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Fix method call.
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@ -1,10 +1,10 @@
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[gd_resource type="Spell" load_steps=7 format=2]
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[ext_resource path="res://modules/core/entity_resources/1_mana_resource.tres" type="EntityResource" id=1]
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[ext_resource path="res://modules/entity_classes/naturalist/auras/10_aspect_of_scorpions_rank_1.tres" type="Spell" id=2]
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[ext_resource path="res://modules/entity_classes/naturalist/effect_data/aspect_of_scorpions.tres" type="SpellEffectVisual" id=3]
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[ext_resource path="res://scripts/spells/gd_spell_script.gd" type="Script" id=4]
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[ext_resource path="res://scripts/auras/aura_script.gd" type="Script" id=4]
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[ext_resource path="res://modules/entity_classes/naturalist/icons/aspect_of_scorpions.tres" type="Texture" id=5]
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[ext_resource path="res://modules/entity_classes/naturalist/aura_groups/1_aspect_of_scorpions.tres" type="AuraGroup" id=6]
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[sub_resource type="EntityResourceCostDataResource" id=1]
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cost = 34
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@ -17,7 +17,6 @@ spell_type = 8
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rank = 1
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icon = ExtResource( 5 )
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visual_spell_effects = ExtResource( 3 )
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spells_cast_on_target = [ ExtResource( 2 ) ]
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text_name = "Aspect of Scorpions"
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text_description = "Range: 26m.
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Casttime: %%cast_cast_time .
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@ -29,4 +28,13 @@ heal_enabled = true
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heal_min = 123
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heal_max = 333
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resource_cost = SubResource( 1 )
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aura_time = 30.0
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aura_tick = 3.0
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aura_debuff = true
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aura_group = ExtResource( 6 )
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aura_text_description = "Deals %%damage_min to %%damage_max damage every %%tick sec, and increases damage taken by 10% for 30 sec."
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aura_damage_enabled = true
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aura_damage_type = 8
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aura_damage_min = 23
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aura_damage_max = 26
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script = ExtResource( 4 )
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@ -7,7 +7,7 @@
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resource_name = "Aspect of Wasps"
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spell_type = 8
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level = 2
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rank = 1
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rank = 10
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icon = ExtResource( 3 )
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text_name = "Aspect of Wasps"
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text_description = "Range: 26m.
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@ -16,4 +16,8 @@ Deals 230 to 270 damage every 3 sec, this damage increases over the duration, fo
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range_range = 26.0
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aoe_targetType = 541
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aoe_colliderType = 541
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aura_time = 21.0
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aura_tick = 1.0
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aura_debuff = true
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aura_type = 1
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script = ExtResource( 2 )
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@ -178,7 +178,7 @@ func handle_effect(info : SpellCastInfo) -> void:
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var ad : AuraData = AuraData.new()
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if aura_get_aura_group():
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ad = info.target.aura_gets_with_group_by_bind(info.caster, aura_get_aura_group())
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ad = info.target.aura_gets_with_group_by(info.caster, aura_get_aura_group())
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else:
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ad = info.target.aura_gets_by(info.caster, id)
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