Hugo Locurcio
40ff89846b
Improve the "User manual" button
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The new behavior of `show_doc()` is as follows:
- Try to open packaged documentation first.
- If the above fails, try to open locally-built documentation
(useful during development).
- If it still fails, try to open the online version.
This also improves path handling to be smarter.
2019-10-19 01:46:25 +02:00
Rodz Labs
94213e7a1d
Merge pull request #26 from Calinou/improve-library-filter
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Improve filtering in the library
2019-10-19 01:34:45 +02:00
Rodolphe Suescun
885b74a845
Detect loops when connecting nodes and make sure Material cannot be deleted
2019-10-19 01:30:25 +02:00
Hugo Locurcio
d6bfbab92a
Improve filtering in the library
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The filter box is now located at the top of the library tree,
as most search boxes are placed above the elements they search in.
Pressing Ctrl + F will now focus the filter box as well.
2019-10-19 00:38:02 +02:00
RodZill4
d3e34d42cb
Updated examples and added new ones
2019-10-18 08:36:25 +02:00
RodZill4
53c5fd4f56
Fixed shader generation problems revealed by Godot 3.2
2019-10-18 08:35:54 +02:00
RodZill4
c61b630122
Added HTML5 export option.
2019-10-18 07:30:32 +02:00
RodZill4
b7a54b3242
Updated the plugin with an option to register/unregister the importer, and added an option to skip .ptex imports.
2019-10-18 07:22:40 +02:00
RodZill4
1186cd44ca
improved kaleidoscope so it copies the centered top part of its source
2019-10-18 07:20:38 +02:00
Rodz Labs
45670c4d7a
Merge pull request #23 from Calinou/fix-mixed-indent-2
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Fix recently added mixed indent in `main_window.gd`
2019-10-18 06:49:31 +02:00
Rodz Labs
65ece5f794
Merge pull request #24 from Calinou/improve-camera-zoom
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Improve the camera zoom behavior
2019-10-18 06:48:58 +02:00
Hugo Locurcio
d7b16b8126
Improve the camera zoom behavior
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- Invert the scroll wheel action to be more consistent with
most 3D programs out there (Godot, Blender, …).
- Clamp the camera distance to reasonable values.
2019-10-18 00:43:30 +02:00
Hugo Locurcio
0bb1fb3537
Fix recently added mixed indent in main_window.gd
2019-10-18 00:27:54 +02:00
Rodz Labs
b325d68f96
Merge pull request #21 from jackaperkins/keys
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Make key shortcuts work on mac, move some keys to new View menu, fix backspace on mac
2019-10-17 22:29:26 +02:00
Rodz Labs
31a84fcc86
Merge branch 'export_plugin' into keys
2019-10-17 22:29:16 +02:00
Rodz Labs
02107023a4
Merge pull request #20 from Calinou/add-window-margins
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Add margins to the window
2019-10-17 22:28:03 +02:00
Rodz Labs
90f57f7b4f
Merge pull request #19 from Calinou/enable-msaa
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Use 4× MSAA for the 3D viewports
2019-10-17 22:27:31 +02:00
Rodz Labs
7afba7e6ce
Merge pull request #18 from Calinou/add-basic-hidpi-support
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Implement basic hiDPI support
2019-10-17 22:23:57 +02:00
Rodz Labs
ab9c5ddac6
Merge branch 'export_plugin' into add-basic-hidpi-support
2019-10-17 22:23:45 +02:00
Rodz Labs
4212dee2a3
Merge pull request #17 from Calinou/set-minimum-window-size
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Define a minimum window size when supported
2019-10-17 22:22:18 +02:00
Rodz Labs
0217d1989a
Merge pull request #16 from Calinou/fix-mixed-indent
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Fix mixed indentation in `gen_switch.gd`
2019-10-17 22:21:37 +02:00
jack perkins
5cdc5e5b55
Add view menu, move C to center command to view menu, add ctrl+0 to reset zoom to view menu
2019-10-17 19:03:18 +02:00
jack perkins
738ec515c9
Make menu code swap control for command on mac OSX
2019-10-17 17:29:17 +02:00
jack perkins
e23a1eb00d
let KEY_BACKSPACE also delete selected nodes, for mac UX consistency
2019-10-17 16:36:43 +02:00
Hugo Locurcio
b0f47f9061
Add margins to the window
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This prevents text from being next to the window borders,
which looks ugly and is difficult to read when in fullscreen mode.
2019-10-17 15:08:01 +02:00
Hugo Locurcio
880babaa03
Use 4× MSAA for the 3D viewports
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This makes them look better thanks to reduced aliasing.
2019-10-17 14:55:42 +02:00
Hugo Locurcio
865c45b54c
Implement basic hiDPI support
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This basic implementation simply upscales the viewport if needed.
This ensures crisp display regardless of the OS, and ensures
OS-specific fallbacks don't interfere with the program.
A proper hiDPI implementation will be needed to have better-looking
fonts and rendering.
This partially addresses #8 .
2019-10-17 14:47:38 +02:00
Hugo Locurcio
7d2ee73a1a
Define a minimum window size when supported
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This prevents UI elements from collapsing when resizing the window.
2019-10-17 14:28:46 +02:00
Hugo Locurcio
7f9808a415
Fix mixed indentation in gen_switch.gd
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Mixed indentation is no longer allowed in Godot's `master` branch.
This change allows Material Maker to run without script errors
when using the `master` branch.
2019-10-17 14:16:59 +02:00
RodZill4
854b0c8b98
Fixed size of gradient popup (which could change when resizing the main window)
2019-10-17 07:39:36 +02:00
RodZill4
e573a78fd6
Updated Godot integration
2019-10-16 23:15:11 +02:00
Rodz Labs
2b67c5a4f5
Merge pull request #11 from jackaperkins/rotate_fix
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Add button to turn on rotation animation in preview window
2019-10-16 22:53:53 +02:00
jack
44ee81e351
Add button to turn on rotation animation in preview window
2019-10-16 15:08:21 +02:00
RodZill4
74959637bd
Size parameter fix and better preview UI
2019-10-14 20:42:11 +02:00
RodZill4
477eec692b
Fixed normal map and updated 3d preview
2019-10-13 22:06:13 +02:00
RodZill4
28654f3eba
Updated base library and added truchet generator
2019-10-13 10:14:43 +02:00
RodZill4
4dbfd6be75
Added comment nodes
2019-10-12 08:30:46 +02:00
RodZill4
8006f07e04
Updates in transform and voronoi, and compatibility fix
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- Fixed compatibility with v0.5 files
- Added a randomness parameter to voronoi
- Changed tranform order (translate applies first so rotate and scale are relative to the center of the source)
2019-10-12 07:10:25 +02:00
RodZill4
19b9d804b9
Fixed control label edition in remote
2019-10-10 22:43:34 +02:00
RodZill4
825d98e0fe
Added main code section to shader generators
2019-10-10 07:42:38 +02:00
RodZill4
3adeffe23c
Fixed preview update problem
2019-10-09 20:39:08 +02:00
RodZill4
f66cd9a71b
Added preview icons and filter to library pane
2019-10-08 22:17:33 +02:00
RodZill4
ad2de4a52e
Updated code editors and added a menu to create all elementary generators
2019-10-07 20:41:57 +02:00
RodZill4
a7f371e142
icons cleanup
2019-10-06 14:07:49 +02:00
RodZill4
d024688511
Added a runes generator and a detailed edit for gradients
2019-10-06 10:02:09 +02:00
RodZill4
4cfd8fbc1e
Fixed generic node update and added weave generator
2019-10-05 22:24:00 +02:00
RodZill4
8651569f2b
Fixed problem with preview and generic node update
2019-10-05 19:50:44 +02:00
RodZill4
b58770c2a0
Added preview, rendering fixes, better grouping
2019-10-05 11:04:50 +02:00
RodZill4
57cb3b4a14
Fixed preview problem, and seeds now depend on node position
2019-10-02 23:06:20 +02:00
RodZill4
8ed10ccd02
Display value on slider and import improvements (support for ORM textures)
2019-10-01 23:15:36 +02:00