mirror of
https://github.com/Relintai/broken_seals_roguelike.git
synced 2024-11-10 21:52:09 +01:00
Ported the setup script split from the 3d project. Also removed the world_generator module and updated everything to the latest. Switched the engine to use the 3.x branch.
This commit is contained in:
parent
73ae3000b9
commit
b5a512032e
3
.gitignore
vendored
3
.gitignore
vendored
@ -24,4 +24,5 @@ game/android/build/*
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*.blend1
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.dir-locals.el
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build.config
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build.config
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__pycache__/*
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2
HEADS
2
HEADS
@ -1 +1 @@
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{"engine": {"3.2": "f15f5b45781eb3de8e5811400f654e3e49580149"}, "world_generator": {"master": "d12ab222a2387e20164b3e7c6236983223ca88ef"}, "entity_spell_system": {"master": "3bbe1138973bafe57638e569e87d28b6e0a0eb46"}, "ui_extensions": {"master": "f1ae14c1be0750f65c77ecaad037dbe1cfb28269"}, "texture_packer": {"master": "c712c4b30839400ba22e5a6b01f2a20fd9b311fa"}, "fastnoise": {"master": "d447fd5364e9ab5a6b14184483eab23cd3fe820b"}, "thread_pool": {"master": "da4e049da09cb726a00f1edb1df935a2e8475902"}}
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{"engine": {"3.2": "f15f5b45781eb3de8e5811400f654e3e49580149", "3.x": "095dea7b71c4ba858710e8ecbd80ee28cf9877c8"}, "world_generator": {"master": "d12ab222a2387e20164b3e7c6236983223ca88ef"}, "entity_spell_system": {"master": "cc9dc30b8377552df79ee4d53e1ed6d51cb87408"}, "ui_extensions": {"master": "f82273f54cb1ab87d458c91af9554acec5c10831"}, "texture_packer": {"master": "a0786956813a85b5a82093a081b90c2f8a000e6c"}, "fastnoise": {"master": "d447fd5364e9ab5a6b14184483eab23cd3fe820b"}, "thread_pool": {"master": "b2e8c815392052947e7386f722913a12eea543a4"}}
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136
SConstruct
136
SConstruct
@ -1,6 +1,7 @@
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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# Copyright (c) 2019-2020 Péter Magyar
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# Copyright (c) 2019-2021 Péter Magyar
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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@ -29,6 +30,8 @@ import json
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import shutil
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import traceback
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import module_config
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repository_index = 0
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module_clone_path = '/modules/'
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clone_command = 'git clone {0} {1}'
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@ -45,27 +48,16 @@ exports = {
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'javascript': [],
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}
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engine_repository = [ ['https://github.com/godotengine/godot.git', 'git@github.com:godotengine/godot.git'], 'engine', '' ]
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module_repositories = [
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[ ['https://github.com/Relintai/world_generator.git', 'git@github.com:Relintai/world_generator.git'], 'world_generator', '' ],
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[ ['https://github.com/Relintai/entity_spell_system.git', 'git@github.com:Relintai/entity_spell_system.git'], 'entity_spell_system', '' ],
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[ ['https://github.com/Relintai/ui_extensions.git', 'git@github.com:Relintai/ui_extensions.git'], 'ui_extensions', '' ],
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[ ['https://github.com/Relintai/texture_packer.git', 'git@github.com:Relintai/texture_packer.git'], 'texture_packer', '' ],
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[ ['https://github.com/Relintai/godot_fastnoise.git', 'git@github.com:Relintai/godot_fastnoise.git'], 'fastnoise', '' ],
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[ ['https://github.com/Relintai/thread_pool.git', 'git@github.com:Relintai/thread_pool.git'], 'thread_pool', '' ],
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]
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addon_repositories = [
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]
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third_party_addon_repositories = [
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]
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additional_commands = {
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'global': [],
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'linux': [],
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'windows': [],
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'android': [],
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'javascript': [],
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}
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target_commits = {}
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godot_branch = '3.2'
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def onerror(func, path, exc_info):
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"""
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https://stackoverflow.com/questions/2656322/shutil-rmtree-fails-on-windows-with-access-is-denied
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@ -182,21 +174,27 @@ def copytree(src, dst):
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shutil.copy2(sp, dp)
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def remove_repository(data, target_folder):
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folder = os.path.abspath(target_folder + data[1])
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if os.path.isdir(folder):
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shutil.rmtree(folder)
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def update_engine():
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update_repository(engine_repository, '/', godot_branch)
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update_repository(module_config.engine_repository, '/', module_config.godot_branch)
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def update_modules():
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for rep in module_repositories:
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for rep in module_config.module_repositories:
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update_repository(rep, module_clone_path)
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copy_repository(rep, './engine/modules/', '.' + module_clone_path)
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def update_addons():
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for rep in addon_repositories:
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for rep in module_config.addon_repositories:
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update_repository(rep, module_clone_path)
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copy_repository(rep, './game/addons/', '.' + module_clone_path)
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def update_addons_third_party_addons():
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for rep in third_party_addon_repositories:
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for rep in module_config.third_party_addon_repositories:
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update_repository(rep, module_clone_path)
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copy_repository(rep, './game/addons/', '.' + module_clone_path)
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@ -210,20 +208,24 @@ def update_all():
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def setup_engine():
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setup_repository(engine_repository, '/', godot_branch)
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setup_repository(module_config.engine_repository, '/', module_config.godot_branch)
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def setup_modules():
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for rep in module_repositories:
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for rep in module_config.module_repositories:
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setup_repository(rep, module_clone_path)
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copy_repository(rep, './engine/modules/', '.' + module_clone_path)
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for rep in module_config.removed_modules:
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remove_repository(rep, './engine/modules/')
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def setup_addons():
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for rep in addon_repositories:
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for rep in module_config.addon_repositories:
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setup_repository(rep, module_clone_path)
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copy_repository(rep, './game/addons/', '.' + module_clone_path)
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def setup_addons_third_party_addons():
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for rep in third_party_addon_repositories:
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for rep in module_config.third_party_addon_repositories:
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setup_repository(rep, module_clone_path)
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copy_repository(rep, './game/addons/', '.' + module_clone_path)
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@ -255,6 +257,20 @@ def get_exports_for(platform):
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return command
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def get_additional_commands_for(platform):
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command_separator = ';'
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if 'win' in sys.platform:
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command_separator = '&'
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command = ''
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for p in additional_commands[platform]:
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command += p + command_separator
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return command
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def parse_config():
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global visual_studio_vcvarsall_path
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@ -292,6 +308,14 @@ def parse_config():
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export_path = format_path(ls[8 + len(words[1]):])
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exports[words[1]].append(export_path)
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elif words[0] == 'run':
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if (len(words) < 3) or not words[1] in additional_commands:
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print('This build.config line is malformed, and got ignored: ' + ls)
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continue
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final_cmd = format_path(ls[5 + len(words[1]):])
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additional_commands[words[1]].append(final_cmd)
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parse_config()
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@ -301,8 +325,12 @@ if len(sys.argv) > 1:
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arg = sys.argv[1]
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arg_split = arg.split('_')
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arg = arg_split[0]
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arg_split = arg_split[1:]
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if arg[0] == 'b':
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build_string = get_exports_for('global') + 'scons '
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build_string = get_exports_for('global') + get_additional_commands_for('global') + 'scons '
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build_string += 'tools='
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if 'e' in arg:
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@ -342,6 +370,18 @@ if len(sys.argv) > 1:
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for i in range(2, len(sys.argv)):
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build_string += ' ' + sys.argv[i] + ' '
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if 'slim' in arg_split:
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build_string += module_config.slim_args
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build_string += ' '
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if 'latomic' in arg_split:
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build_string += 'LINKFLAGS="-latomic"'
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build_string += ' '
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if 'strip' in arg_split:
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build_string += 'debug_symbols=no'
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build_string += ' '
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target = ' '
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if 'E' in arg:
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@ -367,7 +407,7 @@ if len(sys.argv) > 1:
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if 'l' in arg:
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build_string += 'platform=x11'
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build_string = get_exports_for('linux') + build_string + target
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build_string = get_exports_for('linux') + get_additional_commands_for('linux') + build_string + target
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print('Running command: ' + build_string)
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@ -375,7 +415,7 @@ if len(sys.argv) > 1:
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elif 'w' in arg:
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build_string += 'platform=windows'
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build_string = get_exports_for('windows') + build_string
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build_string = get_exports_for('windows') + get_additional_commands_for('windows') + build_string
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print('Running command: ' + build_string)
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@ -383,7 +423,7 @@ if len(sys.argv) > 1:
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elif 'a' in arg:
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build_string += 'platform=android'
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build_string = get_exports_for('android') + build_string
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build_string = get_exports_for('android') + get_additional_commands_for('android') + build_string
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print('Running command: ' + build_string + ' android_arch=armv7')
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subprocess.call(build_string + ' android_arch=armv7', shell=True)
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@ -394,12 +434,12 @@ if len(sys.argv) > 1:
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os.chdir(full_path + 'platform/android/java/')
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print('Running command: ' + get_exports_for('global') + get_exports_for('android') + './gradlew generateGodotTemplates')
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subprocess.call(get_exports_for('global') + get_exports_for('android') + './gradlew generateGodotTemplates', shell=True)
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print('Running command: ' + get_exports_for('global') + get_additional_commands_for('global') + get_exports_for('android') + get_additional_commands_for('android') + './gradlew generateGodotTemplates')
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subprocess.call(get_exports_for('global') + get_additional_commands_for('global') + get_exports_for('android') + get_additional_commands_for('android') + './gradlew generateGodotTemplates', shell=True)
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elif 'j' in arg:
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build_string += 'platform=javascript'
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build_string = get_exports_for('javascript') + build_string
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build_string = get_exports_for('javascript') + get_additional_commands_for('javascript') + build_string
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print('Running command: ' + build_string)
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subprocess.call(build_string, shell=True)
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@ -431,26 +471,40 @@ if len(sys.argv) > 1:
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exit()
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elif arg[0] == 'p':
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if arg == 'p':
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#print("Applies a patch. Append c for the compilation database patch. For example: pc")
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print("Applies a patch. No Patches right now.")
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print("Applies a patch. No Patches right now.Append s for the skeleton editor patch. For example: ps ")
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exit()
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cwd = os.getcwd()
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full_path = cwd + '/engine/'
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if not os.path.isdir(full_path):
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print('engine directory doesnt exists.')
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print('engine directory does not exists.')
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exit()
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os.chdir(full_path)
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#apply the patch to just the working directory, without creating a commit
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#if 'c' in arg:
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# subprocess.call('git apply --index ../patches/compilation_db.patch', shell=True)
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if 's' in arg:
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subprocess.call('git apply --index ../patches/custom_skeleton_3d_editor_plugin.patch', shell=True)
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#unstage all files
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subprocess.call('git reset', shell=True)
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vman_full_path = cwd + '/engine/modules/voxelman/'
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#also patch voxelman as the plugin changes forward_spatial_gui_input's definition
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if os.path.isdir(vman_full_path):
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os.chdir(vman_full_path)
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subprocess.call('git apply --index ../../../patches/fix-voxel-editor-after-the-skeleton-editor-patch.patch', shell=True)
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#unstage all files
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subprocess.call('git reset', shell=True)
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else:
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print('Voxelman directory does not exists, skipping patch.')
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#unstage all files
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subprocess.call('git reset', shell=True)
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exit()
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@ -56,7 +56,7 @@ var visibility_update_timer : float = randi()
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var tile_size : int = 32
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var nameplate : Node
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var _nameplate : Node
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var init : bool = false
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@ -80,10 +80,10 @@ func _enter_tree() -> void:
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entity.set_character_skeleton(character_skeleton)
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# entity.connect("notification_ccast", self, "on_notification_ccast")
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entity.connect("diesd", self, "on_diesd")
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entity.connect("isc_controlled_changed", self, "on_c_controlled_changed")
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entity.connect("onc_entity_controller_changed", self, "on_c_controlled_changed")
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owner = entity
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on_c_controlled_changed(entity.c_is_controlled)
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on_c_controlled_changed()
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transform = entity.get_transform_2d(true)
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@ -93,17 +93,17 @@ func set_visibility(val : bool) -> void:
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if val:
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show()
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if nameplate:
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nameplate.show()
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if _nameplate:
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_nameplate.show()
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elif !val:
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hide()
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if nameplate:
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nameplate.hide()
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if _nameplate:
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_nameplate.hide()
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func _unhandled_input(event: InputEvent) -> void:
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#Not sure why yet, but _unhandled_input gets called even after set_process_unhandled_input(false)
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if !entity.c_is_controlled:
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if !entity.getc_is_controlled():
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return
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if event.is_action_pressed("left"):
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@ -298,7 +298,7 @@ func try_move(dx, dy):
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set_tile_position(tp)
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if entity.c_is_controlled:
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if entity.getc_is_controlled():
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world.player_moved()
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func move_towards_target():
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@ -384,11 +384,14 @@ func cmouseover(position : Vector2):
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last_mouse_over = null
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func on_c_controlled_changed(val):
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func on_c_controlled_changed():
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#create camera and pivot if true
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_controlled = val
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_controlled = entity.getc_is_controlled()
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if val:
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if _controlled:
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if _nameplate:
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_nameplate.queue_free()
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camera = Camera2D.new()
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camera.zoom = get_node("/root/Main").get_world_scale()
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add_child(camera)
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@ -411,8 +414,8 @@ func on_c_controlled_changed(val):
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# set_process_input(false)
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set_process_unhandled_input(false)
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var nameplatescn : PackedScene = ResourceLoader.load("res://ui/nameplates/NamePlate.tscn")
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nameplate = nameplatescn.instance()
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get_parent().add_child(nameplate)
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_nameplate = nameplatescn.instance()
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get_parent().add_child(_nameplate)
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set_visibility(false)
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|
@ -1,10 +1,14 @@
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[gd_scene load_steps=5 format=2]
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[gd_scene load_steps=7 format=2]
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|
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[ext_resource path="res://ui/nameplates/NamePlate.tscn" type="PackedScene" id=1]
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[ext_resource path="res://characters/Character.tscn" type="PackedScene" id=2]
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[ext_resource path="res://player/Mob.gd" type="Script" id=3]
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|
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[sub_resource type="CircleShape2D" id=1]
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[sub_resource type="EntityResourceHealth" id=1]
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[sub_resource type="EntityResourceSpeed" id=2]
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|
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[sub_resource type="CircleShape2D" id=3]
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radius = 20.0
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|
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[node name="Mob" type="Entity" groups=[
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@ -12,6 +16,7 @@ radius = 20.0
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]]
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body_path = NodePath("KinematicBody2D")
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character_skeleton_path = NodePath("KinematicBody2D/Character")
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sresources = [ SubResource( 1 ), SubResource( 2 ) ]
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script = ExtResource( 3 )
|
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|
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[node name="NamePlate" parent="." instance=ExtResource( 1 )]
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@ -19,6 +24,6 @@ script = ExtResource( 3 )
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[node name="KinematicBody2D" type="KinematicBody2D" parent="."]
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|
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[node name="CollisionShape2D" type="CollisionShape2D" parent="KinematicBody2D"]
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shape = SubResource( 1 )
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shape = SubResource( 3 )
|
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|
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[node name="Character" parent="KinematicBody2D" instance=ExtResource( 2 )]
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|
@ -89,11 +89,6 @@ _global_script_classes=[ {
|
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"language": "GDScript",
|
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"path": "res://scenes/MainScene.gd"
|
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}, {
|
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"base": "Resource",
|
||||
"class": "MainPlanetGenerator",
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"language": "GDScript",
|
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"path": "res://scripts/world_generators/MainPlanetGenerator.gd"
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||||
}, {
|
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"base": "EntityResource",
|
||||
"class": "ManaResource",
|
||||
"language": "GDScript",
|
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@ -161,7 +156,6 @@ _global_script_class_icons={
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"ItemVisualEntry2D": "",
|
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"LayeredTextureMaker": "",
|
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"Main": "",
|
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"MainPlanetGenerator": "",
|
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"ManaResource": "",
|
||||
"Menu": "",
|
||||
"MobGD": "",
|
||||
@ -215,7 +209,7 @@ window/size/ui_scale_touch=1.2
|
||||
[ess]
|
||||
|
||||
data/ess_resource_db_path="res://data/resource_db.tres"
|
||||
enums/stats="Agility,Strength,Stamina,Intellect,Spirit,Health,Mana,Speed,Global Cooldown,Haste,Haste Rating,Resilience,Armor,Attack Power,Spell Power,Melee Crit,Melee Crit bonus,Spell Crit,Spell Crit Bonus,Block,Parry,Damage Reduction,Melee Damage Reduction,Spell Damage Reduction,Damage Taken,Heal Taken,Melee Damage,Spell Damage,Holy Resist,Shadow Resist,Nature Resist,Fire Resist,Frost Resist,Lightning Resist,Chaos Resist,Silence Resist,Fear Resist,Stun Resist,Energy,Rage,XP Rate"
|
||||
enums/stats="Agility,Strength,Stamina,Intellect,Spirit,Health,Mana,Speed,Global Cooldown,Haste,Haste Rating,Resilience,Armor,Attack Power,Spell Power,Melee Crit,Melee Crit Bonus,Spell Crit,Spell Crit Bonus,Block,Parry,Damage Reduction,Melee Damage Reduction,Spell Damage Reduction,Damage Taken,Heal Taken,Melee Damage,Spell Damage,Holy Resist,Shadow Resist,Nature Resist,Fire Resist,Frost Resist,Lightning Resist,Chaos Resist,Silence Resist,Fear Resist,Stun Resist,Energy,Rage,XP Rate,Weapon Damage Min,Weapon Damage Max"
|
||||
enums/skeletons_bones=PoolStringArray( "", "root,pelvis,spine,spine_1,spine_2,neck,head,left_clavicle,left_upper_arm,left_forearm,left_hand,left_thumb_base,left_thumb_end,left_fingers_base,left_fingers_end,right_clavicle,right_upper_arm,right_forearm,right_hand,right_thumb_base,right_thumb_end,right_fingers_base,right_fingers_end,left_thigh,left_calf,left_foot,right_thigh,right_calf,right_foot" )
|
||||
enums/skeletons_bone_attachment_points=PoolStringArray( "", "left_hand,right_hand,torso,root,right_hip,left_hip,spine_2,weapon_left,weapon_right,weapon_left_back,weapon_right_back,weapon_shield_left" )
|
||||
xp/class_xps=PoolIntArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
|
||||
@ -262,105 +256,105 @@ texture={
|
||||
|
||||
ui_accept={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
}
|
||||
actionbar_1_0={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
actionbar_1_1={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
actionbar_1_2={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":67,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":67,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
actionbar_1_3={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
actionbar_1_4={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":71,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":71,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
actionbar_1_5={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":49,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":49,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
actionbar_1_6={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":50,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":50,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
actionbar_1_7={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":51,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":51,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
actionbar_1_8={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":52,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":52,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
actionbar_1_9={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
actionbar_1_10={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
actionbar_1_11={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
actionbar_1_12={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":39,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":39,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
sheath={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":80,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":80,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
up={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
down={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
left={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
right={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
wait={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null)
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
@ -383,11 +377,12 @@ quality/driver/driver_name="GLES2"
|
||||
quality/driver/fallback_to_gles2=true
|
||||
quality/intended_usage/framebuffer_allocation=0
|
||||
quality/intended_usage/framebuffer_allocation.mobile=0
|
||||
quality/2d/use_pixel_snap=true
|
||||
2d/snapping/use_gpu_pixel_snap=true
|
||||
vram_compression/import_etc=true
|
||||
quality/directional_shadow/size.mobile=1024
|
||||
quality/reflections/texture_array_reflections=false
|
||||
quality/reflections/high_quality_ggx=false
|
||||
environment/default_clear_color=Color( 0, 0, 0, 1 )
|
||||
quality/2d/use_pixel_snap=true
|
||||
quality/2d/use_batching=true
|
||||
quality/shadows/enabled=false
|
||||
|
@ -1,110 +0,0 @@
|
||||
tool
|
||||
#extends VoxelmanLevelGenerator
|
||||
extends Resource
|
||||
class_name MainPlanetGenerator
|
||||
|
||||
# Copyright (c) 2019-2020 Péter Magyar
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in all
|
||||
# copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
|
||||
const planet_folder : String = "res://modules/planets"
|
||||
|
||||
export(int) var _force_planet : int = -1
|
||||
export(int) var _level_seed : int
|
||||
export(bool) var _spawn_mobs : bool
|
||||
|
||||
#var _world : VoxelWorld
|
||||
var _planet : Planet
|
||||
#var _library : VoxelmanLibrary
|
||||
|
||||
#func setup(world : VoxelWorld, level_seed : int, spawn_mobs : bool, library: VoxelmanLibrary) -> void:
|
||||
# _level_seed = level_seed
|
||||
# _world = world
|
||||
# _spawn_mobs = spawn_mobs
|
||||
# _library = library
|
||||
#
|
||||
# create_planet()
|
||||
|
||||
#func _generate_chunk(chunk : VoxelChunk) -> void:
|
||||
# if _planet == null:
|
||||
# return
|
||||
#
|
||||
# _planet.generate_chunk(chunk, _spawn_mobs)
|
||||
|
||||
func create_planet():
|
||||
var planet_files : Array = get_planets(planet_folder)
|
||||
|
||||
if planet_files.size() == 0:
|
||||
return
|
||||
|
||||
var ind : int
|
||||
if _force_planet == -1:
|
||||
seed(_level_seed)
|
||||
ind = randi() % planet_files.size()
|
||||
else:
|
||||
ind = _force_planet
|
||||
|
||||
var planet_data : Planet = ResourceLoader.load(planet_files[ind], "PlanetData")
|
||||
|
||||
if planet_data == null:
|
||||
print("planet_data is null!")
|
||||
return
|
||||
|
||||
print("planet loaded: " + planet_data.resource_path)
|
||||
|
||||
if planet_data.target_script != null:
|
||||
_planet = planet_data.target_script.new()
|
||||
|
||||
if _planet == null:
|
||||
print("_planet is null. wrong type? " + planet_data.resource_path)
|
||||
return
|
||||
elif planet_data.target_class_name != "":
|
||||
if not ClassDB.class_exists(planet_data.target_class_name):
|
||||
print("class doesnt exists" + planet_data.resource_path)
|
||||
return
|
||||
|
||||
_planet = ClassDB.instance(planet_data.target_class_name)
|
||||
else:
|
||||
_planet = Planet.new()
|
||||
|
||||
_planet.current_seed = _level_seed
|
||||
_planet.data = planet_data
|
||||
_planet.setup()
|
||||
# _planet.setup_library(_library)
|
||||
|
||||
func get_planets(path : String, root : bool = true) -> Array:
|
||||
var planet_files : Array = Array()
|
||||
|
||||
var dir = Directory.new()
|
||||
if dir.open(path) == OK:
|
||||
dir.list_dir_begin(true)
|
||||
var file_name = dir.get_next()
|
||||
while (file_name != ""):
|
||||
if not dir.current_is_dir():
|
||||
planet_files.append(path + "/" + file_name)
|
||||
else:
|
||||
if root:
|
||||
var l : Array = get_planets(path + "/" + file_name, false)
|
||||
|
||||
for i in l:
|
||||
planet_files.append(i)
|
||||
|
||||
file_name = dir.get_next()
|
||||
|
||||
return planet_files
|
File diff suppressed because one or more lines are too long
@ -3,7 +3,6 @@
|
||||
[ext_resource path="res://tilesets/tileset.tres" type="TileSet" id=1]
|
||||
[ext_resource path="res://world/WorldLayer.gd" type="Script" id=2]
|
||||
|
||||
|
||||
[node name="WorldLayer" type="Navigation2D"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
|
6
ged.sh
Executable file
6
ged.sh
Executable file
@ -0,0 +1,6 @@
|
||||
#!/bin/bash
|
||||
|
||||
cp -u ./engine/bin/godot.x11.opt.tools.64 ./engine/bin/run.godot.x11.opt.tools.64
|
||||
|
||||
export LD_LIBRARY_PATH=`pwd`/engine/bin/
|
||||
./engine/bin/run.godot.x11.opt.tools.64 -e --path ./game/
|
24
module_config.py
Normal file
24
module_config.py
Normal file
@ -0,0 +1,24 @@
|
||||
|
||||
engine_repository = [ ['https://github.com/godotengine/godot.git', 'git@github.com:godotengine/godot.git'], 'engine', '' ]
|
||||
|
||||
module_repositories = [
|
||||
[ ['https://github.com/Relintai/entity_spell_system.git', 'git@github.com:Relintai/entity_spell_system.git'], 'entity_spell_system', '' ],
|
||||
[ ['https://github.com/Relintai/ui_extensions.git', 'git@github.com:Relintai/ui_extensions.git'], 'ui_extensions', '' ],
|
||||
[ ['https://github.com/Relintai/texture_packer.git', 'git@github.com:Relintai/texture_packer.git'], 'texture_packer', '' ],
|
||||
[ ['https://github.com/Relintai/godot_fastnoise.git', 'git@github.com:Relintai/godot_fastnoise.git'], 'fastnoise', '' ],
|
||||
[ ['https://github.com/Relintai/thread_pool.git', 'git@github.com:Relintai/thread_pool.git'], 'thread_pool', '' ],
|
||||
]
|
||||
|
||||
removed_modules = [
|
||||
[ ['https://github.com/Relintai/world_generator.git', 'git@github.com:Relintai/world_generator.git'], 'world_generator', '' ],
|
||||
]
|
||||
|
||||
addon_repositories = [
|
||||
]
|
||||
|
||||
third_party_addon_repositories = [
|
||||
]
|
||||
|
||||
godot_branch = '3.x'
|
||||
|
||||
slim_args = 'module_webm_enabled=no module_arkit_enabled=no module_visual_script_enabled=no module_gdnative_enabled=no module_mobile_vr_enabled=no module_theora_enabled=no module_xatlas_unwrap_enabled=no no_editor_splash=yes module_bullet_enabled=no module_camera_enabled=no module_csg_enabled=no module_denoise_enabled=no module_fbx_enabled=no module_gridmap_enabled=no module_hdr_enabled=no module_lightmapper_cpu_enabled=no module_raycast_enabled=no module_recast_enabled=no module_vhacd_enabled=no module_webxr_enabled=no'
|
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Block a user