Commit Graph

630 Commits

Author SHA1 Message Date
RodZill4 5482f8cf6c Fixed reference panel zoom to zoom around the mouse cursor 2020-07-17 22:47:08 +02:00
RodZill4 f64eb32baf Added perlin abs flavour to FBM node 2020-07-17 22:46:28 +02:00
RodZill4 3e82ff7db4 Added a basic Reference panel to show reference images and pick colors and gradients 2020-07-17 08:04:50 +02:00
RodZill4 2edf905964 Added support for includes to shader nodes 2020-07-13 07:33:04 +02:00
Rodz Labs 2b3651dc25
Merge pull request #130 from Calinou/update-appstream-metadata
Update AppStream metadata for 0.92
2020-07-05 15:28:09 +02:00
Rodz Labs d043433770
Merge pull request #131 from Calinou/high-resolution-icon
Increase the application icon size to 256×256
2020-07-05 15:27:08 +02:00
Hugo Locurcio d24e0a0934
Increase the application icon size to 256×256
This is required to make the icon crisp on hiDPI displays at
large sizes.

Flathub also requires icons to be available in 128×128 or higher.

The icon was enlarged by running waifu2x twice on it then cropping
the end result to a sharper circle using GIMP.
2020-07-02 21:52:50 +02:00
Hugo Locurcio 9ecd3b7945 Update AppStream metadata for 0.92
This also updates links to follow the repository rename.
2020-07-02 10:04:06 +02:00
RodZill4 eab36ed0b9 Added support for dropping files into material maker
Dropping .ptex files opens them, and dropping image files into the graph view will create image nodes.
2020-07-01 19:48:10 +02:00
RodZill4 8965cadaa1 Clamped result of edge detect nodes into [0, 1]. (#129) 2020-07-01 19:44:35 +02:00
RodZill4 dcb829de34 Updated examples 2020-06-27 10:00:14 +02:00
RodZill4 6dbc7be2aa Updated output for shadertoy (with support for $time). 2020-06-27 09:37:28 +02:00
RodZill4 cadc317546 Updated export presets for Linux 2020-06-24 20:07:31 +02:00
RodZill4 977ca0617a Fixed typo in doc 2020-06-24 20:07:11 +02:00
RodZill4 86b6a8a939 Added missing notification to target nodes when a node is deleted (#128, #64) 2020-06-22 19:56:28 +02:00
RodZill4 5c40433809 Updated 2020-06-21 22:20:23 +02:00
RodZill4 9931912ab8 Updated documentation 2020-06-21 14:43:12 +02:00
RodZill4 0ab0950e6d Added IChing, sine wave, curve and profile and updated gradients, tiler/aplatter and warp 2020-06-21 14:41:59 +02:00
RodZill4 7d1d26fee5 Fixed/updated preview objects 2020-06-13 08:04:00 +02:00
RodZill4 9d04070531 fixed division by zero error in slope blur node 2020-06-13 07:38:12 +02:00
RodZill4 44f39a78e6 Added control point for float parameters (for new Curve node) 2020-06-13 07:37:01 +02:00
RodZill4 721dffb593 Fixed tesselated preview shader and added a tesselated quand mesh 2020-06-13 07:35:16 +02:00
RodZill4 3d8dad52a3 Added an icon for the math node (#117) 2020-06-05 21:26:09 +02:00
RodZill4 2a848d0b08 Memorize save path when saving previews (#126) 2020-06-03 22:24:13 +02:00
RodZill4 c5bda1358b Updated documentation with new and modified nodes 2020-06-03 22:23:33 +02:00
RodZill4 536604c693 Memorize save path when exporting (#126) 2020-05-31 23:09:08 +02:00
RodZill4 1ac59ac4be Save last load/save directory for materials and templates (#126) 2020-05-31 22:43:00 +02:00
RodZill4 2fb5dbcb53 Base library update (fill companions, slope blur, math...) 2020-05-31 19:42:16 +02:00
RodZill4 e193478552 Updated export presets for 0.92 2020-05-31 19:41:30 +02:00
Rodz Labs 025d58c0b9
Merge pull request #125 from Calinou/min-window-size-godot-3.2
Remove fallback for `OS.min_window_size` now that Godot 3.2 is out
2020-05-31 06:30:28 +02:00
Hugo Locurcio 235860bf1c
Remove fallback for `OS.min_window_size` now that Godot 3.2 is out
The latest Material Maker versions require Godot 3.2 to run.
2020-05-30 23:22:32 +02:00
Rodz Labs dfe55f547a
Merge pull request #120 from luggage66/unity-hdrp-exporter
Added exporter for Unity HDRP Lit material
2020-05-30 14:23:09 +02:00
RodZill4 528182becb Added shader implementation of the gradient node. 2020-05-30 14:13:25 +02:00
RodZill4 ac4398a329 Added --export-material flag as synonym of --export for testing 2020-05-30 13:54:26 +02:00
RodZill4 7c57922155 Added Tab as shortcut to enter group and Shift-Tab or Backspace to leave group 2020-05-30 13:53:38 +02:00
RodZill4 1e3a5b3b30 Added a fixed_offset parameter (applied to odd lines) to tiles nodes (#124) 2020-05-28 20:30:48 +02:00
RodZill4 7a3f35263f Added slope blur node (#123) 2020-05-28 19:21:04 +02:00
RodZill4 208e55eeb0 Fixed export to wait until all textures are actually rendered before saving 2020-05-28 19:20:26 +02:00
RodZill4 f53514831f Added circle formula to math node 2020-05-28 19:19:38 +02:00
RodZill4 294e845160 Added random blue channel to custom UV output of bricks and beehive 2020-05-28 19:19:22 +02:00
RodZill4 38d1ceae7c Added intensity inputs to gaussian blur and directional blur nodes 2020-05-28 19:12:51 +02:00
Donald Mull Jr bb8f0cf616 Added exporter for Unity HDRP Lit material 2020-05-22 16:59:10 -04:00
RodZill4 dab7b54333 Merge branch 'master' of https://github.com/RodZill4/material-maker 2020-05-21 21:22:03 +02:00
RodZill4 50fdec5702 Updated base library 2020-05-21 21:21:57 +02:00
RodZill4 bfd64212bf Added simple transform nodes 2020-05-21 21:21:35 +02:00
RodZill4 60f556a727 Fixed fill and added to_color, to_position and to_size companions. 2020-05-21 21:21:21 +02:00
RodZill4 4c39a4cfce Updated custom_uv and bricks (blue channel used as seed for random rotate/scale). 2020-05-21 21:20:39 +02:00
Rodz Labs 17eacafa26
Added link to subreddit 2020-05-21 09:20:34 +02:00
RodZill4 1cde5c235f Added a simple path node (#117) 2020-05-18 22:12:30 +02:00
Rodz Labs 30cbe8b4c4
Merge pull request #119 from aaronfranke/gitignore
Update gitignore and add some newlines
2020-05-16 06:32:49 +02:00