Rodz Labs
b04937bf83
Merge pull request #74 from metincetin/master
...
Added popup menu for adding nodes on graph edit with space key or connect into empty space
2020-01-31 07:47:43 +01:00
Metin ÇETİN
81a63a84d8
AddNodePopup improvements
2020-01-31 03:17:05 +03:00
Metin ÇETİN
cc6d9c8dde
Added popup menu for adding nodes on graph edit with space key
2020-01-29 15:01:42 +03:00
RodZill4
3ab70a861b
Fixed problem with preview buttons in nodes
2020-01-28 23:11:27 +01:00
RodZill4
29742f36cf
Moved the library and fixed a few gdscript files
2020-01-27 08:17:18 +01:00
RodZill4
72acb5cd13
Removed useless files from exports
2020-01-26 10:23:28 +01:00
RodZill4
288e5585d2
updated demo scene
2020-01-26 08:49:56 +01:00
RodZill4
f7a3d2b846
Updated moved files paths in GDScript files
2020-01-25 15:54:20 +01:00
RodZill4
b6a2d08f78
Moved everything not necessary for the plugin away from "addons"
2020-01-25 15:20:08 +01:00
RodZill4
0d05c4770c
Fix for 3.2RC ( #73 ). Revert if/when the problem is solved
2020-01-25 11:12:59 +01:00
RodZill4
a236b90241
Updated export settings for MacOS
2020-01-25 11:11:32 +01:00
Rodz Labs
57946b3009
Merge pull request #71 from Calinou/update-copyright-years
...
Update copyright statements to 2020
2020-01-23 08:18:56 +01:00
Rodz Labs
3abcb1a0f8
Merge pull request #70 from Calinou/about-dialog-pointer-cursor
...
Use pointing hand cursor shape for clickable buttons in the About dialog
2020-01-23 08:18:39 +01:00
Rodz Labs
70d536981a
Merge pull request #69 from Calinou/add-project-description
...
Add a project description
2020-01-23 08:17:51 +01:00
Rodz Labs
b755ddeac2
Merge pull request #67 from Calinou/disable-etc2-import
...
Disable ETC2 texture importing to speed up the initial project import
2020-01-23 08:17:14 +01:00
Rodz Labs
ce60e0cb3f
Merge pull request #65 from YeldhamDev/top_menu_switch_hover
...
Enable "switch on hover" in the top menu buttons
2020-01-23 08:16:38 +01:00
Hugo Locurcio
4f6beb7cb0
Update copyright statements to 2020
2020-01-23 02:19:53 +01:00
Hugo Locurcio
d1a9da98bc
Use pointing hand cursor shape for clickable buttons in the About dialog
...
This makes it clearer that the buttons can be clicked.
Tooltips were also modified to match the respective platforms'
branding guidelines.
2020-01-23 01:52:05 +01:00
Hugo Locurcio
8d2d976e0f
Add a project description
...
In Godot 3.2, the description is displayed when hovering the project
with the mouse in the project manager. The setting is
backwards-compatible to Godot 3.1 (it won't break existing projects).
2020-01-23 01:38:03 +01:00
Hugo Locurcio
bfa39b2b8e
Disable ETC2 texture importing to speed up the initial project import
...
ETC2 is only used on mobile platforms with GLES3, which is poorly
supported there anyway.
2020-01-23 01:31:20 +01:00
Michael Alexsander
faed88b956
Enable "switch on hover" in the top menu buttons
2020-01-22 20:38:06 -03:00
RodZill4
f2d3712743
Added SwapChannels node and documentation.
2020-01-21 22:23:25 +01:00
RodZill4
5494950ee3
Updated export and release number
2020-01-20 07:57:36 +01:00
RodZill4
3bd7180862
Updated documentation
2020-01-19 21:40:32 +01:00
Rodz Labs
2d1601e4af
Merge pull request #63 from RodZill4/dev-new-nodes
...
Added blur and (3) edge-detect nodes
2020-01-18 17:55:51 +01:00
RodZill4
abe69a6c01
Updated doc with edge_detect and sharpen nodes description
2020-01-18 17:54:09 +01:00
RodZill4
47aa6a491a
Merge branch 'master' into dev-new-nodes
2020-01-17 08:37:06 +01:00
RodZill4
5d1e48b064
Added edge-detect, sharpen and custom_uv nodes to the base library
2020-01-17 08:36:32 +01:00
Rodz Labs
ae102030b8
Merge pull request #61 from Calinou/dim-ui-when-exiting
...
Dim the UI when exiting the application
2020-01-16 23:09:26 +01:00
Rodz Labs
652463e1fb
Merge pull request #62 from RodZill4/dev-new-nodes
...
New nodes:
* workflow nodes to create complex materials by combining simple ones
* beehive, generic truchet
* 3D box and sphere (not raymarching based)
* greyscale
New node templates:
* (3) edge detect
* sharpen
* swap channels
2020-01-16 23:01:00 +01:00
RodZill4
954a9588c4
updated bricks and base lib
...
- Added brick orientation output to bricks
- Added morphs, greyscale and customuv to base library
2020-01-16 22:53:11 +01:00
RodZill4
04a57b0c74
updated documentation
...
- Updated bricks doc
- Added doc for customuv, greyscale, and morphs
2020-01-16 22:52:07 +01:00
Hugo Locurcio
6066d3b871
Dim the UI when exiting the application
...
This improves user experience a bit when quitting the application,
especially on slower hardware.
2020-01-15 22:12:21 +01:00
RodZill4
0ca3a81022
Updated examples
2020-01-11 23:12:04 +01:00
RodZill4
836b43da3c
Updated workflow nodes and added documentation
2020-01-11 23:10:46 +01:00
RodZill4
a850af674f
Added min ad max options to the greyscale node
2020-01-07 22:17:14 +01:00
RodZill4
ff9688d16e
Added simple 3D and workflow nodes to the base library
2020-01-07 22:16:54 +01:00
RodZill4
dcfbee7ffc
Added 2D and 3D SDF morph operators
2020-01-06 21:02:25 +01:00
RodZill4
8fa12448eb
Updated examples (workflow nodes update)
2020-01-06 08:19:14 +01:00
RodZill4
597cdcacc9
Updated previews (higher resolution panoramas)
2020-01-06 08:18:42 +01:00
RodZill4
784d46b405
Udated workflow node templates
2020-01-06 08:17:38 +01:00
RodZill4
c52f410142
New greyscale node template
2020-01-06 08:17:25 +01:00
RodZill4
dd2e4162af
Fixed problem that could occur when deleting nodes
2020-01-06 08:13:42 +01:00
RodZill4
71dce8108d
Fixed graph node free error
2020-01-05 12:36:46 +01:00
Rodolphe Suescun
44a71faccc
Added workflow and 2D SDF node templates
2020-01-03 16:06:54 +01:00
Rodolphe Suescun
53cdb893af
Fixed node in templates and base library.
2020-01-03 16:06:13 +01:00
Rodolphe Suescun
a77ad3363e
Updated export presets
2020-01-03 16:05:10 +01:00
Rodolphe Suescun
4af095afba
Fixed problem related to deferring nodes creation
2020-01-03 16:03:53 +01:00
Rodolphe Suescun
88b2f4f2b8
Updated marble example to experiment new workflow nodes
2019-12-30 11:48:48 +01:00
Rodolphe Suescun
7017b80039
Updated normal map template to make buffering optional
2019-12-30 11:47:54 +01:00