Commit Graph

19 Commits

Author SHA1 Message Date
5c1254e429 Implemented custom script class types for EditorQuickOpen. 2023-09-10 22:19:26 +02:00
0a9c9ca15e Ported godot pr: [3.x] Allow exporting custom resources from/to any scripting language (GDScript, VisualScript, C#, NativeScript, PluginScript)
- willnationsdev
https://github.com/godotengine/godot/pull/44879
Using the rebased version from 02d1f70ee5 by Atlinx
2023-09-06 01:45:29 +02:00
6e88ad5bae Moved the editor_code_editor module to the editor_modules folder. 2023-02-18 15:45:50 +01:00
a14821587f Renamed the code_editor module to editor_code_editor. 2023-02-18 15:31:58 +01:00
65c91c6899 Moved ScriptEditorPlugin and ScriptEditor out from the editor folder. 2023-02-18 15:08:56 +01:00
e32e63242b Moved ScriptEditor and ScriptEditorPlugin to a new editor subfolder. 2023-02-18 14:36:51 +01:00
9cd2927fcc Move the editor's script text editor into the new code_editor module. 2023-02-17 20:57:16 +01:00
2cd4e4d828 Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
1b0aac6028 Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
686663d3e4 Moved around more classes in core. 2022-08-17 16:01:01 +02:00
220b2db443 Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
dc9cc716c7 Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
9555ee56b9 Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
388b88678e Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
bca78798ef Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
2ce53f2b9e Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
4d7df62b8e Clang format all files. 2022-03-18 19:00:13 +01:00
340cc8ba45 Run the include guard script on the editor folder. 2022-03-17 22:15:35 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00