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addons
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Update everything.
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2019-12-22 22:14:58 +01:00 |
autoload
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Update for the latest ESS.
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2020-01-02 23:02:45 +01:00 |
data
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Updated HEADS, changed world scale to 1, and texture scale to 4.
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2020-01-31 20:00:27 +01:00 |
debug
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
dev
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Removed the old voxel textures. Also cleaned up voxel libraries.
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2019-12-23 22:53:51 +01:00 |
dungeon_generator
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
menu
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Changed the license to MIT.
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2019-12-22 19:20:38 +01:00 |
networking
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Changed the license to MIT.
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2019-12-22 19:20:38 +01:00 |
player
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Update HEADS, and small chaneg to player's script.
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2020-01-25 22:12:45 +01:00 |
prop_tool
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More files.
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2019-11-20 14:05:35 +01:00 |
scenes
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Updated HEADS, changed world scale to 1, and texture scale to 4.
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2020-01-31 20:00:27 +01:00 |
scripts
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Work on the style. Now the transvoxel mesher will scale the textures (like standard terrarin engines). Update to HEADS.
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2020-01-14 23:15:46 +01:00 |
test_weapons
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Added a few weapon models from OGA, to test the style with.
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2020-01-19 02:43:55 +01:00 |
ui
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Update everything.
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2020-01-02 00:19:33 +01:00 |
voxelman
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Updated HEADS, changed world scale to 1, and texture scale to 4.
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2020-01-31 20:00:27 +01:00 |
.gitignore
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Added export.cfg into .gitignore.
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2019-11-20 14:38:46 +01:00 |
default_bus_layout.tres
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
ess_data.json
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Added ess_data.json. HEADS will be updated later.
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2019-12-21 02:50:44 +01:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
icon.png.import
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
project.godot
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Added a few weapon models from OGA, to test the style with.
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2020-01-19 02:43:55 +01:00 |