Build fix.

This commit is contained in:
Relintai 2019-07-02 11:40:57 +02:00
parent e2a7dadaaf
commit a7e4a592f3

View File

@ -15,7 +15,7 @@ void CharacterSkeleton::set_bone_path(int index, NodePath path) {
}
Ref<CharacterSkeletonVisualEntry> CharacterSkeleton::get_visual(int index) {
ERR_FAIL_INDEX_V(index, EntityEnums::SKELETON_POINTS_MAX, NodePath());
ERR_FAIL_INDEX_V(index, EntityEnums::SKELETON_POINTS_MAX, Ref<CharacterSkeletonVisualEntry>());
return _visuals[index];
}