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1b20a6ca89
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Renamed the Godot tab to Engine in the about box.
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2022-08-03 15:03:28 +02:00 |
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8c5d6019f1
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Set the mouse filter of the AuraFrame's main container to ignore, to fix deadzone in the top right corner.
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2022-08-03 15:02:06 +02:00 |
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86e6db9db4
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Udpated the engine and the tools.
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2022-04-08 22:13:38 +02:00 |
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2afc8a27b3
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Updated the engine and modules.
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2022-01-30 19:19:02 +01:00 |
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b5a512032e
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Ported the setup script split from the 3d project. Also removed the world_generator module and updated everything to the latest. Switched the engine to use the 3.x branch.
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2021-09-06 19:52:06 +02:00 |
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73ae3000b9
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Fix unitframes, and the default ui scale settings.
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2021-02-21 17:31:43 +01:00 |
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2c8a120b8e
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Updated the UI. Also added the things that were missing.
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2021-02-21 00:39:10 +01:00 |
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ccae78e3be
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Update the engine and modules. Also updated most of the project (except for the UI).
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2021-02-21 00:05:04 +01:00 |
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68e7e888ce
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Changed the type of WorldNumbers to CanvasLayer, so the numbers now go in front of nameplates, also increased the ui's layers, so the numbers are still behind them.
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2020-07-17 00:08:55 +02:00 |
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7994312105
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Improved world number placement.
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2020-07-17 00:03:56 +02:00 |
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3e1abc4b2c
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Remove the style setting.
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2020-07-16 20:07:49 +02:00 |
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6d7cd58350
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Implement game over screen.
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2020-07-16 16:19:33 +02:00 |
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81b8a73a80
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Removed most networking related things. I will keep some, also I will still use clientside and serverside methods properly as they will make some more complex features easier to implement.
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2020-07-16 15:39:25 +02:00 |
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8ddb76b4c9
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Removed multiplayer related things from the menu. Also other smaller ui cleanups.
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2020-07-16 15:11:15 +02:00 |
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1e14874db8
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Work on the new controls.
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2020-07-15 00:41:25 +02:00 |
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491a302c3a
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Styles are now selectable at runtime.
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2020-07-13 21:51:58 +02:00 |
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ac75b6a45e
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Added a bunch of tilesets from opengameart, as I want to try a few different styles.
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2020-07-13 19:33:29 +02:00 |
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5d2e030470
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Revert "Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now."
This reverts commit 0bd9fe0b87 .
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2020-07-13 01:47:44 +02:00 |
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0bd9fe0b87
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Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now.
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2020-07-13 01:38:56 +02:00 |
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cc1c3114e7
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
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3675e59f8f
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The project is licensed under the MIT license now.
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2019-12-22 19:27:49 +01:00 |
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ed8c13c542
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Added everything from Broken Seals 2D as a base.
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2019-12-21 02:07:43 +01:00 |
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