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0a0f4ee865
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The RectEditor now will only set a margin of max 50.
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2021-12-26 13:10:15 +01:00 |
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193ed69fef
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Also made the delete and duplicate buttons work for the zones editor and continent editor.
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2021-12-26 00:28:32 +01:00 |
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cc6669bb12
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Implemented delete and duplicate buttons in world. Also made sure that the inspectors update properly after the edited resources change.
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2021-12-26 00:25:30 +01:00 |
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829b01b72f
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Set up proper drawing for RectViewNode. it grabs the required parameters from new methods in WorldGenBaseResource.
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2021-12-26 00:03:17 +01:00 |
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61b66b4109
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Reduce the scale border's size to 5.
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2021-12-25 23:41:50 +01:00 |
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7b4f044f43
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Fixed keeping zoom in RectView.
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2021-12-25 23:34:33 +01:00 |
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11aa1e1b6a
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Set up the rect property to expand horizontally.
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2021-12-25 23:20:40 +01:00 |
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a8dfb9a156
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Fix label.
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2021-12-25 23:14:51 +01:00 |
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10ee9bb44a
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Similar cleanups to the SubZone editor.
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2021-12-25 23:14:02 +01:00 |
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1fa6903106
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Cleaned up the methods in the Zone editor. Also fixed a few smaller usability issues.
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2021-12-25 23:09:56 +01:00 |
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900f402370
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Set up the subzone editor.
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2021-12-25 12:31:36 +01:00 |
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0b74e33fc8
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Set up the zone editor.
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2021-12-25 12:18:59 +01:00 |
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200a030882
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Zero the positions of the created contents.
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2021-12-25 11:30:22 +01:00 |
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c21970b82f
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Also add the initial rect size setup code to Continent and Zone.
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2021-12-25 03:26:33 +01:00 |
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b7b36d47ab
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Set the selected continent into the widgets.
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2021-12-25 03:25:42 +01:00 |
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b30016bc28
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Set up continent select dropdown.
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2021-12-25 02:52:21 +01:00 |
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65562c6523
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Set the world into the continent editor.
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2021-12-25 02:33:43 +01:00 |
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c34b629b26
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Move World's setup to the World class.
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2021-12-25 02:32:00 +01:00 |
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ba1c85b729
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Set up the Continent editor's base ui.
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2021-12-25 02:29:30 +01:00 |
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13428b9a33
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The world tab is now it's own scene.
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2021-12-25 02:18:20 +01:00 |
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87e4318e06
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Implemented editing the names of resources in the DataList widget.
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2021-12-25 02:15:17 +01:00 |
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4cc9baf23b
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When adding a continent the world will set up a base size now.
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2021-12-25 01:55:52 +01:00 |
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6c438c97f4
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Set the edited resource's rect after drag.
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2021-12-25 01:51:35 +01:00 |
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d07f9c4949
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Fix RectViewNode's _draw().
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2021-12-25 01:48:56 +01:00 |
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a4367ee257
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Fix dragging.
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2021-12-24 22:32:45 +01:00 |
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9641d29001
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Fix cursor switching on the borders in RectViewNode.
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2021-12-24 22:25:56 +01:00 |
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1a3a95809a
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Ported drag and resize code from godot's window dialog as a base for RectViewNode.
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2021-12-24 22:20:30 +01:00 |
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9aa18a9278
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Implement zoom for RectView.
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2021-12-23 18:08:13 +01:00 |
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dd7024c0ed
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Basic RectView functionality. Renamed RectEditorNode to RectViewNode.
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2021-12-23 17:45:36 +01:00 |
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6b388b3c1b
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Removed stray print.
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2021-12-23 16:51:59 +01:00 |
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9c4c30b821
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RectView basic setup.
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2021-12-23 16:46:54 +01:00 |
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c2e75ef147
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Added a rect2 property. And started working on the rect editor.
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2021-12-23 00:45:32 +01:00 |
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3f7f5c0e07
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Implement basic data list node. Also fix error spam.
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2021-12-22 16:52:06 +01:00 |
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afc929350b
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Work on the world editor. Also added a property editor similar to mat_maker_gd's nodes.
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2021-12-22 16:15:39 +01:00 |
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e44d367c0e
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Now world generator's resources inherit from a new base resource.
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2021-12-22 16:14:26 +01:00 |
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3524c3bf7f
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Ported EditorZoomWidget from godot4.
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2021-12-22 11:27:15 +01:00 |
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855b1120ab
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Add some exports to world generator's resources.
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2021-12-22 10:03:55 +01:00 |
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bbcd340cff
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Add a space to the text of the button that appears on the bottom.
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2021-12-22 10:02:55 +01:00 |
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e3f73103af
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Fix error.
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2021-12-21 21:57:15 +01:00 |
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5723a11825
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Initial class and plugin setup.
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2021-12-21 21:50:22 +01:00 |
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c3093be0d4
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Added a new world generator addon.
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2021-12-21 21:25:35 +01:00 |
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a643072963
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Fixed missing VoxelWorld class error.
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2021-12-19 14:20:47 +01:00 |
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18b9a02e31
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Updated the engine.
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2021-12-19 13:19:12 +01:00 |
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56866e65ba
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Updated mat_maker_gd.
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2021-12-18 20:44:28 +01:00 |
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991f327682
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Fix 2 errors in mesh_data_resource_editor when a mesh data resource is empty.
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2021-11-17 15:31:04 +01:00 |
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19820f1522
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Updated the engine to the latest.
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2021-11-17 14:06:29 +01:00 |
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baf4c89ce1
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Small cleanups to transforms.gd.
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2021-11-12 01:04:39 +01:00 |
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0cb0559118
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Color tiler node for mat_maker_gd.
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2021-11-06 11:50:39 +01:00 |
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1b9450cc74
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Tiler node for mat_maker_gd.
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2021-11-05 22:15:30 +01:00 |
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b78f3c8358
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Added 'pass' to cancel_render_and_wait, so if the lines that require ThreadPool are commented out it will not complain about scopes and indents.
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2021-10-31 13:03:25 +01:00 |
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