.
2022-12-22 19:51:25 +01:00
41f130d9fd
Re-extracted the class docs.
2022-11-20 23:27:04 +01:00
b6624bf30b
Re-extracted class docs.
2022-09-10 04:18:55 +02:00
dc28777321
Moved Skeleton and it's related classes to a module.
2022-08-28 15:46:12 +02:00
546929e85b
Add all doc classes to the new module's config.py.
2022-08-28 14:03:14 +02:00
b9f3d3b26a
Moved Skeleton2D and it's related classes into a module.
2022-08-28 13:57:25 +02:00