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99be4306ce
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Added EntitySkill.
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2019-09-13 00:23:39 +02:00 |
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1a6bbf5016
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Removed FactionComponent.
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2019-09-12 23:52:11 +02:00 |
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add4ab2b51
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Removed the old (uncleaned) spell data related classes.
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2019-09-12 23:45:28 +02:00 |
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2578bbb0ba
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Added training related data.
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2019-09-12 23:43:53 +02:00 |
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d87668f779
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Now caster aura apply, and target aura apply in Spell are done using Arrays. Also added a new array "Apply Auras On Learn".
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2019-09-12 23:28:18 +02:00 |
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e65b2f4ecb
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Added SpellCategory to Spell. Also removed the old commented out code from Spell.
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2019-09-12 23:06:24 +02:00 |
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db06f601fc
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Added stat_points_per_level to EntityData.
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2019-09-12 22:55:07 +02:00 |
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d5d38aea1c
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Added a few spell and aura arrays to ItemTemplate, added a new enum, and fixed compile.
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2019-09-12 22:45:29 +02:00 |
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aadb56411a
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Added skills.
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2019-09-12 18:22:50 +02:00 |
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d6f7c7aee2
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Datamanger now loads the xpdata as well.
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2019-09-12 15:05:42 +02:00 |
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544aa45a80
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Bindings for XPData.
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2019-09-12 14:40:57 +02:00 |
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2c8becc27a
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Added xp and level based events.
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2019-09-12 13:26:52 +02:00 |
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d50a8748f6
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Added a price field for ItemTemplate.
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2019-09-11 18:36:05 +02:00 |
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cfb2373fd1
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Added locked property to Stat. Also fixed a bunch of smaller errors.
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2019-09-11 18:18:20 +02:00 |
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7fbb0c4599
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Fixed compile.
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2019-09-11 17:24:22 +02:00 |
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4afc637801
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Added 3 data classes.
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2019-09-11 15:06:30 +02:00 |
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41d94978e6
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Added the money field.
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2019-09-11 13:06:04 +02:00 |
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870a1f406c
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Added the basic interact methods to entity, and EntityData.
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2019-09-11 12:54:51 +02:00 |
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39a335e36c
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Added the new enums into EntityData as well. Also small bug and typo fixes.
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2019-09-11 12:26:41 +02:00 |
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4bf99ac12d
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Fix uninitialized variables.
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2019-09-11 11:30:29 +02:00 |
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50062d8ad4
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Added properties from the new enums into entity.
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2019-09-11 11:25:52 +02:00 |
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008bf34a34
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Added 2 more events.
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2019-09-11 11:01:30 +02:00 |
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0d25e69ba5
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Added more enums into EntityEnums.
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2019-09-10 21:01:20 +02:00 |
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da1d7415c5
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Added immunity flags.
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2019-09-10 14:43:34 +02:00 |
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d795c86cfe
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Added ImmunityFlags (only 2 fow now).
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2019-09-10 00:57:58 +02:00 |
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8cc7017351
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Removed MobData, and merged it into EntityData. Also cleaned up PlayerCharacterData.
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2019-09-09 22:12:04 +02:00 |
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e1c83586a7
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EntityData now has a parent EntityData property, for reusing parts of an another one.
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2019-09-09 20:36:15 +02:00 |
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6a4d0be1d5
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Fix search and replace fail.
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2019-09-09 15:50:39 +02:00 |
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ca2fe9a6c4
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Renamed CharacterClass to EntityData. Also moved it around, with a few related classes.
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2019-09-09 14:26:18 +02:00 |
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2b45d35cf7
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Fixed uninitialized variables in Spell.
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2019-09-09 01:55:37 +02:00 |
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627ec8613f
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Now CharacterSpec also uses variant vectors for the inspector.
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2019-09-09 01:48:14 +02:00 |
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3201488ac4
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Added 3 AIAction classes, also added an array for them into CharacterClass.
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2019-09-09 01:28:29 +02:00 |
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396c49542c
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Finished up the previous change in CharacterClass. Added some temporary comments.
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2019-09-08 23:10:22 +02:00 |
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e070031073
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Started reworking CharacterClass to use variant vector properties.
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2019-09-08 21:26:05 +02:00 |
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1f83d7ac6c
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Fixed uninitialized variable.
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2019-09-08 15:33:25 +02:00 |
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7640ff7884
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Now The aura's added, and removed clientside signals are also called properly.
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2019-09-08 00:02:21 +02:00 |
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9bbca6d4b5
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Clientside spell cast callbacks are now properly called.
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2019-09-07 16:52:11 +02:00 |
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c6b50a2c66
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Added a bunch on new classes (Visual related). Moved some of the bindings around.
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2019-08-26 20:10:26 +02:00 |
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1667a315ed
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Fixed up CharacterSkeleton3D.
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2019-08-26 11:46:43 +02:00 |
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6a8d4c13d4
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CharacterBones inherits from Node2D now.
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2019-08-25 16:33:02 +02:00 |
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1949e49aed
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Added a CharacterBones class.
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2019-08-24 21:27:42 +02:00 |
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236a59e582
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Added CharacterAtlas, and CharacterAtlasEntry.
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2019-08-24 19:44:04 +02:00 |
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c483fa38d6
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The ItemVisual and ItemVisualEntry is a resource now.
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2019-08-24 16:17:58 +02:00 |
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9267eb3fd9
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Added a simple itemVisual class, and an ItemVisualEntry Class.
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2019-08-24 15:53:56 +02:00 |
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378fc4642f
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Merge branch 'master' of https://github.com/Relintai/entity_spell_system
# Conflicts:
# skeleton/character_skeleton.cpp
# skeleton/character_skeleton.h
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2019-08-23 20:56:23 +02:00 |
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8b8dc6c7f9
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Removed everything from the base skeleton.
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2019-08-23 20:52:01 +02:00 |
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c09a7a18bf
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Cleaned up the skeleton a bit.
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2019-08-23 20:23:48 +02:00 |
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06436b27f8
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Moved the inventory system into Player. Also Added a new inventory class, and renamed everything in playyer to use that instead of bag.
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2019-08-16 02:24:32 +02:00 |
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4b35b4e541
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Commented out most things in the bag for now.
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2019-08-15 14:43:17 +02:00 |
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ee6838d33b
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The bag is now scriptable.
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2019-08-14 15:52:23 +02:00 |
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