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08ee0b9406
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Fix android build.
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2022-07-25 22:26:55 +02:00 |
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15b447d880
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Ported: Update the editor display scale based on the device's scaled density - m4gr3d
3ba0508f79
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2022-07-25 22:07:34 +02:00 |
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7641f064d0
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Fixed low processor mode on android. The fix was inspired by https://github.com/godotengine/godot/pull/59606, although I did it differently.
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2022-03-28 13:21:41 +02:00 |
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d328372f38
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Updated old paths in the android jni wrapper classes. This fixes the export templates.
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2022-03-24 21:39:55 +01:00 |
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8710bc131e
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Changed all icons. Also small cleanups.
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2022-03-24 01:09:27 +01:00 |
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e5e17fcd68
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Removed a few now unneeded files.
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2022-03-24 00:17:36 +01:00 |
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32f148ac0c
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
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c9ad789c17
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Add comment on why the low processor usage doesn't work on android.
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2022-03-23 12:02:20 +01:00 |
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068d2b506b
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Removed remaining xr specific things.
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2022-03-23 11:36:11 +01:00 |
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a271898744
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Fix typo.
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2022-03-23 08:26:29 +01:00 |
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b74c00ea65
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Backported the 3.x android editor port pr by m4gr3d and thebestnom. (Godot pr 57747).
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2022-03-22 19:35:57 +01:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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3e97039c99
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Added compile options for rtti and exceptions. They are disabled by default. They used to be enabled on most platforms, it does not seem to break anything.
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2022-03-18 17:04:14 +01:00 |
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9fd8fc6eed
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Same change to classes under platform.
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2022-03-17 22:38:14 +01:00 |
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3965d70ac5
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Moved more includes to cpp files.
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2022-03-17 19:35:23 +01:00 |
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00285e8b24
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Removed the gles3 driver. There are still mentions of it in a few places, I did not removed all of those.
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2022-03-15 17:01:21 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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