mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
Implemented editing the names of resources in the DataList widget.
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parent
4cc9baf23b
commit
87e4318e06
@ -10,8 +10,12 @@ func get_content() -> Array:
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func set_content(arr : Array) -> void:
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zones = arr
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func add_content() -> void:
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zones.append(Zone.new())
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func add_content(item_name : String = "") -> void:
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var zone : Zone = Zone.new()
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zone.resource_name = item_name
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zones.append(zone)
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emit_changed()
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func setup_property_inspector(inspector) -> void:
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@ -18,7 +18,7 @@ func get_content() -> Array:
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func set_content(arr : Array) -> void:
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pass
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func add_content() -> void:
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func add_content(item_name : String = "") -> void:
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pass
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func setup_property_inspector(inspector) -> void:
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@ -10,8 +10,9 @@ func get_content() -> Array:
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func set_content(arr : Array) -> void:
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continents = arr
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func add_content() -> void:
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func add_content(item_name : String = "") -> void:
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var continent : Continent = Continent.new()
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continent.resource_name = item_name
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var r : Rect2 = get_rect()
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r.size.x /= 10.0
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@ -10,8 +10,11 @@ func get_content() -> Array:
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func set_content(arr : Array) -> void:
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subzones = arr
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func add_content() -> void:
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subzones.append(SubZone.new())
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func add_content(item_name : String = "") -> void:
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var subzone : SubZone = SubZone.new()
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subzone.resource_name = item_name
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subzones.append(subzone)
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emit_changed()
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func setup_property_inspector(inspector) -> void:
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@ -1,35 +1,60 @@
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[gd_resource type="Resource" load_steps=7 format=2]
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[gd_resource type="Resource" load_steps=10 format=2]
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[ext_resource path="res://addons/world_generator/resources/world_gen_world.gd" type="Script" id=1]
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[ext_resource path="res://addons/world_generator/resources/continent.gd" type="Script" id=2]
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[sub_resource type="Resource" id=1]
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resource_name = "wwww"
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script = ExtResource( 2 )
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rect = Rect2( 133, 63, 224, 158 )
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locked = false
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zones = [ ]
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[sub_resource type="Resource" id=2]
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resource_name = "efefef"
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script = ExtResource( 2 )
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rect = Rect2( 107, 271, 100, 49 )
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locked = false
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zones = [ ]
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[sub_resource type="Resource" id=3]
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resource_name = "grgrg"
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script = ExtResource( 2 )
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rect = Rect2( 498, 185, 100, 100 )
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locked = false
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zones = [ ]
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[sub_resource type="Resource" id=4]
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resource_name = "qwdasd"
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script = ExtResource( 2 )
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rect = Rect2( 522, 29, 63, 54 )
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locked = false
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zones = [ ]
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[sub_resource type="Resource" id=5]
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resource_name = "qwe"
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script = ExtResource( 2 )
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rect = Rect2( 473, 331, 100, 100 )
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locked = false
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zones = [ ]
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[sub_resource type="Resource" id=6]
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resource_name = "asdasdq"
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script = ExtResource( 2 )
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rect = Rect2( 304, 280, 100, 100 )
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locked = false
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zones = [ ]
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[sub_resource type="Resource" id=7]
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resource_name = "343"
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script = ExtResource( 2 )
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rect = Rect2( 14, 134, 100, 100 )
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locked = false
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zones = [ ]
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[resource]
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resource_name = "asdasdss"
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script = ExtResource( 1 )
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rect = Rect2( 0, 0, 1000, 1000 )
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locked = false
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continents = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ]
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continents = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ) ]
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@ -3,11 +3,16 @@ extends Tree
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var edited_resource : WorldGenBaseResource = null
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func add_item() -> void:
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var name_edited_resource : WorldGenBaseResource = null
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func _init():
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connect("item_activated", self, "on_item_activated")
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func add_item(item_name : String = "") -> void:
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if !edited_resource:
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return
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edited_resource.add_content()
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edited_resource.add_content(item_name)
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func refresh() -> void:
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clear()
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@ -29,6 +34,7 @@ func refresh() -> void:
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var item : TreeItem = create_item(root)
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item.set_text(0, n)
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item.set_meta("res", d)
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func set_edited_resource(res : WorldGenBaseResource)-> void:
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if edited_resource:
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@ -41,5 +47,31 @@ func set_edited_resource(res : WorldGenBaseResource)-> void:
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refresh()
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func add_button_pressed() -> void:
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$NameDialog/TextEdit.text = ""
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$NameDialog.popup_centered()
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func name_dialog_ok_pressed() -> void:
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if !name_edited_resource:
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add_item($NameDialog/TextEdit.text)
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else:
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name_edited_resource.resource_name = $NameDialog/TextEdit.text
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name_edited_resource = null
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func on_resource_changed() -> void:
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refresh()
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func on_item_activated() -> void:
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var item : TreeItem = get_selected()
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if !item:
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return
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name_edited_resource = item.get_meta("res")
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if !name_edited_resource:
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return
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$NameDialog/TextEdit.text = name_edited_resource.resource_name
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$NameDialog.popup_centered()
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@ -12,3 +12,19 @@ script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="NameDialog" type="ConfirmationDialog" parent="."]
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margin_right = 200.0
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margin_bottom = 70.0
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window_title = "Name"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="TextEdit" type="TextEdit" parent="NameDialog"]
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margin_left = 8.0
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margin_top = 8.0
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margin_right = 192.0
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margin_bottom = 34.0
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[connection signal="confirmed" from="NameDialog" to="." method="name_dialog_ok_pressed"]
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@ -173,4 +173,4 @@ margin_right = 96.0
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margin_bottom = 20.0
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text = "Delete"
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[connection signal="pressed" from="TabContainer/World/VBoxContainer/HBoxContainer/AddButton" to="TabContainer/World/VBoxContainer/DataList" method="add_item"]
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[connection signal="pressed" from="TabContainer/World/VBoxContainer/HBoxContainer/AddButton" to="TabContainer/World/VBoxContainer/DataList" method="add_button_pressed"]
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