Rodz Labs
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025d58c0b9
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Merge pull request #125 from Calinou/min-window-size-godot-3.2
Remove fallback for `OS.min_window_size` now that Godot 3.2 is out
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2020-05-31 06:30:28 +02:00 |
Hugo Locurcio
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235860bf1c
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Remove fallback for `OS.min_window_size` now that Godot 3.2 is out
The latest Material Maker versions require Godot 3.2 to run.
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2020-05-30 23:22:32 +02:00 |
Rodz Labs
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dfe55f547a
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Merge pull request #120 from luggage66/unity-hdrp-exporter
Added exporter for Unity HDRP Lit material
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2020-05-30 14:23:09 +02:00 |
RodZill4
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528182becb
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Added shader implementation of the gradient node.
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2020-05-30 14:13:25 +02:00 |
RodZill4
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ac4398a329
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Added --export-material flag as synonym of --export for testing
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2020-05-30 13:54:26 +02:00 |
RodZill4
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7c57922155
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Added Tab as shortcut to enter group and Shift-Tab or Backspace to leave group
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2020-05-30 13:53:38 +02:00 |
RodZill4
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1e3a5b3b30
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Added a fixed_offset parameter (applied to odd lines) to tiles nodes (#124)
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2020-05-28 20:30:48 +02:00 |
RodZill4
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7a3f35263f
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Added slope blur node (#123)
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2020-05-28 19:21:04 +02:00 |
RodZill4
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208e55eeb0
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Fixed export to wait until all textures are actually rendered before saving
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2020-05-28 19:20:26 +02:00 |
RodZill4
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f53514831f
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Added circle formula to math node
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2020-05-28 19:19:38 +02:00 |
RodZill4
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294e845160
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Added random blue channel to custom UV output of bricks and beehive
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2020-05-28 19:19:22 +02:00 |
RodZill4
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38d1ceae7c
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Added intensity inputs to gaussian blur and directional blur nodes
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2020-05-28 19:12:51 +02:00 |
Donald Mull Jr
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bb8f0cf616
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Added exporter for Unity HDRP Lit material
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2020-05-22 16:59:10 -04:00 |
RodZill4
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dab7b54333
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Merge branch 'master' of https://github.com/RodZill4/material-maker
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2020-05-21 21:22:03 +02:00 |
RodZill4
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50fdec5702
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Updated base library
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2020-05-21 21:21:57 +02:00 |
RodZill4
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bfd64212bf
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Added simple transform nodes
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2020-05-21 21:21:35 +02:00 |
RodZill4
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60f556a727
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Fixed fill and added to_color, to_position and to_size companions.
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2020-05-21 21:21:21 +02:00 |
RodZill4
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4c39a4cfce
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Updated custom_uv and bricks (blue channel used as seed for random rotate/scale).
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2020-05-21 21:20:39 +02:00 |
Rodz Labs
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17eacafa26
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Added link to subreddit
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2020-05-21 09:20:34 +02:00 |
RodZill4
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1cde5c235f
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Added a simple path node (#117)
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2020-05-18 22:12:30 +02:00 |
Rodz Labs
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30cbe8b4c4
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Merge pull request #119 from aaronfranke/gitignore
Update gitignore and add some newlines
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2020-05-16 06:32:49 +02:00 |
Aaron Franke
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72cb84af19
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Update gitignore and add some newlines
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2020-05-15 21:53:41 -04:00 |
RodZill4
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a78c45029d
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fixed and factored preview export code
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2020-05-12 07:50:55 +02:00 |
RodZill4
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d0b82818d2
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Added missing doc for sdArc
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2020-05-12 07:50:11 +02:00 |
RodZill4
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2fdecfafae
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Updtaed documentation
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2020-05-12 07:49:43 +02:00 |
RodZill4
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8e4fb43606
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Updated sdArc and sdLine (width parameter)
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2020-05-12 07:48:40 +02:00 |
RodZill4
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f1a1574f8e
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Fixed occlusion's node input and output
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2020-05-12 06:39:27 +02:00 |
RodZill4
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8e06243fb3
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Fixed sharpen node and updated screenshot for doc
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2020-05-10 22:30:44 +02:00 |
RodZill4
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0937fa14ca
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Updated nodes dcreenshots for documentation
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2020-05-10 16:16:30 +02:00 |
RodZill4
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b9f88b09c1
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Added shear node to the library
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2020-05-10 16:15:15 +02:00 |
RodZill4
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c7676c1323
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Removed useless nodes in rusted_metal example
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2020-05-10 10:16:43 +02:00 |
RodZill4
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8592b79052
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updated dice icon so it's a bit more obvious
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2020-05-10 10:16:15 +02:00 |
RodZill4
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66b7911a53
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Fixed preview pane's shader for export
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2020-05-10 10:15:47 +02:00 |
RodZill4
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9de55d6d58
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Fixed normal map's input and output types
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2020-05-10 10:15:19 +02:00 |
RodZill4
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3e52309cf2
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Fixed "add node" popup (could not create and connect groups)
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2020-05-09 22:10:18 +02:00 |
RodZill4
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e27ee56b18
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Optimized themes
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2020-05-09 22:09:38 +02:00 |
RodZill4
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8bd311ea8c
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Updated exemples to remove (obsolete) convolution nodes.
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2020-05-08 16:46:48 +02:00 |
RodZill4
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68e753564b
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Updated export menu in previews
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2020-05-08 16:20:39 +02:00 |
RodZill4
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e25fded15d
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Rewrote convolutions as shader nodes
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2020-05-08 10:36:19 +02:00 |
RodZill4
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b1eb233203
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Added compare and shear nodes
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2020-05-08 10:35:43 +02:00 |
RodZill4
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fe700b4041
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Added input slots to simple pattern nodes to control parameters
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2020-05-08 10:35:22 +02:00 |
RodZill4
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aaac9e7b55
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Added the possibility to skip slot locations
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2020-05-08 10:33:26 +02:00 |
RodZill4
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f056a09107
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Fixed random seed inheritance
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2020-05-08 10:32:27 +02:00 |
RodZill4
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61b7dd1a61
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Added configuration save to panels
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2020-05-01 13:41:23 +02:00 |
RodZill4
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bb3c4155bc
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Fixed rotation and added value/opacity parameter to splatters/tilers
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2020-05-01 13:39:50 +02:00 |
RodZill4
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c07b336e7a
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Updated documentation for iterate buffer, dilate and fill nodes.
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2020-04-29 08:55:46 +02:00 |
RodZill4
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a99af03c92
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Added fill nodes to base library. Updated node screenshots for documentation.
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2020-04-26 17:20:46 +02:00 |
Rodz Labs
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771345d6a4
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Merge pull request #108 from escargot-sans-gluten/master
Remove trailing `_` when exporting without suffix
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2020-04-25 16:59:16 +02:00 |
RodZill4
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0a13e505e6
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fixed library (missing root creation)
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2020-04-25 16:57:55 +02:00 |
Rodz Labs
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4b5d6d7a08
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Merge pull request #110 from Jummit/fix-warnings
Fix GDScript warnings
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2020-04-25 16:45:20 +02:00 |