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https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
Implement basic data list node. Also fix error spam.
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commit
3f7f5c0e07
@ -10,5 +10,9 @@ func get_content() -> Array:
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func set_content(arr : Array) -> void:
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zones = arr
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func add_content() -> void:
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zones.append(Zone.new())
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emit_changed()
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func setup_property_inspector(inspector) -> void:
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.setup_property_inspector(inspector)
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@ -9,6 +9,9 @@ func get_content() -> Array:
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func set_content(arr : Array) -> void:
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pass
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func add_content() -> void:
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pass
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func setup_property_inspector(inspector) -> void:
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inspector.add_slot_line_edit("get_name", "set_name", "Name")
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@ -10,6 +10,10 @@ func get_content() -> Array:
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func set_content(arr : Array) -> void:
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continents = arr
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func add_content() -> void:
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continents.append(Continent.new())
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emit_changed()
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func setup_property_inspector(inspector) -> void:
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.setup_property_inspector(inspector)
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@ -10,5 +10,9 @@ func get_content() -> Array:
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func set_content(arr : Array) -> void:
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subzones = arr
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func add_content() -> void:
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subzones.append(SubZone.new())
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emit_changed()
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func setup_property_inspector(inspector) -> void:
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.setup_property_inspector(inspector)
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@ -1,9 +1,30 @@
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[gd_resource type="Resource" load_steps=2 format=2]
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[gd_resource type="Resource" load_steps=7 format=2]
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[ext_resource path="res://addons/world_generator/resources/world_gen_world.gd" type="Script" id=1]
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[ext_resource path="res://addons/world_generator/resources/continent.gd" type="Script" id=2]
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[sub_resource type="Resource" id=1]
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script = ExtResource( 2 )
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rect = Rect2( 0, 0, 1, 1 )
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zones = [ ]
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[sub_resource type="Resource" id=2]
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script = ExtResource( 2 )
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rect = Rect2( 0, 0, 1, 1 )
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zones = [ ]
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[sub_resource type="Resource" id=3]
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script = ExtResource( 2 )
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rect = Rect2( 0, 0, 1, 1 )
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zones = [ ]
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[sub_resource type="Resource" id=4]
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script = ExtResource( 2 )
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rect = Rect2( 0, 0, 1, 1 )
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zones = [ ]
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[resource]
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resource_name = "asdasdss"
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script = ExtResource( 1 )
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rect = Rect2( 0, 0, 1, 1 )
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continents = [ ]
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continents = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ]
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@ -1,3 +1,45 @@
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tool
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extends Tree
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var edited_resource : WorldGenBaseResource = null
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func add_item() -> void:
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if !edited_resource:
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return
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edited_resource.add_content()
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func refresh() -> void:
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clear()
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if !edited_resource:
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return
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var root : TreeItem = create_item()
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var data : Array = edited_resource.get_content()
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for d in data:
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if d:
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var n : String = d.resource_name
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if n == "":
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n = "<no name>"
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var item : TreeItem = create_item(root)
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item.set_text(0, n)
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func set_edited_resource(res : WorldGenBaseResource)-> void:
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if edited_resource:
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edited_resource.disconnect("changed", self, "on_resource_changed")
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edited_resource = res
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if edited_resource:
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edited_resource.connect("changed", self, "on_resource_changed")
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refresh()
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func on_resource_changed() -> void:
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refresh()
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@ -5,6 +5,7 @@ var edited_world
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func refresh() -> void:
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$TabContainer/World/HSplitContainer/ResourcePropertyList.edit_resource(edited_world)
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$TabContainer/World/VBoxContainer/DataList.set_edited_resource(edited_world)
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func set_wgworld(wgw : WorldGenWorld) -> void:
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edited_world = wgw
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@ -56,9 +56,17 @@ margin_left = 829.0
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margin_right = 1002.0
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margin_bottom = 550.0
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[node name="HBoxContainer" type="HBoxContainer" parent="TabContainer/World/VBoxContainer"]
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[node name="Label" type="Label" parent="TabContainer/World/VBoxContainer"]
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margin_right = 173.0
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margin_bottom = 20.0
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margin_bottom = 14.0
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text = "Continents"
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align = 1
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valign = 1
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[node name="HBoxContainer" type="HBoxContainer" parent="TabContainer/World/VBoxContainer"]
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margin_top = 18.0
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margin_right = 173.0
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margin_bottom = 38.0
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[node name="AddButton" type="Button" parent="TabContainer/World/VBoxContainer/HBoxContainer"]
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margin_right = 37.0
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@ -80,7 +88,7 @@ text = "Duplicate"
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[node name="DataList" parent="TabContainer/World/VBoxContainer" instance=ExtResource( 3 )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_top = 24.0
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margin_top = 42.0
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margin_right = 173.0
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margin_bottom = 550.0
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@ -164,3 +172,5 @@ margin_left = 41.0
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margin_right = 96.0
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margin_bottom = 20.0
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text = "Delete"
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[connection signal="pressed" from="TabContainer/World/VBoxContainer/HBoxContainer/AddButton" to="TabContainer/World/VBoxContainer/DataList" method="add_item"]
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@ -239,7 +239,7 @@ func on_slot_line_edit_text_entered(text : String, slot_idx : int) -> void:
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func clear() -> void:
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properties.clear()
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var content_node = $MainContainer/Content
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if !content_node:
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@ -254,7 +254,9 @@ func refresh() -> void:
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if _edited_resource:
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_edited_resource.setup_property_inspector(self)
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_edited_resource.connect("changed", self, "on_edited_resource_changed")
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if !_edited_resource.is_connected("changed", self, "on_edited_resource_changed"):
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_edited_resource.connect("changed", self, "on_edited_resource_changed")
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func edit_resource(wgw) -> void:
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if _edited_resource:
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@ -263,3 +265,6 @@ func edit_resource(wgw) -> void:
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_edited_resource = wgw
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refresh()
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func on_edited_resource_changed() -> void:
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refresh()
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