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d6854a4cfe
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Fixed an another renamed property.
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2023-10-08 20:51:53 +02:00 |
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8893ceeb46
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More renames.
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2023-10-08 20:45:28 +02:00 |
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e97f028af6
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BSInputEventKey's functionality have been merged into the engine.
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2023-10-08 20:44:03 +02:00 |
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45a3a98a31
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Updated ESS methods.
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2023-10-08 20:26:27 +02:00 |
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80aaca922d
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Now extending form an another gdscript by path needs the full path.
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2023-10-08 19:42:28 +02:00 |
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0e0796a463
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Updated the engine.
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2023-10-08 19:35:49 +02:00 |
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6c6ff35b68
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Removed funding.yaml.
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2023-09-13 18:29:30 +02:00 |
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7205feeefc
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Updated the engine.
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2023-04-15 12:08:47 +02:00 |
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34a53a6266
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Updated the engine to the latest.
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2023-04-10 20:07:46 +02:00 |
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cb815b12ad
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Updated the engine to the latest.
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2023-03-18 09:45:58 +01:00 |
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c0d1c2681e
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Updated the engine. Bugfixes, backports, and now it has steering behaviors built in.
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2023-01-14 15:38:26 +01:00 |
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86ab4b7c7d
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Updated the engine.
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2022-12-23 23:43:28 +01:00 |
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d729c6add3
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Updated the engine again to get a fix for multi touch gui input handling.
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2022-12-12 18:36:51 +01:00 |
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7a6de43afd
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Updated the engine to get a fix for an input handling regression.
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2022-12-12 14:30:10 +01:00 |
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7599bf11e4
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Updated the engine.
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2022-12-12 12:26:52 +01:00 |
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82b76b7f8a
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Updated the engine again to get a small fix to the new viewport navigation gizmos.
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2022-12-11 20:07:05 +01:00 |
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4d330e432d
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Updated the engine to the latest to get the new backports.
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2022-12-11 20:02:15 +01:00 |
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997a70192c
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Updated the engine.
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2022-12-10 10:48:52 +01:00 |
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fbbf628338
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Updated the engine. I rewamped the paint module, and backported new commints from upstream godot.
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2022-12-02 18:34:58 +01:00 |
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a201cec751
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Fix error when the data manager addon does not yet have a projectsetting entry.
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2022-11-13 13:30:55 +01:00 |
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16f4c897cf
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Enable the websocket module in the slim build.
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2022-11-13 02:43:11 +01:00 |
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6806ad3487
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Updated slim build config args.
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2022-11-13 02:36:07 +01:00 |
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731a0adc51
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Updated the engine. I backported new changes from godot 3.x.
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2022-11-13 02:35:55 +01:00 |
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c6db9d30f0
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Long overdue rework / update of the status section in the readme.
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2022-10-27 10:22:47 +02:00 |
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9bfcab9f8b
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Little bit of work on the panther model.
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2022-10-26 23:04:14 +02:00 |
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e17380c719
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Updated add_constant_override calls in RectView.gd.
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2022-10-25 00:31:26 +02:00 |
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73319f8d0e
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Updated the engine to get a small scene tree dock fix, and cleanups.
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2022-10-16 23:53:22 +02:00 |
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280dc20f1f
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Small fix to the zone md file.
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2022-10-16 17:46:06 +02:00 |
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56fd9e78d0
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Added a design document for zones. It has a design phylosophy that I think will work, and I plan to follow it for now. We will see whether it will be proven or disproven.
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2022-10-16 17:30:22 +02:00 |
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5da3bc4e4f
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Updated the engine to the latest. It got a few smaller fixes, release quailty of life updates, and a new version number.
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2022-10-15 15:43:47 +02:00 |
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3bfe3023c9
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Updated the engine. Backported new commits form godot, added back GridMap, renamed RTileMap to TileMap, added a new windows x86 github action, and fixed a few smaller erorrs / inconsistencies.
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2022-10-09 12:51:56 +02:00 |
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02fb28a87b
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Updated the engine. I fixed the plugin refresher module when a project only has one addon, and added option to automatically reload or save when a file changed outside the editor.
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2022-10-04 18:11:57 +02:00 |
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89cba80498
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Updated the engine to the latest. I backported everything from godot up to 3.x master.
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2022-09-18 00:55:15 +02:00 |
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59cdefaec4
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Added the new android sdk environment variable to the build config example.
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2022-09-17 12:01:15 +02:00 |
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5696ae2c29
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Added files for a pather model. A copy of the boar at the moment.
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2022-09-12 11:40:13 +02:00 |
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389ebe8e3c
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Updated the engine again, to get a fix for ThreadPool so it can properly handle when it's use_threads property changes.
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2022-09-10 04:35:38 +02:00 |
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cb99c29bc0
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Updated the engine. Now ThreadPool uses a List for storing jobs instead of a Vector. Also I moved it to core. Also it's thread count now can be changed.
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2022-09-10 04:20:45 +02:00 |
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6233851d12
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New uvs for the boar's legs.
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2022-09-07 13:44:58 +02:00 |
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71767e727a
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The boar model is a bit shorter now.
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2022-09-07 13:27:28 +02:00 |
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67d829678e
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Basic shape for the boar looks ok. Still seems a bit too tall though.
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2022-09-07 13:24:21 +02:00 |
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609a198a84
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Simple initial rough box modell for the boar.
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2022-09-07 01:19:33 +02:00 |
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56407f6dd8
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Initial work on the boar model.
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2022-09-07 00:31:26 +02:00 |
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a7d2f50faa
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Added a scene for a Boar.
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2022-09-06 22:45:53 +02:00 |
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5a4bb1277e
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Move them under a new spider subfolder.
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2022-09-06 18:46:49 +02:00 |
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a5438c2e82
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Duplicated it as a tarantula.
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2022-09-06 18:45:44 +02:00 |
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e13190bdd2
|
Renamed the spider to arachnid.
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2022-09-06 18:44:35 +02:00 |
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0d50f63a9b
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Proper leg setup.
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2022-09-06 18:43:08 +02:00 |
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426751378f
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Make legs a scene.
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2022-09-06 18:34:16 +02:00 |
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1c70710283
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Split the spider's legs and arrange them properly.
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2022-09-06 18:23:41 +02:00 |
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8e8bd1f32a
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Initial spider scene setup.
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2022-09-06 18:13:20 +02:00 |
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