Commit Graph

601 Commits

Author SHA1 Message Date
Rodz Labs 025d58c0b9
Merge pull request #125 from Calinou/min-window-size-godot-3.2
Remove fallback for `OS.min_window_size` now that Godot 3.2 is out
2020-05-31 06:30:28 +02:00
Hugo Locurcio 235860bf1c
Remove fallback for `OS.min_window_size` now that Godot 3.2 is out
The latest Material Maker versions require Godot 3.2 to run.
2020-05-30 23:22:32 +02:00
Rodz Labs dfe55f547a
Merge pull request #120 from luggage66/unity-hdrp-exporter
Added exporter for Unity HDRP Lit material
2020-05-30 14:23:09 +02:00
RodZill4 528182becb Added shader implementation of the gradient node. 2020-05-30 14:13:25 +02:00
RodZill4 ac4398a329 Added --export-material flag as synonym of --export for testing 2020-05-30 13:54:26 +02:00
RodZill4 7c57922155 Added Tab as shortcut to enter group and Shift-Tab or Backspace to leave group 2020-05-30 13:53:38 +02:00
RodZill4 1e3a5b3b30 Added a fixed_offset parameter (applied to odd lines) to tiles nodes (#124) 2020-05-28 20:30:48 +02:00
RodZill4 7a3f35263f Added slope blur node (#123) 2020-05-28 19:21:04 +02:00
RodZill4 208e55eeb0 Fixed export to wait until all textures are actually rendered before saving 2020-05-28 19:20:26 +02:00
RodZill4 f53514831f Added circle formula to math node 2020-05-28 19:19:38 +02:00
RodZill4 294e845160 Added random blue channel to custom UV output of bricks and beehive 2020-05-28 19:19:22 +02:00
RodZill4 38d1ceae7c Added intensity inputs to gaussian blur and directional blur nodes 2020-05-28 19:12:51 +02:00
Donald Mull Jr bb8f0cf616 Added exporter for Unity HDRP Lit material 2020-05-22 16:59:10 -04:00
RodZill4 dab7b54333 Merge branch 'master' of https://github.com/RodZill4/material-maker 2020-05-21 21:22:03 +02:00
RodZill4 50fdec5702 Updated base library 2020-05-21 21:21:57 +02:00
RodZill4 bfd64212bf Added simple transform nodes 2020-05-21 21:21:35 +02:00
RodZill4 60f556a727 Fixed fill and added to_color, to_position and to_size companions. 2020-05-21 21:21:21 +02:00
RodZill4 4c39a4cfce Updated custom_uv and bricks (blue channel used as seed for random rotate/scale). 2020-05-21 21:20:39 +02:00
Rodz Labs 17eacafa26
Added link to subreddit 2020-05-21 09:20:34 +02:00
RodZill4 1cde5c235f Added a simple path node (#117) 2020-05-18 22:12:30 +02:00
Rodz Labs 30cbe8b4c4
Merge pull request #119 from aaronfranke/gitignore
Update gitignore and add some newlines
2020-05-16 06:32:49 +02:00
Aaron Franke 72cb84af19
Update gitignore and add some newlines 2020-05-15 21:53:41 -04:00
RodZill4 a78c45029d fixed and factored preview export code 2020-05-12 07:50:55 +02:00
RodZill4 d0b82818d2 Added missing doc for sdArc 2020-05-12 07:50:11 +02:00
RodZill4 2fdecfafae Updtaed documentation 2020-05-12 07:49:43 +02:00
RodZill4 8e4fb43606 Updated sdArc and sdLine (width parameter) 2020-05-12 07:48:40 +02:00
RodZill4 f1a1574f8e Fixed occlusion's node input and output 2020-05-12 06:39:27 +02:00
RodZill4 8e06243fb3 Fixed sharpen node and updated screenshot for doc 2020-05-10 22:30:44 +02:00
RodZill4 0937fa14ca Updated nodes dcreenshots for documentation 2020-05-10 16:16:30 +02:00
RodZill4 b9f88b09c1 Added shear node to the library 2020-05-10 16:15:15 +02:00
RodZill4 c7676c1323 Removed useless nodes in rusted_metal example 2020-05-10 10:16:43 +02:00
RodZill4 8592b79052 updated dice icon so it's a bit more obvious 2020-05-10 10:16:15 +02:00
RodZill4 66b7911a53 Fixed preview pane's shader for export 2020-05-10 10:15:47 +02:00
RodZill4 9de55d6d58 Fixed normal map's input and output types 2020-05-10 10:15:19 +02:00
RodZill4 3e52309cf2 Fixed "add node" popup (could not create and connect groups) 2020-05-09 22:10:18 +02:00
RodZill4 e27ee56b18 Optimized themes 2020-05-09 22:09:38 +02:00
RodZill4 8bd311ea8c Updated exemples to remove (obsolete) convolution nodes. 2020-05-08 16:46:48 +02:00
RodZill4 68e753564b Updated export menu in previews 2020-05-08 16:20:39 +02:00
RodZill4 e25fded15d Rewrote convolutions as shader nodes 2020-05-08 10:36:19 +02:00
RodZill4 b1eb233203 Added compare and shear nodes 2020-05-08 10:35:43 +02:00
RodZill4 fe700b4041 Added input slots to simple pattern nodes to control parameters 2020-05-08 10:35:22 +02:00
RodZill4 aaac9e7b55 Added the possibility to skip slot locations 2020-05-08 10:33:26 +02:00
RodZill4 f056a09107 Fixed random seed inheritance 2020-05-08 10:32:27 +02:00
RodZill4 61b7dd1a61 Added configuration save to panels 2020-05-01 13:41:23 +02:00
RodZill4 bb3c4155bc Fixed rotation and added value/opacity parameter to splatters/tilers 2020-05-01 13:39:50 +02:00
RodZill4 c07b336e7a Updated documentation for iterate buffer, dilate and fill nodes. 2020-04-29 08:55:46 +02:00
RodZill4 a99af03c92 Added fill nodes to base library. Updated node screenshots for documentation. 2020-04-26 17:20:46 +02:00
Rodz Labs 771345d6a4
Merge pull request #108 from escargot-sans-gluten/master
Remove trailing `_` when exporting without suffix
2020-04-25 16:59:16 +02:00
RodZill4 0a13e505e6 fixed library (missing root creation) 2020-04-25 16:57:55 +02:00
Rodz Labs 4b5d6d7a08
Merge pull request #110 from Jummit/fix-warnings
Fix GDScript warnings
2020-04-25 16:45:20 +02:00