Francois Belair
16cc3efb43
Bring demos back in. Remove refs to demos repo.
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Fixes #45
2020-08-23 12:25:09 -04:00
Nathan Lovato
f73a972ad1
Update README
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Closes #47
2020-07-04 10:09:51 -06:00
Francois Belair
4d4c7213ba
Fix spec. agents at position 0,0,0 on first frame
2020-05-24 13:00:40 -04:00
Francois Belair
ca1a7088c5
Split project, turn framework into submodule
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Fixes #38
2020-05-14 13:45:46 -04:00
Nathan Lovato
38baf344a8
Update README
2020-05-12 13:42:09 -06:00
Francois Belair
083450e019
Fix agents trying to use body instead of weakref
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Fixes #43
2020-05-08 12:42:45 -04:00
Nathan Lovato
a2d0258ff1
Update doc-comments to use JSDoc style
2020-04-02 18:31:59 -06:00
Francois Belair
89e4dc4c2b
Fix velocity reversal bug in kinematic agents
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Fixes #40
2020-03-19 23:34:51 -04:00
Francois Belair
beca7b9cc7
Clarify changelog entry
2020-03-04 08:13:26 -05:00
Francois Belair
192490b757
Make agents multiply acceleration by delta
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This fixes the fact that acceleration wasn't treated as acceleration
over time, but was instant acceleration.
2020-03-03 14:47:03 -05:00
Nathan Lovato
a7d83af547
Update CHANGELOG
2020-02-23 11:13:13 -06:00
Francois Belair
2d3e763a80
Add category tags to API
2020-02-22 12:51:11 -05:00
Francois Belair
fbb92e3593
Replace body with WeakRef of body to fix crashes
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When a physics body was freed by queue_free or free, it was possible
for the physics update to still happen on the specialized agent. The
Null body then caused a crash.
2020-02-20 12:24:55 -05:00
Nathan Lovato
68b85bb234
Format the code using gdformat
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gdformat follows the official style guide, and handles line length and wrapping
lines for us.
2020-02-14 10:35:18 -06:00
Nathan Lovato
2940442b95
Update the readme
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Removed the documentation, replaced it with links to the corresponding pages on
GDQuest.com/docs
Edited the intro
Added links to become a contributor, support us, and follow us
2020-02-13 21:18:33 -06:00
Nathan Lovato
5f07e5364b
Update the install section of the readme
2020-02-13 17:53:42 -06:00
Nathan Lovato
fa71f34efd
Add project icon
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Closes #19
2020-02-13 17:51:21 -06:00
Nathan Lovato
e9dd3b8a1e
Improve the feel of the demos, update changelog
2020-02-13 13:34:22 -06:00
Nathan Lovato
1daade7ea3
Fix background not covering the entire viewport in some cases
2020-02-13 13:34:09 -06:00
Nathan Lovato
6edec919e8
Fixed error when double clicking an item in the DemoPicker
2020-02-13 12:01:48 -06:00
Francois Belair
ca1839c633
Add 3D demo and fix 3D agents
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Closes #30 , closes #31 , closes #33
2020-02-13 03:51:48 -05:00
Nathan Lovato
534ade7282
Update code reference for the 2.0.0 release.
2020-02-11 13:41:34 -06:00
Nathan Lovato
36f2dcb522
Handle all warnings in GSAI* classes and demos
2020-02-11 13:36:06 -06:00
Nathan Lovato
04468a7d60
Fix errors when unloading demos with DemoPlayer
2020-02-11 13:31:15 -06:00
Nathan Lovato
f9b52fc24c
Remove print statement
2020-02-11 13:30:49 -06:00
Nathan Lovato
46dad32bfa
Increase the size of the demos' text box
2020-02-11 13:30:33 -06:00
Nathan Lovato
6d2016c9e9
Handle and remove warnings in GSAI* classes
2020-02-11 13:18:22 -06:00
Nathan Lovato
77f90b0c74
Remove warnings in the DemoPicker scene
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Also turned off the setting for discarded return value warnings as it triggers
for many calls, including to built-in functions.
2020-02-11 13:15:29 -06:00
Nathan Lovato
692176be8e
Update changelog for the 2.0.0 release
2020-02-11 12:56:24 -06:00
Nathan Lovato
edd6f6d6d4
Add resizing support, increase default font size
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Closes #21
2020-02-11 12:56:24 -06:00
Nathan Lovato
9870e03e81
Add F11 to toggle fullscreen
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Part of #21
2020-02-11 12:56:24 -06:00
Nathan Lovato
7e98b2e785
Rename 3D physics body classes to *3DAgent
2020-02-11 12:56:24 -06:00
Nathan Lovato
7eb91a6165
Use GSAI as a class prefix instead of GST
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GSAI for Godot Steering AI
2020-02-11 11:33:25 -06:00
Francois Belair
7241bc754b
Separate ArriveDemo's drawing from root node
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Closes #26
2020-02-08 18:19:04 -05:00
Francois Belair
809b0c53df
Fix Seek/Flee demo boundaries not drawn correctly
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Closes #27
2020-02-08 18:16:49 -05:00
Nathan Lovato
6132a0aa25
Refactor the demos to support screen resizing
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Add BackgroudLayer and DemoInterface scenes that we can reuse across demos
Set the game to 2D and extend window modes
Part of #21
2020-02-08 15:40:43 -06:00
Nathan Lovato
8505f9ed46
Rephrase v1.1 changes in the CHANGELOG
2020-02-08 13:34:16 -06:00
Nathan Lovato
31e6e3630a
Update the banner
2020-02-08 13:33:57 -06:00
Francois Belair
0b1dab0f5d
Update changelog
2020-02-08 12:54:12 -05:00
Francois Belair
18931a9623
Fix FollowPath loops back to start on open paths
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Fixes #18
2020-02-08 12:05:24 -05:00
Francois Belair
5627a5636a
Fix demo picker blank scene
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It did not have a file path by default, but had an index.
Also, the camera on Seek/Flee caused the Go Back button not to show.
The scene's been amended and the camera removed, since it wasn't
actually useful.
2020-02-08 11:44:54 -05:00
Nathan Lovato
b6226d45b0
Remove comment
2020-02-08 09:43:00 -06:00
Nathan Lovato
8e04378b1c
Refactor and improve the demo picker
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Improve the UI styles
Add a button to go back to the demo picker
Simplify the code that handles text
2020-02-08 09:36:06 -06:00
Francois Belair
7329758fd4
Add demo selector as main scene
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Closes #20
2020-02-08 01:52:10 -05:00
Nathan Lovato
fe8afc3b70
Add project banner and TOC to the README
2020-02-07 14:54:14 -06:00
Nathan Lovato
f1483e93a8
Add banner as SVG
2020-02-07 14:52:00 -06:00
Nathan Lovato
078f5c639c
Update the README
2020-02-07 14:33:09 -06:00
Nathan Lovato
3619940bbd
Add changelog for the 1.0.0 release
2020-02-07 13:50:36 -06:00
Nathan Lovato
ab9c697b69
Rename readme to README
2020-02-07 13:50:24 -06:00
Nathan Lovato
021a4821ec
Update the code reference for the 1.0 release
2020-02-07 09:43:31 -06:00