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abe69a6c01
material-maker
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addons
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material_maker
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RodZill4
abe69a6c01
Updated doc with edge_detect and sharpen nodes description
2020-01-18 17:54:09 +01:00
..
.vscode
images
Updated doc with edge_detect and sharpen nodes description
2020-01-18 17:54:09 +01:00
.gdignore
base_library.rst
conf.py
index.rst
intro.rst
make.bat
Makefile
node_3d_box.rst
node_3d_sdf_operators_boolean.rst
node_3d_sdf_operators_circlerepeat.rst
node_3d_sdf_operators_extrusion.rst
node_3d_sdf_operators_morph.rst
node_3d_sdf_operators_repeat.rst
node_3d_sdf_operators_revolution.rst
node_3d_sdf_operators_rounded.rst
node_3d_sdf_operators_smoothboolean.rst
node_3d_sdf_render.rst
node_3d_sdf_shapes_box.rst
node_3d_sdf_shapes_capsule.rst
node_3d_sdf_shapes_cone.rst
node_3d_sdf_shapes_cylinder.rst
node_3d_sdf_shapes_sphere.rst
node_3d_sdf_shapes_torus.rst
node_3d_sdf_transforms_rotate.rst
node_3d_sdf_transforms_scale.rst
node_3d_sdf_transforms_translate.rst
node_3d_sdf.rst
node_3d_sphere.rst
node_filter_adjust_hsv.rst
node_filter_blend.rst
node_filter_blur.rst
node_filter_brightness_contrast.rst
node_filter_colorize.rst
node_filter_combine.rst
node_filter_decompose.rst
node_filter_directional_blur.rst
node_filter_edge_detect.rst
Updated doc with edge_detect and sharpen nodes description
2020-01-18 17:54:09 +01:00
node_filter_emboss.rst
node_filter_greyscale.rst
node_filter_invert.rst
node_filter_normal_map.rst
node_filter_occlusion.rst
node_filter_quantize.rst
node_filter_sharpen.rst
Updated doc with edge_detect and sharpen nodes description
2020-01-18 17:54:09 +01:00
node_miscellaneous_buffer.rst
node_miscellaneous_comment.rst
node_miscellaneous_custom_shader.rst
node_miscellaneous_debug.rst
node_miscellaneous_export.rst
node_miscellaneous_material.rst
node_miscellaneous_remote.rst
node_miscellaneous_switch.rst
node_noise_color.rst
node_noise_perlin.rst
node_noise_voronoi.rst
node_noise.rst
node_pattern_bricks.rst
node_pattern_fibers.rst
node_pattern_generic.rst
node_pattern_runes.rst
node_pattern_scratches.rst
node_pattern_truchet.rst
node_pattern_weave.rst
node_simple_gradient.rst
node_simple_image.rst
node_simple_sdf_operators_sdannularshape.rst
node_simple_sdf_operators_sdboolean.rst
node_simple_sdf_operators_sdmorph.rst
node_simple_sdf_operators_sdroundedshape.rst
node_simple_sdf_operators_sdshow.rst
node_simple_sdf_operators_sdsmoothboolean.rst
node_simple_sdf_shapes_sdbox.rst
node_simple_sdf_shapes_sdcircle.rst
node_simple_sdf_shapes_sdline.rst
node_simple_sdf_shapes_sdrhombus.rst
node_simple_sdf.rst
node_simple_shape.rst
node_simple_uniform.rst
node_transform_customuv.rst
node_transform_kaleidoscope.rst
node_transform_mirror.rst
node_transform_warp.rst
node_transform.rst
node_workflow_applymap.rst
node_workflow_createmap.rst
node_workflow_mix.rst
node_workflow_mixmaps.rst
node_workflow_output.rst
nodes_3d.rst
nodes_common.rst
nodes_filter.rst
Updated doc with edge_detect and sharpen nodes description
2020-01-18 17:54:09 +01:00
nodes_miscellaneous.rst
nodes_noise.rst
nodes_pattern.rst
nodes_simple.rst
nodes_transform.rst
nodes_workflow.rst
nodes.rst
remote_nodes.rst
shader_nodes.rst
subgraph_nodes.rst
texture_nodes.rst
user_interface.rst