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BSInputEventKey's functionality have been merged into the engine.
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@ -61,21 +61,6 @@ var _settings : Dictionary = {
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func _ready():
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load_settings()
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var actions : Array = InputMap.get_actions()
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for action in actions:
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var acts : Array = InputMap.get_action_list(action)
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for i in range(len(acts)):
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var a = acts[i]
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if a is InputEventKey:
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var nie : BSInputEventKey = BSInputEventKey.new()
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nie.from_input_event_key(a as InputEventKey)
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acts[i] = nie
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InputMap.action_erase_event(action, a)
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InputMap.action_add_event(action, nie)
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set_stretch()
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setup_window()
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