mirror of
https://github.com/Relintai/material-maker.git
synced 2024-11-13 06:27:18 +01:00
Merge pull request #74 from metincetin/master
Added popup menu for adding nodes on graph edit with space key or connect into empty space
This commit is contained in:
commit
b04937bf83
@ -34,7 +34,6 @@ func _gui_input(event) -> void:
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remove_selection()
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# Misc. useful functions
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func get_source(node, port) -> Dictionary:
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for c in get_connection_list():
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if c.to == node and c.to_port == port:
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@ -165,6 +164,7 @@ func update_graph(generators, connections) -> Array:
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rv.push_back(node)
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for c in connections:
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.connect_node("node_"+c.from, c.from_port, "node_"+c.to, c.to_port)
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return rv
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func new_material() -> void:
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@ -372,10 +372,22 @@ func set_last_selected(node) -> void:
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last_selected = null
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func _on_GraphEdit_gui_input(event) -> void:
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if event.is_action_pressed("ui_library_popup") && get_rect().has_point(get_local_mouse_position()):
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$"../AddNodePopup".rect_global_position = get_global_mouse_position()
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$"../AddNodePopup".show()
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if event is InputEventMouseButton:
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call_deferred("check_last_selected")
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func request_popup(from,from_slot,release_position):
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$"../AddNodePopup".rect_global_position = get_global_mouse_position()
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$"../AddNodePopup".show()
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$"../AddNodePopup".set_quick_connect(from,from_slot)
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#$"../AddNodePopup".connect_to
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pass
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func check_last_selected() -> void:
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if last_selected != null and !(is_instance_valid(last_selected) and last_selected.selected):
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last_selected = null
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emit_signal("node_selected", null)
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@ -28,6 +28,9 @@ custom_styles/bg = SubResource( 1 )
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right_disconnects = true
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use_snap = false
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Timer" type="Timer" parent="."]
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wait_time = 0.2
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@ -76,6 +79,7 @@ margin_bottom = 24.0
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hint_tooltip = "Show hierarchy"
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icon = SubResource( 4 )
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[connection signal="connection_request" from="." to="." method="connect_node"]
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[connection signal="connection_to_empty" from="." to="." method="request_popup"]
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[connection signal="disconnection_request" from="." to="." method="disconnect_node"]
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[connection signal="duplicate_nodes_request" from="." to="." method="duplicate_selected"]
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[connection signal="gui_input" from="." to="." method="_on_GraphEdit_gui_input"]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=2]
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[gd_scene load_steps=12 format=2]
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[ext_resource path="res://material_maker/main_window.gd" type="Script" id=1]
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[ext_resource path="res://material_maker/library.tscn" type="PackedScene" id=2]
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@ -6,17 +6,18 @@
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[ext_resource path="res://material_maker/preview/preview_3d.tscn" type="PackedScene" id=4]
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[ext_resource path="res://material_maker/preview/preview_3d_ui.tscn" type="PackedScene" id=5]
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[ext_resource path="res://material_maker/widgets/tabs.gd" type="Script" id=6]
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[ext_resource path="res://material_maker/icons/icons.svg" type="Texture" id=7]
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[ext_resource path="res://material_maker/node_factory.gd" type="Script" id=8]
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[ext_resource path="res://material_maker/widgets/add_node_popup.tscn" type="PackedScene" id=7]
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[ext_resource path="res://material_maker/icons/icons.svg" type="Texture" id=8]
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[ext_resource path="res://material_maker/node_factory.gd" type="Script" id=9]
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[sub_resource type="AtlasTexture" id=1]
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flags = 4
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atlas = ExtResource( 7 )
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atlas = ExtResource( 8 )
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region = Rect2( 96, 32, 32, 32 )
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[sub_resource type="AtlasTexture" id=2]
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flags = 4
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atlas = ExtResource( 7 )
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atlas = ExtResource( 8 )
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region = Rect2( 96, 64, 32, 32 )
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[node name="MainWindow" type="Panel"]
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@ -152,6 +153,8 @@ margin_bottom = 24.0
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tab_align = 0
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tab_close_display_policy = 1
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[node name="AddNodePopup" parent="VBoxContainer/HBoxContainer/ProjectsPane/Projects" instance=ExtResource( 7 )]
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[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/HBoxContainer/ProjectsPane"]
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anchor_top = 1.0
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anchor_bottom = 1.0
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@ -191,7 +194,7 @@ margin_bottom = 30.0
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size_flags_vertical = 4
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[node name="NodeFactory" type="Node" parent="."]
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script = ExtResource( 8 )
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script = ExtResource( 9 )
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[connection signal="need_update" from="VBoxContainer/HBoxContainer/VBoxContainer/Preview/Preview3D" to="." method="update_preview_3d"]
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[connection signal="environment_selected" from="VBoxContainer/HBoxContainer/VBoxContainer/Preview/Preview3D/Preview3DUI" to="VBoxContainer/HBoxContainer/VBoxContainer/Preview/Preview3D" method="_on_Environment_item_selected"]
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[connection signal="model_selected" from="VBoxContainer/HBoxContainer/VBoxContainer/Preview/Preview3D/Preview3DUI" to="VBoxContainer/HBoxContainer/VBoxContainer/Preview/Preview3D" method="_on_Model_item_selected"]
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145
material_maker/widgets/add_node_popup.gd
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145
material_maker/widgets/add_node_popup.gd
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@ -0,0 +1,145 @@
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extends Popup
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var libraries = []
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var data = []
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onready var itemlist : ItemList = $PanelContainer/VBoxContainer/ItemList
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onready var filter_line_edit : LineEdit = $PanelContainer/VBoxContainer/Filter
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func get_current_graph():
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return get_parent().get_current_tab_control()
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func _ready() -> void:
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var lib_path = OS.get_executable_path().get_base_dir()+"/library/base.json"
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if !add_library(lib_path):
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add_library("res://material_maker/library/base.json")
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add_library("user://library/user.json")
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filter_line_edit.connect("text_changed" ,self,"update_list")
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filter_line_edit.connect("text_entered",self,"filter_entered")
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itemlist.connect("item_selected",self,"item_selected")
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itemlist.connect("item_activated",self,"item_selected")
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update_list()
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func filter_entered(filter):
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item_selected(0)
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#print (c.get_metadata(0))
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#func get_selected_item_name() -> String:
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# return get_item_path(itemlist.get_selected())
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func add_node(data):
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var node:GraphNode = get_current_graph().create_nodes(data,get_current_graph().offset_from_global_position(get_transform().xform(Vector2(0,0))))[0]
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hide()
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clear()
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# if this node created by dragging to an empty space
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if quick_connect_node != null:
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var type = quick_connect_node.get_connection_output_type(quick_connect_slot)
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for new_slot in node.get_connection_input_count():
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if type == node.get_connection_input_type(new_slot):
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#connect the first two slots with the same type
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get_current_graph().connect_node(quick_connect_node.name,quick_connect_slot,node.name,new_slot)
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break
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quick_connect_node = null
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func item_selected(index):
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# checks if mouse left | enter pressed. it prevents
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# adding nodes just by using arrow keys as it selects the item
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if Input.is_mouse_button_pressed(BUTTON_LEFT) || Input.is_key_pressed(KEY_ENTER):
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if (index>=itemlist.get_item_count()):
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return
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if (itemlist.is_item_selectable(index) == false):
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item_selected(index+1)
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return
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add_node(data[index])
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hide()
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clear()
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pass
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func show():
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.show()
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update_list()
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filter_line_edit.grab_focus()
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var parent_rect = get_parent().get_parent().get_global_rect()
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var clipped = parent_rect.clip(get_global_rect())
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var offset = (get_rect().size-clipped.size)
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rect_position = rect_position - offset
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func update_list(filter : String = "") -> void:
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clear_list()
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data.clear()
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for library in libraries:
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for obj in library:
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if !obj.has("type"):
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continue
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var show : bool = true
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for f in filter.to_lower().split(" ", false):
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if f != "" && obj.tree_item.to_lower().find(f) == -1:
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show = false
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break
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if show:
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data.append(obj)
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itemlist.add_item(obj.tree_item, get_preview_texture(obj))
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func get_preview_texture(data : Dictionary) -> ImageTexture:
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if data.has("icon") and data.has("library"):
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var image_path = data.library.left(data.library.rfind("."))+"/"+data.icon+".png"
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var t : ImageTexture
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if image_path.left(6) == "res://":
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image_path = ProjectSettings.globalize_path(image_path)
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t = ImageTexture.new()
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var image : Image = Image.new()
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if image.load(image_path) == OK:
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image.resize(16, 16)
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t.create_from_image(image)
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else:
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print("Cannot load image "+image_path)
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return t
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return null
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func clear_list():
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itemlist.clear()
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func add_library(file_name : String, filter : String = "") -> bool:
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var file = File.new()
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if file.open(file_name, File.READ) != OK:
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return false
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var lib = parse_json(file.get_as_text())
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file.close()
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if lib != null and lib.has("lib"):
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for m in lib.lib:
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m.library = file_name
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libraries.push_back(lib.lib)
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return true
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return false
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# Quickly connecting when tried to connect to empty
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var quick_connect_node:GraphNode
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var quick_connect_slot = 0
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func set_quick_connect(from,from_slot):
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quick_connect_node = get_current_graph().get_node(from)
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quick_connect_slot = from_slot
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func _input(event):
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if event is InputEventMouseButton and event.is_pressed() and event.button_index == BUTTON_LEFT:
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if !get_rect().has_point(event.position):
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clear()
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hide()
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func _unhandled_input(event):
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if event is InputEventKey and event.scancode == KEY_ESCAPE:
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clear()
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hide()
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func clear():
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filter_line_edit.text = ""
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func _on_itemlist_focus_entered():
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# if itemlist received focus and no item is yet selected
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# select the first item
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if itemlist.get_selected_items().size() == 0:
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itemlist.select(0)
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pass # Replace with function body.
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34
material_maker/widgets/add_node_popup.tscn
Normal file
34
material_maker/widgets/add_node_popup.tscn
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@ -0,0 +1,34 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://material_maker/widgets/add_node_popup.gd" type="Script" id=1]
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[node name="AddNodePopup" type="Popup"]
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margin_right = 228.0
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margin_bottom = 319.0
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mouse_filter = 1
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script = ExtResource( 1 )
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[node name="PanelContainer" type="PanelContainer" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"]
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margin_left = 7.0
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margin_top = 7.0
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margin_right = 221.0
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margin_bottom = 312.0
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[node name="Filter" type="LineEdit" parent="PanelContainer/VBoxContainer"]
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margin_right = 214.0
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margin_bottom = 24.0
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rect_min_size = Vector2( 0, 20 )
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size_flags_horizontal = 3
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[node name="ItemList" type="ItemList" parent="PanelContainer/VBoxContainer"]
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margin_top = 28.0
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margin_right = 214.0
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margin_bottom = 305.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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allow_reselect = true
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[connection signal="focus_entered" from="PanelContainer/VBoxContainer/ItemList" to="." method="_on_itemlist_focus_entered"]
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@ -177,7 +177,6 @@ _global_script_class_icons={
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[application]
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config/name="Material Maker"
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config/description="An open source, extensible procedural material generation tool"
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run/main_scene="res://material_maker/main_window.tscn"
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config/use_custom_user_dir=true
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config/custom_user_dir_name="material_maker"
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@ -185,6 +184,7 @@ boot_splash/image="res://rodz_labs_logo.png"
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boot_splash/fullsize=false
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boot_splash/bg_color=Color( 0.0901961, 0.0941176, 0.141176, 1 )
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config/icon="res://icon.png"
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config/description="An open source, extensible procedural material generation tool"
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config/release="0.8"
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[autoload]
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@ -220,6 +220,11 @@ toggle_fullscreen={
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":true,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
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]
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}
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ui_library_popup={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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]
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}
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[logging]
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