Rodz Labs
1a8cfca668
Merge pull request #49 from Calinou/add-svg-image-format
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Add SVG as a loadable image format
2019-10-27 12:50:31 +01:00
Rodz Labs
675c0ac8ff
Merge pull request #48 from Calinou/environment-increase-radiance-size
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Increase the environments' radiance size to 512×512
2019-10-27 12:49:43 +01:00
Hugo Locurcio
e7a46b73a9
Add SVG as a loadable image format
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This makes use of Godot's SVG importer to load SVGs and rasterize them.
2019-10-27 11:33:32 +01:00
Hugo Locurcio
cf86111b81
Increase the environments' radiance size to 512×512
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This makes reflections more detailed, which is especially noticeable
on smooth materials.
2019-10-27 11:26:13 +01:00
RodZill4
6013148778
Fixed parameter order in normal map to remain compatible with previous version
2019-10-27 10:25:49 +01:00
RodZill4
e41c509e9f
Updated normal map generator and fixed bugs
2019-10-27 10:12:03 +01:00
RodZill4
b60085edd1
Updated shader editor so parameters, inputs and outputs can be reordered
2019-10-26 13:51:15 +02:00
RodZill4
f17cf65f29
Added scratches generator
2019-10-26 13:50:15 +02:00
RodZill4
4c9ada6249
Fixes in remote node
2019-10-26 13:49:35 +02:00
RodZill4
26f083cd3d
Updated remote and group creation
2019-10-24 09:00:31 +02:00
RodZill4
4246673c85
Updated the gradient editor
2019-10-22 22:48:00 +02:00
RodZill4
aaa2adc046
Updated the graph tree to handle the editable attribute correctly
2019-10-22 08:28:24 +02:00
RodZill4
4fc7c11a29
Updated size parameter handling and resized all examples to 2048x2048
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Also added a base class for all graph nodes, fixed issues with graph/remote interactions.
2019-10-21 23:58:14 +02:00
Rodz Labs
448287d2c9
Merge pull request #34 from Calinou/add-return-type-hints
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Add return type hints to all scripts
2019-10-21 20:56:30 +02:00
Rodz Labs
6481d1b9b4
Merge pull request #43 from Calinou/optimize-images
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Optimize images losslessly using `oxipng -o6 --strip --zopfli`
2019-10-21 20:56:04 +02:00
Rodz Labs
2d236a1735
Merge pull request #44 from Calinou/open-recent-display-no-items-found
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Display a disabled item if no recent materials were found in Open Recent
2019-10-21 20:55:47 +02:00
Hugo Locurcio
5c28b4f617
Display a disabled item if no recent materials were found in Open Recent
2019-10-21 15:54:15 +02:00
Hugo Locurcio
2e3a212bb8
Optimize images losslessly using oxipng -o6 --strip --zopfli
2019-10-21 15:43:16 +02:00
Rodz Labs
3017f0d0fa
Merge pull request #41 from Calinou/size-use-multiplication-symbol
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Use the Unicode multiplication symbol for size OptionButtons
2019-10-21 06:44:20 +02:00
Hugo Locurcio
f225c57cdd
Use the Unicode multiplication symbol for size OptionButtons
2019-10-21 00:39:51 +02:00
Rodz Labs
27aa683786
Merge branch 'export_plugin' into add-return-type-hints
2019-10-20 23:05:26 +02:00
Rodz Labs
1eeb3113cc
Merge pull request #35 from Calinou/add-more-image-formats
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Add support for loading additional image formats
2019-10-20 23:01:31 +02:00
Rodz Labs
0750994269
Merge pull request #36 from Calinou/tweak-gitignore
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Tweak `.gitignore` and include `.import` files in version control
2019-10-20 23:01:17 +02:00
Rodz Labs
5e81f9d616
Merge pull request #37 from Calinou/preview-material-double-sided
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Make the preview material double-sided for better visibility
2019-10-20 23:01:04 +02:00
Rodz Labs
ede29a90ca
Merge pull request #38 from Calinou/tweak-texture-size-limits
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Tweak texture size limits for consistency, set default size to 1024x1024
2019-10-20 23:00:47 +02:00
Rodz Labs
93dd1ca1f0
Merge pull request #40 from Calinou/small-textures-disable-filtering
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Disable filtering for small textures in the material preview
2019-10-20 23:00:24 +02:00
RodZill4
d376aa22f8
Updated convolution node and added gaussian blur
2019-10-20 22:37:42 +02:00
Hugo Locurcio
c00a77eaa4
Disable filtering for small textures in the material preview
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This makes previewing materials with a pixel art style
closer to the intended result.
2019-10-20 21:16:20 +02:00
Hugo Locurcio
893e5446f8
Tweak texture size limits for consistency, set default size to 1024x1024
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- The maximum allowed size is now 4096x4096 for all textures.
- The material texture size can now be set as low as 16x16.
- The default material texture size is now 1024x1024, which matches
modern expectations better.
Note that this will change the output size of existing material files.
This can be solved by changing the output size and saving the material
again.
2019-10-20 20:20:28 +02:00
Hugo Locurcio
a249ebb5f4
Make the preview material double-sided for better visibility
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This makes the material still render if the camera "enters"
the preview mesh. This can reduce disorientation when moving
the camera around.
2019-10-20 19:30:51 +02:00
Hugo Locurcio
f40248b5e6
Tweak .gitignore
and include .import
files in version control
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`.import` files (not to be confused with the `.import/` directory)
should be included in version control as they contain important
metadata, such as whether a texture should be filtered or not.
A `.gdignore` file was added to the `doc/` folder of the add-on,
which prevents Godot from importing any files inside.
This also speeds up the initial editor import step.
2019-10-20 19:25:31 +02:00
Hugo Locurcio
a15ed1cf04
Add support for loading additional image formats
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This also makes it possible to load JPEG images if they have a
`.jpeg` extension.
2019-10-20 19:07:45 +02:00
Rodolphe Suescun
80f8071d7b
Started updating convolution for computed matrices
2019-10-20 17:28:06 +02:00
Hugo Locurcio
93c84650cd
Add return type hints to all scripts
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This also simplifies some functions.
This partially addresses #30 .
2019-10-20 16:35:45 +02:00
Rodolphe Suescun
159ee7678b
Added subgraph navigation popup
2019-10-20 11:33:33 +02:00
Rodolphe Suescun
66790ed86d
Moved the "About" box to a separate directory and added itch.io link
2019-10-20 11:21:02 +02:00
Rodolphe Suescun
b44160b582
Moved preview stuff to a new directory. Slightly updated environments as described in #29
2019-10-20 08:50:32 +02:00
Rodolphe Suescun
c8414f47df
Updated switch node and refactored generator edit feature.
2019-10-20 00:59:51 +02:00
Rodz Labs
cdfc247fc1
Merge pull request #33 from Calinou/preview-enable-anisotropic-filtering
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Enable 16× anisotropic filtering in the 3D preview
2019-10-19 23:45:58 +02:00
Rodz Labs
5e0bb3a356
Merge pull request #32 from Calinou/add-mailmap
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Add a .mailmap file
2019-10-19 23:29:45 +02:00
Hugo Locurcio
f91f85d005
Enable 16× anisotropic filtering in the 3D preview
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This improves rendering quality, especially when viewing the texture
at an oblique angle.
2019-10-19 22:40:28 +02:00
Hugo Locurcio
44f2456bed
Add a .mailmap file
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This fixes duplicate authors when using commands such as
`git shortlog`.
2019-10-19 22:20:27 +02:00
Rodolphe Suescun
3076b279bd
Updated HTML5 export options and added code to copy examples to a browsable location.
2019-10-19 14:20:18 +02:00
Rodolphe Suescun
85e20dcb1d
Added icons for switch and buffer
2019-10-19 13:04:34 +02:00
Rodz Labs
49f5d54acf
Merge pull request #28 from Calinou/filter-shortcut-select-all
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Select the text in the filter LineEdit when pressing the shortcut
2019-10-19 06:40:54 +02:00
Rodz Labs
4f03bf120e
Merge pull request #27 from Calinou/improve-user-manual-button
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Improve the "User manual" button
2019-10-19 06:40:40 +02:00
Hugo Locurcio
dd8eeb2835
Select the text in the filter LineEdit when pressing the shortcut
2019-10-19 02:01:30 +02:00
Hugo Locurcio
40ff89846b
Improve the "User manual" button
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The new behavior of `show_doc()` is as follows:
- Try to open packaged documentation first.
- If the above fails, try to open locally-built documentation
(useful during development).
- If it still fails, try to open the online version.
This also improves path handling to be smarter.
2019-10-19 01:46:25 +02:00
Rodz Labs
94213e7a1d
Merge pull request #26 from Calinou/improve-library-filter
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Improve filtering in the library
2019-10-19 01:34:45 +02:00
Rodolphe Suescun
885b74a845
Detect loops when connecting nodes and make sure Material cannot be deleted
2019-10-19 01:30:25 +02:00