A Thousand Ships
38653c68ec
Add EditorPlugin::scene_saved
signal (3.x backport)
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Matches the `EditorNode` one for parity with the exposed
`resource_saved` signal
3.x backport: Adjusted documentation slightly, backported to 3.x branch
Co-authored-by: t20kdc <asdd2808@gmail.com>
2025-02-03 12:53:52 +01:00
c09474ccd8
Re-extracted class docs.
2024-09-20 10:03:06 +02:00
36622694ee
Re-extracted class docs.
2024-09-08 17:02:09 +02:00
6783cb92ab
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2024-04-26 17:32:25 +02:00
0edc5438dd
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2024-02-25 10:26:26 +01:00
93a2081a58
Re-extracted class docs.
2023-10-12 01:59:32 +02:00
86c9343349
Updated the links in the docs.
2023-08-29 22:33:15 +02:00
8ed3b41865
Re-extracted class docs.
2023-08-26 22:41:21 +02:00
ee6f207b0d
Re-extracted class docs pt1.
2023-06-13 15:22:43 +02:00
fc991ede18
Re-extracted class docs.
2023-01-14 13:38:58 +01:00
41f130d9fd
Re-extracted the class docs.
2022-11-20 23:27:04 +01:00
54643bc1fc
Re-extracted class docs.
2022-10-09 12:43:55 +02:00
a1974c8338
Re-extracted the class docs.
2022-08-23 13:09:12 +02:00
714547cb17
Re-extracted class docs.
2022-08-21 00:40:49 +02:00
b6eb2db442
Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon.
2022-08-11 02:24:30 +02:00
kobewi
22beba680e
Improve EditorPlugin state documentation
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(cherry picked from commit 505a2ce468f4375c7b5dc82af17b86a92a2d4d77)
2022-07-28 14:58:58 +02:00
e6a9caf3a8
Re-extracted the class docs.
2022-03-16 02:51:50 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00