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Also mention the dungeon generator.
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@ -107,6 +107,7 @@ Missing:
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- Vertex color based ambient occlusion support.
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- LOD support, even for prop meshes.
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- LOD generation is scriptable.
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- Dungeon generation support via a separate prop based system. Dungeons are generated below ground, with teleporters to them. Also support for turning off the terrain engine while the player is inside a dungeon.
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- Procedural world generation. [See here](#terrain-generation).
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### UI
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