Commit Graph

131 Commits

Author SHA1 Message Date
Nathan Lovato
ebb70ac84e
docs: update documentation links 2023-01-01 15:54:07 +01:00
Josh Anthony
f615a183ea
Stop agents from processing if the scene tree is paused (#57) 2021-12-14 12:34:27 -05:00
Josh Anthony
22dc7c751a
Stop agents from processing when they are outside of the scene tree (#55) 2021-09-02 10:44:08 -04:00
Francois Belair
53cad0f660 Fix angular velocity clamped to accel 2021-06-14 20:26:31 -04:00
volzhs
5b5ca11b03
Fix global_position for KinematicBody3DAgent (#52)
Use `global_transform.origin` instead of `global_position`
2021-06-07 23:24:36 -04:00
Francois Belair
49cc6ef696 Clean spawner code 2020-12-28 12:09:56 -05:00
CodeDoes
d1c87d96b3
Make group members show their radius on click
* GroupBehaviours Demo: Click on member to see radius

* fixed groupbehaviour demo
2020-12-28 12:08:14 -05:00
Francois Belair
84e52bfd79 Remove bak files 2020-08-23 12:30:38 -04:00
Francois Belair
16cc3efb43 Bring demos back in. Remove refs to demos repo.
Fixes #45
2020-08-23 12:25:09 -04:00
Nathan Lovato
f73a972ad1 Update README
Closes #47
2020-07-04 10:09:51 -06:00
Francois Belair
4d4c7213ba Fix spec. agents at position 0,0,0 on first frame 2020-05-24 13:00:40 -04:00
Francois Belair
ca1a7088c5 Split project, turn framework into submodule
Fixes #38
2020-05-14 13:45:46 -04:00
Nathan Lovato
38baf344a8 Update README 2020-05-12 13:42:09 -06:00
Francois Belair
083450e019 Fix agents trying to use body instead of weakref
Fixes #43
2020-05-08 12:42:45 -04:00
Nathan Lovato
a2d0258ff1 Update doc-comments to use JSDoc style 2020-04-02 18:31:59 -06:00
Francois Belair
89e4dc4c2b Fix velocity reversal bug in kinematic agents
Fixes #40
2020-03-19 23:34:51 -04:00
Francois Belair
beca7b9cc7
Clarify changelog entry 2020-03-04 08:13:26 -05:00
Francois Belair
192490b757 Make agents multiply acceleration by delta
This fixes the fact that acceleration wasn't treated as acceleration
  over time, but was instant acceleration.
2020-03-03 14:47:03 -05:00
Nathan Lovato
a7d83af547 Update CHANGELOG 2020-02-23 11:13:13 -06:00
Francois Belair
2d3e763a80 Add category tags to API 2020-02-22 12:51:11 -05:00
Francois Belair
fbb92e3593 Replace body with WeakRef of body to fix crashes
When a physics body was freed by queue_free or free, it was possible
for the physics update to still happen on the specialized agent. The
Null body then caused a crash.
2020-02-20 12:24:55 -05:00
Nathan Lovato
68b85bb234 Format the code using gdformat
gdformat follows the official style guide, and handles line length and wrapping
lines for us.
2020-02-14 10:35:18 -06:00
Nathan Lovato
2940442b95 Update the readme
Removed the documentation, replaced it with links to the corresponding pages on
GDQuest.com/docs
Edited the intro
Added links to become a contributor, support us, and follow us
2020-02-13 21:18:33 -06:00
Nathan Lovato
5f07e5364b Update the install section of the readme 2020-02-13 17:53:42 -06:00
Nathan Lovato
fa71f34efd Add project icon
Closes #19
2020-02-13 17:51:21 -06:00
Nathan Lovato
e9dd3b8a1e Improve the feel of the demos, update changelog 2020-02-13 13:34:22 -06:00
Nathan Lovato
1daade7ea3 Fix background not covering the entire viewport in some cases 2020-02-13 13:34:09 -06:00
Nathan Lovato
6edec919e8 Fixed error when double clicking an item in the DemoPicker 2020-02-13 12:01:48 -06:00
Francois Belair
ca1839c633 Add 3D demo and fix 3D agents
Closes #30, closes #31, closes #33
2020-02-13 03:51:48 -05:00
Nathan Lovato
534ade7282 Update code reference for the 2.0.0 release. 2020-02-11 13:41:34 -06:00
Nathan Lovato
36f2dcb522 Handle all warnings in GSAI* classes and demos 2020-02-11 13:36:06 -06:00
Nathan Lovato
04468a7d60 Fix errors when unloading demos with DemoPlayer 2020-02-11 13:31:15 -06:00
Nathan Lovato
f9b52fc24c Remove print statement 2020-02-11 13:30:49 -06:00
Nathan Lovato
46dad32bfa Increase the size of the demos' text box 2020-02-11 13:30:33 -06:00
Nathan Lovato
6d2016c9e9 Handle and remove warnings in GSAI* classes 2020-02-11 13:18:22 -06:00
Nathan Lovato
77f90b0c74 Remove warnings in the DemoPicker scene
Also turned off the setting for discarded return value warnings as it triggers
for many calls, including to built-in functions.
2020-02-11 13:15:29 -06:00
Nathan Lovato
692176be8e Update changelog for the 2.0.0 release 2020-02-11 12:56:24 -06:00
Nathan Lovato
edd6f6d6d4 Add resizing support, increase default font size
Closes #21
2020-02-11 12:56:24 -06:00
Nathan Lovato
9870e03e81 Add F11 to toggle fullscreen
Part of #21
2020-02-11 12:56:24 -06:00
Nathan Lovato
7e98b2e785 Rename 3D physics body classes to *3DAgent 2020-02-11 12:56:24 -06:00
Nathan Lovato
7eb91a6165 Use GSAI as a class prefix instead of GST
GSAI for Godot Steering AI
2020-02-11 11:33:25 -06:00
Francois Belair
7241bc754b Separate ArriveDemo's drawing from root node
Closes #26
2020-02-08 18:19:04 -05:00
Francois Belair
809b0c53df Fix Seek/Flee demo boundaries not drawn correctly
Closes #27
2020-02-08 18:16:49 -05:00
Nathan Lovato
6132a0aa25 Refactor the demos to support screen resizing
Add BackgroudLayer and DemoInterface scenes that we can reuse across demos
Set the game to 2D and extend window modes

Part of #21
2020-02-08 15:40:43 -06:00
Nathan Lovato
8505f9ed46 Rephrase v1.1 changes in the CHANGELOG 2020-02-08 13:34:16 -06:00
Nathan Lovato
31e6e3630a Update the banner 2020-02-08 13:33:57 -06:00
Francois Belair
0b1dab0f5d Update changelog 2020-02-08 12:54:12 -05:00
Francois Belair
18931a9623 Fix FollowPath loops back to start on open paths
Fixes #18
2020-02-08 12:05:24 -05:00
Francois Belair
5627a5636a Fix demo picker blank scene
It did not have a file path by default, but had an index.
Also, the camera on Seek/Flee caused the Go Back button not to show.
The scene's been amended and the camera removed, since it wasn't
actually useful.
2020-02-08 11:44:54 -05:00
Nathan Lovato
b6226d45b0 Remove comment 2020-02-08 09:43:00 -06:00