Remove unneeded nodes from the character's scene.

This commit is contained in:
Relintai 2021-07-13 17:49:58 +02:00
parent 5645a8ac7e
commit d5e4aa6281
4 changed files with 31 additions and 90 deletions

View File

@ -3,7 +3,6 @@
[ext_resource path="res://characters/char_t1_outline_split.png" type="Texture" id=1]
[ext_resource path="res://player/HumanoidCharacterBones2D.gd" type="Script" id=2]
[sub_resource type="Animation" id=1]
resource_name = "casting"
length = 2.0
@ -2143,7 +2142,7 @@ animation = "run"
[sub_resource type="AnimationNodeBlend2" id=8]
[sub_resource type="AnimationNodeBlendTree" id=9]
graph_offset = Vector2( -322, -28 )
graph_offset = Vector2( -671, 298.5 )
nodes/RunScale/node = SubResource( 5 )
nodes/RunScale/position = Vector2( -60, 500 )
nodes/idle/node = SubResource( 6 )
@ -2192,7 +2191,7 @@ region_enabled = true
region_rect = Rect2( 27, 57, 14, 6 )
[node name="Torso" type="Sprite" parent="Hip"]
position = Vector2( 0, -2.19333 )
position = Vector2( 0, -2.35694 )
texture = ExtResource( 1 )
offset = Vector2( 0, -5 )
region_enabled = true
@ -2322,31 +2321,6 @@ __meta__ = {
"_edit_bone_": true
}
[node name="CPUParticles2D" type="CPUParticles2D" parent="Hip/Torso/arm_l/hand_l/end"]
visible = false
position = Vector2( -0.53, 0.58 )
rotation = 0.204192
preprocess = 0.8
randomness = 0.07
local_coords = false
spread = 112.94
gravity = Vector2( 0, 0 )
initial_velocity = 12.0
initial_velocity_random = 0.54
angular_velocity = 310.59
angular_velocity_random = 0.84
linear_accel = 11.77
radial_accel = 37.26
tangential_accel = -13.72
tangential_accel_random = 0.79
damping = 77.44
damping_random = 0.09
angle_random = 0.86
scale_amount = 2.0
color = Color( 0.133333, 0.403922, 0.027451, 0.839216 )
hue_variation = 0.22
hue_variation_random = 0.88
[node name="shoulder_l" type="Sprite" parent="Hip/Torso/arm_l"]
position = Vector2( -0.913425, -1.12376 )
texture = ExtResource( 1 )

View File

@ -3,7 +3,6 @@
[ext_resource path="res://characters/char_t1_outline_split.png" type="Texture" id=1]
[ext_resource path="res://player/HumanoidCharacterBones2D.gd" type="Script" id=2]
[sub_resource type="Animation" id=1]
resource_name = "casting"
length = 2.0
@ -1900,7 +1899,7 @@ nodes/run/node = SubResource( 7 )
nodes/run/position = Vector2( -280, 500 )
nodes/walking/node = SubResource( 8 )
nodes/walking/position = Vector2( 140, 320 )
node_connections = [ "walking", 0, "idle", "walking", 1, "RunScale", "RunScale", 0, "run", "output", 0, "walking" ]
node_connections = [ "output", 0, "walking", "walking", 0, "idle", "walking", 1, "RunScale", "RunScale", 0, "run" ]
[node name="CharacterSideModel" type="CharacterBones"]
rotation = 0.000121465
@ -1926,22 +1925,15 @@ HUMANOID_BONE_HEAD_TOP = 15,
HUMANOID_BONES_MAX = 16,"
bones = [ NodePath("Hip"), NodePath("Hip/Torso"), NodePath("Hip/leg_r"), NodePath("Hip/leg_r/foot_r"), NodePath("Hip/leg_r/foot_r/Position2D"), NodePath("Hip/leg_l"), NodePath("Hip/leg_l/foot_l"), NodePath("Hip/leg_l/foot_l/Position2D"), NodePath("arm_r"), NodePath("hand_r"), NodePath("Hip/Torso/remote_arm_r/remote_hand_r/Position2D"), NodePath("Hip/Torso/arm_l"), NodePath("Hip/Torso/arm_l/hand_l"), NodePath("Hip/Torso/arm_l/hand_l/end"), NodePath("Hip/Torso/Head"), NodePath("Hip/Torso/Head/Position2D") ]
[node name="model" type="Sprite" parent="."]
visible = false
texture = ExtResource( 1 )
offset = Vector2( 0, -15.5 )
region_enabled = true
region_rect = Rect2( 49, 21, 13, 37 )
[node name="arm_r" type="Sprite" parent="."]
position = Vector2( -3.50003, -24.5128 )
position = Vector2( -3.50002, -24.4539 )
texture = ExtResource( 1 )
offset = Vector2( 0, 3 )
region_enabled = true
region_rect = Rect2( 1, 11, 4, 9 )
[node name="hand_r" type="Sprite" parent="."]
position = Vector2( -3.50003, -19.0128 )
position = Vector2( -3.50002, -18.9539 )
texture = ExtResource( 1 )
offset = Vector2( 0, 3 )
region_enabled = true
@ -2016,7 +2008,7 @@ __meta__ = {
}
[node name="Torso" type="Sprite" parent="Hip"]
position = Vector2( 1.24679e-05, -1.89734 )
position = Vector2( 1.96303e-05, -1.83837 )
texture = ExtResource( 1 )
offset = Vector2( 0, -5 )
region_enabled = true
@ -2098,31 +2090,6 @@ __meta__ = {
"_edit_bone_": true
}
[node name="CPUParticles2D" type="CPUParticles2D" parent="Hip/Torso/arm_l/hand_l/end"]
visible = false
position = Vector2( -0.53, 0.58 )
rotation = 0.204192
preprocess = 0.8
randomness = 0.07
local_coords = false
spread = 112.94
gravity = Vector2( 0, 0 )
initial_velocity = 12.0
initial_velocity_random = 0.54
angular_velocity = 310.59
angular_velocity_random = 0.84
linear_accel = 11.77
radial_accel = 37.26
tangential_accel = -13.72
tangential_accel_random = 0.79
damping = 77.44
damping_random = 0.09
angle_random = 0.86
scale_amount = 2.0
color = Color( 0.133333, 0.403922, 0.027451, 0.839216 )
hue_variation = 0.22
hue_variation_random = 0.88
[node name="shoulder_l" type="Sprite" parent="Hip/Torso/arm_l"]
position = Vector2( 0, -1.5 )
texture = ExtResource( 1 )

View File

@ -537,80 +537,80 @@ texture={
ui_accept={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
actionbar_1_0={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_2={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":67,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":67,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_3={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_4={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":71,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":71,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_5={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":49,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":49,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_6={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":50,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":50,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_7={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":51,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":51,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_8={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":52,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":52,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_9={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_10={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_11={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_12={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":39,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":39,"unicode":0,"echo":false,"script":null)
]
}
sheath={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":80,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":80,"unicode":0,"echo":false,"script":null)
]
}

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