|
18583e66f9
|
Implemented a very crude face creation algorithm. Also did the gui for it. I't not perfect, it does depend on the selection order if you have more than 3 vertices selected. I'll implement a better one later.
|
2022-01-15 13:44:14 +01:00 |
|
|
0019d2f784
|
Also implemented add quad to edge operation.
|
2022-01-15 01:29:09 +01:00 |
|
|
5185d29150
|
Fix triangle winding order issues.
|
2022-01-15 01:01:40 +01:00 |
|
|
2a93318ff8
|
Implemented ad triangle at command for mdr_ed. It still has issues determining the proper winding order though.
|
2022-01-14 23:21:50 +01:00 |
|
|
50074bf677
|
Added an another helper method.
|
2022-01-14 16:22:40 +01:00 |
|
|
bdb0b956a7
|
Moved the new helper to the bottom of the mesh utils. Also the reflect helpers will reflect v2 instead of v1.
|
2022-01-14 15:50:54 +01:00 |
|
|
8e546e113f
|
Added add quad at and add triangle at options to mdr's gui, adn set up call paths for them.
|
2022-01-14 15:24:59 +01:00 |
|
|
7b0d382f57
|
Split up the operations into a per vertex/edge/face panel and one that's permanent.
|
2022-01-14 15:16:06 +01:00 |
|
|
7fcafe7ac0
|
Added more helper methods.
|
2022-01-14 14:29:36 +01:00 |
|
|
5a0cfe213d
|
Renamed mesh_add_utils to mdred_mesh_utils.
|
2022-01-14 13:17:31 +01:00 |
|
|
6dfb97cb39
|
Added a few helper methods to mesh add utils.
|
2022-01-14 13:03:11 +01:00 |
|
|
da5992fc94
|
Updated the engine.
|
2022-01-12 23:11:27 +01:00 |
|
|
05f178b4bd
|
Updated every module. I re-extracted the class docs and updated the copyright headers for them.
|
2022-01-12 22:43:05 +01:00 |
|
|
7f551ede35
|
Remove the Spell and Aura merge mention form the readme.
|
2022-01-12 21:07:24 +01:00 |
|
|
cfeee3b5b3
|
Added naturalist's talents back to the resource db. This fixes them.
|
2022-01-12 21:06:26 +01:00 |
|
|
c512ec3875
|
Removed the remaining auras.
|
2022-01-12 20:44:27 +01:00 |
|
|
915f8ce4bc
|
Merged the existing aura's data into the spells. Removed all that I could.
|
2022-01-12 19:52:11 +01:00 |
|
|
36f7565cc6
|
Merged spell_script_gd and aura_script.
|
2022-01-12 19:35:37 +01:00 |
|
|
9d0feb2379
|
Fix method call.
|
2022-01-12 19:30:22 +01:00 |
|
|
197dbcc1e3
|
aura_script now inherits from gs_spell_script. Also updated spell script's handle_effect, to the new style.
|
2022-01-12 19:14:10 +01:00 |
|
|
7d57bbbd56
|
aura_script.gd now overrides the proper (new) methods.
|
2022-01-12 17:43:58 +01:00 |
|
|
ffafdbcef0
|
Added the naturalis's aura spells to it's resource db. This makes them work again.
|
2022-01-12 17:39:53 +01:00 |
|
|
2a08f5de05
|
Updated ESS, to get the Aura and Spell merge. Still a few smaller isuues linger around. They will be fixed in a few hours.
|
2022-01-12 15:55:18 +01:00 |
|
|
d2a5be02d4
|
Udpated ESS to the latest to get the new property changes.
|
2022-01-12 14:19:23 +01:00 |
|
|
2d5e17b5be
|
Fix more issues after the aura property renames. Also updated ESS to get property grouping improvements.
|
2022-01-12 12:06:00 +01:00 |
|
|
55fb9b2994
|
text_name property in Auras shouldn't have been prefixed.
|
2022-01-12 11:53:09 +01:00 |
|
|
70da1509bb
|
Update ESS to get 2 property fixes.
|
2022-01-12 11:51:13 +01:00 |
|
|
b70976e98b
|
Update aura script.gd.
|
2022-01-12 11:29:20 +01:00 |
|
|
ad2215a66b
|
Started merging auras and spells. As a first step aura's properties got an aura prefix. Updated ESS, and added this prefix to all aura resources.
|
2022-01-12 11:26:33 +01:00 |
|
|
0e43c1ab5d
|
Mention a possible spell and aura merge, as it's simple to do, and it would save huge amounts of development time because you wouldn't need to wrangle 2 resources when a spell needs an aura.
|
2022-01-12 09:17:06 +01:00 |
|
|
ee98dcd8f7
|
Reword the terrain section a bit in the readme.
|
2022-01-12 09:05:58 +01:00 |
|
|
ae23b0db18
|
Also mention the dungeon generator.
|
2022-01-11 21:06:31 +01:00 |
|
|
cfe4a3c42b
|
One last style fix (hopefully).
|
2022-01-11 21:03:37 +01:00 |
|
|
dbaded3d8f
|
More style fixes.
|
2022-01-11 21:02:34 +01:00 |
|
|
b3be6807e7
|
More fixes to the readme.
|
2022-01-11 20:56:43 +01:00 |
|
|
5b06a65d5f
|
More fixes.
|
2022-01-11 20:49:33 +01:00 |
|
|
524f5532fe
|
More fixes.
|
2022-01-11 20:46:02 +01:00 |
|
|
e6bae82a7c
|
More fixes to the readme.
|
2022-01-11 20:44:18 +01:00 |
|
|
30466304a7
|
Style fixes.
|
2022-01-11 20:41:04 +01:00 |
|
|
505a318ba7
|
Added a status and a features section to the readme.
|
2022-01-11 20:39:53 +01:00 |
|
|
2bb7eb80b7
|
Set up file size warnings for the make release script. Also silence the zip commands.
|
2022-01-10 13:35:42 +01:00 |
|
|
8d8569836f
|
Added file size warning support to the copy repos script.
|
2022-01-10 13:34:51 +01:00 |
|
|
34efeaac97
|
Rename the created export templates folder.
|
2022-01-10 13:34:30 +01:00 |
|
|
c0617cf7c2
|
Added version number support for the make_release script.
|
2022-01-10 10:51:31 +01:00 |
|
|
7be18249a7
|
Add version number support to the export_all script.
|
2022-01-10 10:43:45 +01:00 |
|
|
6cce5c169a
|
Make the pi build script rename the built executables.
|
2022-01-10 10:08:09 +01:00 |
|
|
358b350b40
|
Removed patches, as they are now built in into the engine.
|
2022-01-09 23:41:32 +01:00 |
|
|
db037e4681
|
More style fixes.
|
2022-01-09 23:38:12 +01:00 |
|
|
a8932b6f9e
|
More style fixes.
|
2022-01-09 23:36:22 +01:00 |
|
|
a3cda38439
|
More styling.
|
2022-01-09 23:31:50 +01:00 |
|