RodZill4
5482f8cf6c
Fixed reference panel zoom to zoom around the mouse cursor
2020-07-17 22:47:08 +02:00
RodZill4
f64eb32baf
Added perlin abs flavour to FBM node
2020-07-17 22:46:28 +02:00
RodZill4
3e82ff7db4
Added a basic Reference panel to show reference images and pick colors and gradients
2020-07-17 08:04:50 +02:00
RodZill4
2edf905964
Added support for includes to shader nodes
2020-07-13 07:33:04 +02:00
Rodz Labs
2b3651dc25
Merge pull request #130 from Calinou/update-appstream-metadata
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Update AppStream metadata for 0.92
2020-07-05 15:28:09 +02:00
Rodz Labs
d043433770
Merge pull request #131 from Calinou/high-resolution-icon
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Increase the application icon size to 256×256
2020-07-05 15:27:08 +02:00
Hugo Locurcio
d24e0a0934
Increase the application icon size to 256×256
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This is required to make the icon crisp on hiDPI displays at
large sizes.
Flathub also requires icons to be available in 128×128 or higher.
The icon was enlarged by running waifu2x twice on it then cropping
the end result to a sharper circle using GIMP.
2020-07-02 21:52:50 +02:00
Hugo Locurcio
9ecd3b7945
Update AppStream metadata for 0.92
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This also updates links to follow the repository rename.
2020-07-02 10:04:06 +02:00
RodZill4
eab36ed0b9
Added support for dropping files into material maker
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Dropping .ptex files opens them, and dropping image files into the graph view will create image nodes.
2020-07-01 19:48:10 +02:00
RodZill4
8965cadaa1
Clamped result of edge detect nodes into [0, 1]. ( #129 )
2020-07-01 19:44:35 +02:00
RodZill4
dcb829de34
Updated examples
2020-06-27 10:00:14 +02:00
RodZill4
6dbc7be2aa
Updated output for shadertoy (with support for $time).
2020-06-27 09:37:28 +02:00
RodZill4
cadc317546
Updated export presets for Linux
2020-06-24 20:07:31 +02:00
RodZill4
977ca0617a
Fixed typo in doc
2020-06-24 20:07:11 +02:00
RodZill4
86b6a8a939
Added missing notification to target nodes when a node is deleted ( #128 , #64 )
2020-06-22 19:56:28 +02:00
RodZill4
5c40433809
Updated
2020-06-21 22:20:23 +02:00
RodZill4
9931912ab8
Updated documentation
2020-06-21 14:43:12 +02:00
RodZill4
0ab0950e6d
Added IChing, sine wave, curve and profile and updated gradients, tiler/aplatter and warp
2020-06-21 14:41:59 +02:00
RodZill4
7d1d26fee5
Fixed/updated preview objects
2020-06-13 08:04:00 +02:00
RodZill4
9d04070531
fixed division by zero error in slope blur node
2020-06-13 07:38:12 +02:00
RodZill4
44f39a78e6
Added control point for float parameters (for new Curve node)
2020-06-13 07:37:01 +02:00
RodZill4
721dffb593
Fixed tesselated preview shader and added a tesselated quand mesh
2020-06-13 07:35:16 +02:00
RodZill4
3d8dad52a3
Added an icon for the math node ( #117 )
2020-06-05 21:26:09 +02:00
RodZill4
2a848d0b08
Memorize save path when saving previews ( #126 )
2020-06-03 22:24:13 +02:00
RodZill4
c5bda1358b
Updated documentation with new and modified nodes
2020-06-03 22:23:33 +02:00
RodZill4
536604c693
Memorize save path when exporting ( #126 )
2020-05-31 23:09:08 +02:00
RodZill4
1ac59ac4be
Save last load/save directory for materials and templates ( #126 )
2020-05-31 22:43:00 +02:00
RodZill4
2fb5dbcb53
Base library update (fill companions, slope blur, math...)
2020-05-31 19:42:16 +02:00
RodZill4
e193478552
Updated export presets for 0.92
2020-05-31 19:41:30 +02:00
Rodz Labs
025d58c0b9
Merge pull request #125 from Calinou/min-window-size-godot-3.2
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Remove fallback for `OS.min_window_size` now that Godot 3.2 is out
2020-05-31 06:30:28 +02:00
Hugo Locurcio
235860bf1c
Remove fallback for `OS.min_window_size` now that Godot 3.2 is out
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The latest Material Maker versions require Godot 3.2 to run.
2020-05-30 23:22:32 +02:00
Rodz Labs
dfe55f547a
Merge pull request #120 from luggage66/unity-hdrp-exporter
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Added exporter for Unity HDRP Lit material
2020-05-30 14:23:09 +02:00
RodZill4
528182becb
Added shader implementation of the gradient node.
2020-05-30 14:13:25 +02:00
RodZill4
ac4398a329
Added --export-material flag as synonym of --export for testing
2020-05-30 13:54:26 +02:00
RodZill4
7c57922155
Added Tab as shortcut to enter group and Shift-Tab or Backspace to leave group
2020-05-30 13:53:38 +02:00
RodZill4
1e3a5b3b30
Added a fixed_offset parameter (applied to odd lines) to tiles nodes ( #124 )
2020-05-28 20:30:48 +02:00
RodZill4
7a3f35263f
Added slope blur node ( #123 )
2020-05-28 19:21:04 +02:00
RodZill4
208e55eeb0
Fixed export to wait until all textures are actually rendered before saving
2020-05-28 19:20:26 +02:00
RodZill4
f53514831f
Added circle formula to math node
2020-05-28 19:19:38 +02:00
RodZill4
294e845160
Added random blue channel to custom UV output of bricks and beehive
2020-05-28 19:19:22 +02:00
RodZill4
38d1ceae7c
Added intensity inputs to gaussian blur and directional blur nodes
2020-05-28 19:12:51 +02:00
Donald Mull Jr
bb8f0cf616
Added exporter for Unity HDRP Lit material
2020-05-22 16:59:10 -04:00
RodZill4
dab7b54333
Merge branch 'master' of https://github.com/RodZill4/material-maker
2020-05-21 21:22:03 +02:00
RodZill4
50fdec5702
Updated base library
2020-05-21 21:21:57 +02:00
RodZill4
bfd64212bf
Added simple transform nodes
2020-05-21 21:21:35 +02:00
RodZill4
60f556a727
Fixed fill and added to_color, to_position and to_size companions.
2020-05-21 21:21:21 +02:00
RodZill4
4c39a4cfce
Updated custom_uv and bricks (blue channel used as seed for random rotate/scale).
2020-05-21 21:20:39 +02:00
Rodz Labs
17eacafa26
Added link to subreddit
2020-05-21 09:20:34 +02:00
RodZill4
1cde5c235f
Added a simple path node ( #117 )
2020-05-18 22:12:30 +02:00
Rodz Labs
30cbe8b4c4
Merge pull request #119 from aaronfranke/gitignore
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Update gitignore and add some newlines
2020-05-16 06:32:49 +02:00