voxelman/world
2022-02-06 18:10:10 +01:00
..
blocky Also renamed the channel-related methods in VoxelChunk. 2020-10-27 12:45:15 +01:00
cubic Also renamed the channel-related methods in VoxelChunk. 2020-10-27 12:45:15 +01:00
default Fix compile for 4.0. 2021-02-06 11:51:50 +01:00
jobs Fix standalone compilation. Closes #2 2021-02-08 15:34:08 +01:00
marching_cubes Also renamed the channel-related methods in VoxelChunk. 2020-10-27 12:45:15 +01:00
block_voxel_structure.cpp Work on BlockVoxelStructure. 2020-10-30 02:36:34 +01:00
block_voxel_structure.h Fix compile for 4.0. 2021-02-06 11:51:50 +01:00
environment_data.cpp Moved 4.0 compatibility code into a new defines.h (like in ESS). 2020-05-23 10:34:47 +02:00
environment_data.h Fix compile for 4.0. 2021-02-06 11:51:50 +01:00
voxel_chunk.cpp Fixed compile when mesh_data_resource is present, and props is not. Closes #3, thanks! 2021-02-08 15:41:09 +01:00
voxel_chunk.h Fix compile for 4.0. 2021-02-06 11:51:50 +01:00
voxel_structure.cpp Cleaned up VoxelStructure, and added an api for them into VoxelWorld. 2020-04-16 13:40:39 +02:00
voxel_structure.h Fix compile for 4.0. 2021-02-06 11:51:50 +01:00
voxel_world_editor.cpp Fixed compile for recent versions of 3.x. Closes #4, thanks! 2022-02-06 18:10:10 +01:00
voxel_world_editor.h Implement isolevel support for the voxel editor. 2020-10-12 16:39:52 +02:00
voxel_world.cpp Fix compile for 4.0. 2021-02-06 11:51:50 +01:00
voxel_world.h Fix compile for 4.0. 2021-02-06 11:51:50 +01:00