Commit Graph

19 Commits

Author SHA1 Message Date
65ab6c1dbd Bindings for SPeciesModelData. 2019-10-25 14:01:59 +02:00
99b5981e12 Fix compile. 2019-10-25 10:24:12 +02:00
f4341a1d51 Renamed EntityRace to EntitySpeciesData. Added SpeciesModelData. Small changes. 2019-10-25 10:22:57 +02:00
be520eb184 Compile fix. 2019-10-24 22:12:11 +02:00
dba901cc9e Started implementing switchable equipment. 2019-10-24 22:06:47 +02:00
1667a315ed Fixed up CharacterSkeleton3D. 2019-08-26 11:46:43 +02:00
6a8d4c13d4 CharacterBones inherits from Node2D now. 2019-08-25 16:33:02 +02:00
1949e49aed Added a CharacterBones class. 2019-08-24 21:27:42 +02:00
378fc4642f Merge branch 'master' of https://github.com/Relintai/entity_spell_system
# Conflicts:
#	skeleton/character_skeleton.cpp
#	skeleton/character_skeleton.h
2019-08-23 20:56:23 +02:00
8b8dc6c7f9 Removed everything from the base skeleton. 2019-08-23 20:52:01 +02:00
c09a7a18bf Cleaned up the skeleton a bit. 2019-08-23 20:23:48 +02:00
35efa1fd9b Fixed equipset's bindings. 2019-07-23 19:10:43 +02:00
3906bea408 Created the bindings for EntityEquipSet, and fixed compile. 2019-07-23 13:55:11 +02:00
1e0daf2e73 Added a bund of skeleton-related new classes. They aren't finished yet. Renamed the spells folder to infos. 2019-07-23 02:21:06 +02:00
a7e4a592f3 Build fix. 2019-07-02 11:40:57 +02:00
e80b0364bc A bit of work on the skeleton. 2019-07-01 01:29:59 +02:00
9aaa5d1d5a -Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
-Added rank to spells.
-Removed The Icon class, and the SpellManager.
-More cleanup.
-Removed more collection dynamic allocations.
2019-05-30 00:26:02 +02:00
b69663de86 -Added Aura and Spell visual effect is now VisualBoneAttachment.
-Added groups fo the spell.
2019-05-13 13:25:03 +02:00
3e89bc37c9 Added a new CharacterSkeleton class. 2019-05-01 02:49:06 +02:00