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4b218e3329
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Tweaks to the character's colors.
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2021-12-14 00:58:31 +01:00 |
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562d010aa8
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Small tweaks to the character.
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2021-12-14 00:31:03 +01:00 |
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0cb52676f2
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Added outline generation support, and color modulation to the simple sprite sheet generator, and re generated the spritesheet using it..
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2021-12-14 00:12:59 +01:00 |
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30c5209a38
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Little lighter outline color. Also lowered sprite size to have less empty space in the sheet.
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2021-09-20 16:05:05 +02:00 |
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48c5695b36
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Add support for outline generation.
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2021-09-20 15:35:57 +02:00 |
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4c5ae5a3dd
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Fix off by one error with the animation frames.
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2021-09-20 14:50:31 +02:00 |
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a43461cc6f
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Added a new spritesheet generator. This one generates sprites in 2 steps. The first step is just taking a picture of a sprite like the old one, however in the second step it takes the picture from the previous step puts it into a 3d scene and takes a pic of that. This fixes issues with the perspective of my character. Also I managed to set it up in a way by accident that it works with the tileset that I'm experimenting with from open game art (will add it later if everything works out).
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2021-09-20 14:37:51 +02:00 |
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e4153c60d5
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Added a parent node2d to the character sprites so it can be easily (and properly) scaled without messing with the code.
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2021-09-20 09:44:13 +02:00 |
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7c9616220d
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Set the test character's y scale to 0.95, and re-generate it's sheet.
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2021-09-19 22:15:35 +02:00 |
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fb3d7ea82a
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Make sure that the last frame in the generated atlas is not the same as the first to make the animation look better.
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2021-07-15 01:08:03 +02:00 |
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f45e7d297f
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Added cast animation and z index support for the sheet generator script. For some reason z-indexes are acting up though, so the generated sheets have some artifacts. Might be a bug in godot, not sure.
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2021-07-15 00:05:34 +02:00 |
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74bc71579a
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Lots of work on the new atlas generator.
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2021-07-14 21:11:52 +02:00 |
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526b375f60
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Added back in my old spritesheet generator, because I'm hoping to replace 2d skeletal animation with it, as for some reason it uses lots of cpu (On the pi4 with my setup this project runs at 15 fps while the 3d project runs at 40). It was built for 3d, so it still needs some changes.
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2021-07-14 15:38:41 +02:00 |
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