Commit Graph

16 Commits

Author SHA1 Message Date
7aee50c2ea Also moved the vman dungeon script. 2022-02-13 15:12:27 +01:00
eeff6412d9 Moved the dungeon teleporter scripts. 2022-02-13 15:12:00 +01:00
94f322cbd2 Moved the dungeon script from under world to scripts. 2022-02-13 15:11:22 +01:00
b131b94211 Rename the dungeon script in scripts. 2022-02-13 15:10:46 +01:00
fcf4e520e9 Now the generated terrain and dungeons are actually seeded. 2021-08-29 19:38:58 +02:00
6b36577aa3 Spawn mobs into the dungeons. 2021-08-28 00:55:59 +02:00
9a8d658643 Now dungeons and teleporters get spawned in the world. They use placeholder graphics for now. 2021-08-27 23:07:58 +02:00
4b5f6253db The dungeon will now spawn plugs. 2021-08-27 19:30:27 +02:00
99bab47f9f Implemented room overlap checks for the building. It's only 2d for now. 2021-08-27 01:05:03 +02:00
1d5fff0f06 Figured out room transforms. 2021-08-25 01:03:27 +02:00
2b2d175a66 Initial Building implementation. The room transforms are still broken, will figure them out later. 2021-08-24 21:10:32 +02:00
1b492b863f Added more test rooms and started working on the dungeon class. 2021-08-20 23:53:09 +02:00
fee3ba9137 Grouped the files of my current test planet together, and made the planet loading code use the new folder structure. 2020-04-26 10:59:22 +02:00
3044cb8275 Update the license for 2020. 2020-01-31 20:01:34 +01:00
e9515bef2c Changed the license to MIT. 2019-12-22 19:20:38 +01:00
1715506d4a The scripts folder. 2019-11-20 14:19:41 +01:00