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addons
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Added https://github.com/aaronfranke/GraphicsEditor .
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2021-03-09 10:46:12 +01:00 |
autoload
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Updated modules. Also brought back logger, so code is easier to move between projects.
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2020-07-11 23:22:50 +02:00 |
characters
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Started work on a character skeleton that can use the new sheets.
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2021-07-15 00:42:26 +02:00 |
cursors
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
debug
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
fonts
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
menu
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Port the menu's exit button from the 3d version.
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2021-07-12 01:02:26 +02:00 |
modules
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Started work on a character skeleton that can use the new sheets.
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2021-07-15 00:42:26 +02:00 |
player
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Lots of work on the new atlas generator.
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2021-07-14 21:11:52 +02:00 |
scenes
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Port the menu's exit button from the 3d version.
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2021-07-12 01:02:26 +02:00 |
scripts
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Removed the world generator module.
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2021-07-12 01:00:04 +02:00 |
spritesheet_generator
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Added cast animation and z index support for the sheet generator script. For some reason z-indexes are acting up though, so the generated sheets have some artifacts. Might be a bug in godot, not sure.
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2021-07-15 00:05:34 +02:00 |
steering_ai_framework
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
test_iso_tileset
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Added a few test tiles from one of the lpc tilesets to the test atlas and made them isometric. This might be the way to go. It's feasible for me to do, looks good, lets me use lots of assets that I can't make myself, it's complexity fits the game's mechanics and also different.
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2021-07-12 00:29:17 +02:00 |
texture_tools
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
tilesets
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Experimented a lot with tile styles, committing the most promising one. Still need to figure out the best tile size though.
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2021-03-09 10:40:30 +01:00 |
ui
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Remove unneeded nodes from the character's scene.
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2021-07-13 17:49:58 +02:00 |
world
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
.gitignore
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Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
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2019-12-20 14:28:26 +01:00 |
default_bus_layout.tres
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Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
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2019-12-20 14:28:26 +01:00 |
ess_data.json
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
icon.png
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Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
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2019-12-20 14:28:26 +01:00 |
icon.png.flags
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Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
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2019-12-20 14:28:26 +01:00 |
icon.png.import
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Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
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2019-12-20 14:28:26 +01:00 |
project.godot
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Remove unneeded nodes from the character's scene.
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2021-07-13 17:49:58 +02:00 |
testsave.png
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Added cast animation and z index support for the sheet generator script. For some reason z-indexes are acting up though, so the generated sheets have some artifacts. Might be a bug in godot, not sure.
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2021-07-15 00:05:34 +02:00 |
testsave.png.import
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Lots of work on the new atlas generator.
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2021-07-14 21:11:52 +02:00 |