Commit Graph

13 Commits

Author SHA1 Message Date
2afc8a27b3 Updated the engine and modules. 2022-01-30 19:19:02 +01:00
b5a512032e Ported the setup script split from the 3d project. Also removed the world_generator module and updated everything to the latest. Switched the engine to use the 3.x branch. 2021-09-06 19:52:06 +02:00
ccae78e3be Update the engine and modules. Also updated most of the project (except for the UI). 2021-02-21 00:05:04 +01:00
3cf6261c43 Update properties. 2021-02-20 23:20:42 +01:00
7851faa9ab Comment out a few methods in Aura, as they were implementing spell scaling over c++. Also update ESS so auras don't complain if the original caster is no more. 2020-07-16 16:03:43 +02:00
81b8a73a80 Removed most networking related things. I will keep some, also I will still use clientside and serverside methods properly as they will make some more complex features easier to implement. 2020-07-16 15:39:25 +02:00
7f8cd1a3ba Mob visibility, pathing, targeting, and ai. Also small tweaks, and added a wait action. 2020-07-15 21:34:14 +02:00
5d2e030470 Revert "Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now."
This reverts commit 0bd9fe0b87.
2020-07-13 01:47:44 +02:00
0bd9fe0b87 Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now. 2020-07-13 01:38:56 +02:00
c4a191d166 Mobs will hide their bodies when not visible on screen. Also small tweaks/fixes. 2020-07-12 19:34:44 +02:00
cc1c3114e7 Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
3675e59f8f The project is licensed under the MIT license now. 2019-12-22 19:27:49 +01:00
ed8c13c542 Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00