Relintai
  • Joined on 2023-03-15
Relintai synced commits to master at Relintai/pandemonium_demo_projects from mirror 2023-06-13 23:11:46 +02:00
a15edf1a3b Small tweaks.
13c7cbd279 Added a navigation agent demo.
cf6e7ce207 Added a process group demo.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-06-13 20:11:54 +02:00
4b9989b553 Committing small change on test docs re-extraction.
fe56b4c6b5 Fixed up the remaining newly extracted class doc xmls.
3346381a95 Skeleton doc small fixes.
24df83cd32 Added more newly extracted class docs.
b7a369a5e1 Add missing classes to the editor_code_editor module's class list.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-06-13 03:51:51 +02:00
d4175f9676 Ported parts of : Refactor Node Processing
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-06-12 11:31:51 +02:00
de1763d40d Renamed neighbor_dist properties / getters / setters for the navigation server.
Relintai synced commits to master at Relintai/gdnative_python_sample from mirror 2023-06-11 21:51:47 +02:00
b026850f84 Updated the engine and the modules.
Relintai synced commits to master at Relintai/gdnative_python from mirror 2023-06-11 21:42:20 +02:00
a6e348389c Added the new proprty hint.
Relintai synced commits to master at Relintai/gdnative_cpp_sample from mirror 2023-06-11 21:42:19 +02:00
b88972dbfc Updated the module and the engine.
Relintai synced commits to master at Relintai/mono from mirror 2023-06-11 19:11:57 +02:00
37ac19fe0b Fix ResourceLoader's load method signature.
Relintai synced commits to master at Relintai/mono_sample from mirror 2023-06-11 19:11:56 +02:00
a990bd44ed Updated the engine and the module.
fd29ea2cc4 Updated the engine.
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Relintai synced commits to master at Relintai/gdnative from mirror 2023-06-11 19:11:55 +02:00
2f313b6a5e Added the new property hint.
Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-06-11 19:11:50 +02:00
6b95f31b70 Also fix method qualifiers.
975e5c4a9e Rethink the previous fix.
50c96d5414 Fix building with ptrcall on.
4cc77216d7 Fix codestyle in the InputMapEditor.
3afa1142b9 Merged the functionality of BSInputEventKey to InputEventKey. This new setting can make input event keys act as if they are shortcut matched.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-06-11 11:01:50 +02:00
4f2f3f4cf0 Fix android editor build.
3331a7ae04 Ported: Augment the InputEvent class with a CANCELED state
7e64510427 Ported: Add setting to control the window used to run the project for the Android editor
eb8176b701 Ported: Fix compilation of basis unit test
6c9843e5cb Ported: Test, refactor and fix a bug in Basis.get_axis_angle
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-06-11 02:51:50 +02:00
05e1c55e1c Ported: Document 3D particle color properties requiring vertex color as albedo
37273d29c9 Ported: Multirect - Fix refining regions for all derived Textures
8642a7c722 Ported: Fix rendering tiles using nested AtlasTextures
52ea64d04b Ported: Fix GridContainer max row/column calculations not skipping hidden children
feb55d26d2 Fix size error in BitMap.opaque_to_polygons
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-06-10 02:21:51 +02:00
8b18898609 Backported from godot4: Rework const on NavigationServer methods
6384b9624f Ported from godot4: Make navigation mesh edge connections optional
81c392489a Ported from godot4: Add NavigationLink helper functions for global positions
29784d5d5b Ported from godot4: Enable assigning an owner to navigation regions and links
160cb38a50 Ported from godot4: Add support for emitting a signal when entering a NavLink
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-06-09 18:11:50 +02:00
e07fd6da59 Ported from godot4: Prevent unnecessary navigation map synchronizations
19fac49904 Turn PoolVectors in NavigationPathQueryResults into Vectors.
b2d8199a7b Ported from godot4: Update NavigationAgent to use query_path
12b95cdc1f Ported from godot4: Add navigation layer bitmask helper functions
ae018648fe Added missing binds.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-06-09 10:01:51 +02:00
2b4d3e69de Fix non tools build.
a5a07d8ff6 Backported from godot4: Add NavigationServer2D debug functions
9c95fade84 Backported from godot4: Fix navigation debug not toggleable in scripts
d434a1c4e5 Backported from godot4: Fix Editor Navigation debug edge connection visuals
038329e7d0 Backported form godot4: Fix NavigationServer internals still using float instead of real_t
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-06-09 01:51:52 +02:00
7acef201ce Fix inconsistent overrides.
ffc0acba42 Fix virtual method overrides.
0438c3cc3f Backported from godot4: Added node for Navigation links .
f6e65112d7 Backported from godot4: Add NavigationPathQuery
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Relintai synced commits to master at Relintai/pandemonium_demo_projects from mirror 2023-06-08 20:51:49 +02:00
9dc8dd2036 Added navlink demos.
Relintai synced commits to master at Relintai/pandemonium_demo_projects from mirror 2023-06-07 20:21:51 +02:00
3fc3933921 Added new 2d navpoly baking demo.
25ed4070b2 Use the navigation server directly in the 3d navmesh demo.
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Relintai synced commits to master at Relintai/pandemonium_engine from mirror 2023-06-07 17:11:51 +02:00
b8d9ffec6d Moved TileMap's Geometry Parser to TileMap's module.
c8d05fe667 Remove module dependency.
6f88656bc7 Removed the Clipper2 module, and also the remaining c++17 defines.
443482ee47 Make MeshInstance2DNavigationGeometryParser2D use the Geometry singleton instead of the clipper2 module.
2e1e153bc3 Make MultiMeshInstance2DNavigationGeometryParser2D use the Geometry singleton. And by proxy clipper 1.
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