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4808456515
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Removed mat_maker_gd.
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2022-07-17 14:49:18 +02:00 |
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1ce6a2bceb
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Updated the engine. Added back mat_maker_gd temporarily, and updated it to work with the current engine + material_maker module.
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2022-06-15 20:44:26 +02:00 |
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e8d634a26e
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Removed the color palette addon.
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2022-06-11 19:37:57 +02:00 |
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574f2b6557
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Removed Godoxel and mat_maker_gd addons. (They will be available engine side soon-ish).
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2022-06-11 02:05:40 +02:00 |
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405a8f307b
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Now the project uses the pandemonium engine. (My heavily modified fork of godot.)
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2022-03-26 13:47:30 +01:00 |
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8b72e02c2c
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Updated the addons.
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2022-02-20 23:50:33 +01:00 |
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e3b9584296
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Enabled the addons and fixed script error.
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2022-01-31 22:54:53 +01:00 |
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93584c5c4a
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Brought in the addons from the broken seasl repo.
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2022-01-31 22:35:27 +01:00 |
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d24add3723
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Added a new shear tile resource.
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2021-12-14 17:50:16 +01:00 |
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9f6e8e1aa5
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Fix intended get_height call in mat_maker_gd.
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2021-12-14 00:47:00 +01:00 |
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c2cac24849
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Moved the new test tiles.
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2021-12-13 23:27:23 +01:00 |
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c22deed1e3
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Created a new tile generator addon. Also experiments with the textures from the 3d project.
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2021-12-13 23:25:39 +01:00 |
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8211849b72
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Added mat_maker_gd, and the textures from broken seals.
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2021-12-13 13:59:39 +01:00 |
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55047b867e
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Added the model from the 3d project.
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2021-09-21 12:55:54 +02:00 |
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656279a559
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Added https://github.com/aaronfranke/GraphicsEditor .
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2021-03-09 10:46:12 +01:00 |
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5dea9614d9
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
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c9dc9c7bc2
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Now both addons from (https://github.com/Relintai/entity-spell-system-addons.git) is in their own separate repository. Updated the setup script to use the new repo.
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2019-12-20 01:18:29 +01:00 |
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8a80af620c
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.gitignore for the addons directory.
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2019-12-20 00:35:14 +01:00 |
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